Imagine a particle moving on a timelike curve in a general (any metric) 4-dimensional spacetime.
How does one mathematically construct a moving frame with coordinates on this curve (i.e. a rest frame for the particle, which doesn't have to be inertial)? I know that it requires one to identify the tangent vector to this curve and take it as the timelike vector in the moving frame. The other 3 spacelike vectors could be chosen arbitrarily. But how does one construct coordinates (of the rest frame) from these basis vectors? Do these vectors take the form $ \, \partial_i \, $ in the new coordinates?
These are not homework questions. The reason I am interested in them is that I am trying to prove that the proper time, defined by the formula $$ \quad \tau = \int \sqrt{-g(\dot{\gamma},\dot{\gamma})}d\lambda \quad $$ is really the time experienced by the particle (i.e. the time elapsed in its rest frame) moving on the curve $ \, \gamma(\lambda)$. My approach is to try to find the transformation law from the general coordinates to the particle rest frame coordinates and then see from there whether the formula for the proper time matches the time elapsed in these coordinates. But I can't find the transformation law, hence my questions. Also, even if this approach is not correct, or pointlessly complicated, I am still interested in the above questions.