Bedrock Edition default texture uses
This page documents all known cases where the texture at (0,0) on the texture atlas was used unintentionally in vanilla Bedrock Edition.
Blocks
This section is missing information about: the reason why reserved6 was solid gray for a period of time was allegedly due to it drawing from the very top left pixel of the grass block.
Please expand the section to include this information. Further details may exist on the talk page.
Items
This section is missing information about: invisible bedrock item - does it use stone due to stone being at the top left of the texture atlas, or not?.
Please expand the section to include this information. Further details may exist on the talk page.