Dungeons:1.4.3.0
1.4.3.0

| Game | |||||
|---|---|---|---|---|---|
| Release date |
September 8, 2020 | ||||
| Internal version |
4642864 | ||||
| |||||
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"title": "1.4.3.0",
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"Minecraft Dungeons 1.4.3.0 4642864.png"
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"rows": [
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"field": "''(link to Minecraft Dungeons article, displayed as Minecraft Dungeons)''",
"label": "Game"
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{
"field": "September 8, 2020",
"label": "Release date"
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{
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Minecraft Dungeons: 1.3.2.0|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.3.2.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''1.4.3.0'''</td>\n<td style=\"padding: 0.4em\" >[[Minecraft Dungeons: 1.5.0.0| 1.5.0.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n\n<td style=\"padding: 0.4em\">\n[[Minecraft Dungeons: 1.4.4.0| 1.4.4.0 ►]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "1.4.3":
1.4.3.0 is an update to Minecraft Dungeons released on September 8, 2020, which added the Creeping Winter DLC, Daily Trials, balance changes, and bug fixes.[1]
Additions
Items
Rapier (Melee)
Bee Stinger (Unique Melee)
Freezing Foil (Unique Melee)
Burst Crossbow (Ranged)
Corrupted Crossbow (Unique Ranged)
Soul Hunter Crossbow (Unique Ranged)
Beenest Armor (Armor)
Beehive Armor (Unique Armor)
Ghostly Armor (Armor)
Ghost Kindler (Armor)
Buzzy Nest (Artifact)
Enchanted Grass (Artifact)
Soul Lantern (Artifact)
Enchantments
Acrobat (Armor)
Bag of Souls (Armor)
Burst Bowstring (Ranged)
Busy Bee (Melee)
Dynamo (Ranged & Melee)
Tumblebee (Armor)
Mobs
- A pet that can be obtained in the Creeping Winter DLC.
- Unlike other pets, it has more complex behavior and sounds, like running towards dropped items and whimpering when it takes damage.
- Used to upgrade items.
- Can only finish upgrading after completing three successful missions.
- Can only upgrade one item at a time initially.
- Players can unlock additional upgrade slots after defeating the Arch-Illager on Default and Adventure mode.
- A merchant that gift item to the other players.
- Once gifted, an item cannot be offered to another player.
- Only sell higher quality rare and unique items, at a much higher price.
- Only a single item slot available when first unlocked.
- Players can unlock two more item slots after defeating any bosses.
- Sells any random items.
- Items obtained from the merchant can be of any rarity.
- Only have two slots when first unlocked.
- Players can unlock more item slots if the player kills any enchanted mobs.
- Sells common and rare items.
- Only sell two items when first unlocked.
- Reputation with the merchant increases by rescuing more villagers.
- Will expand their inventory with more item slots when gaining a higher reputation.
Gameplay
- Creeping Winter DLC
- Now available to the game.
- Challenges that make changes to the game mechanics which will provide difficult, experimental, or fun challenges for the players.
- Two spawn on the mainland, and one on each Island Realms or Other Dimensions island.
- Players can earn four new pieces of gear as powerful rewards.
- Once a given daily trial is completed, the player cannot start it again on the same difficulty. Switching to a lower/higher difficulty will allow you to play any given daily trial up to three times per day.
General
- Added a Map Legend, showing new rewards, secret locations, and captured merchants.
Changes
Items
- Now drops in the Lower Temple dungeon.
- Increased ammo by 50%.
- Changed attack combo from 4 to 2 attacks.
- (Nameless Blade and Dancer's Sword attack combo was unchanged due to a bug until version 1.6.0.0.)
- Increased dagger attack range by 25%.
- Now triggers all rolling enchantments.
- Changed attack combo from 2 to 1 attack.
- (Diamond Pickaxe attack combo was unchanged due to a bug until version 1.6.0.0.)
Fixes
- Crashes / Performance
- Fixed several crashes that occurred during gameplay across all platforms
- Fixed the game freezing after activating Flaming Quiver, Fireworks Arrow, and Torment Quiver at the same time on Nintendo Switch
- General
- Made dozens of improvements and fixes to Text-to-Speech throughout the game
- Fixed players getting disconnected from a session if the host experienced low FPS during the loading screen
- Gameplay
- The Corrupted Cauldron can no longer be instantly killed
- Fixed players having no arrows and health potion not working if getting disconnected from a game during load screen, then reconnecting
- Using soul related items while wearing soul related gear no longer results in the player getting propelled into the air (MCD-1810)
- Fixes to inventory salvage issues
- Fall damage has changed to a percentage of health, regardless of armor worn
- Graphical
- Fixed the gates flickering when down on Overgrown Temple
- Fixed the ending cinematic becoming choppy during online multiplayer
- Audio
- Updated lobby chest close sound to better fit close action
- Fixed missing sound when pressing the last button in the puzzle on Dingy Jungle
- Fixed background music randomly stopping on Lower Temple
- Redstone Golem mines no longer produce sound when Master Volume is set to 0%
- Fixed cinematic voiceover language not changing after the system's preferred language is changed
- Fixed menu sound effects not playing when selecting Threat Level VII
- User Interface
- Fixed the controller disconnect prompt not disappearing after reconnecting a controller (MCD-1584)
- Fixed the door at the end of Dingy Jungle prompting "Travel" instead of "Exit"
- Fixed a rare issue that showed an incorrect 'P0' indicator on the Mission Select screen in local multiplayer, causing input issues
- Fixed the white background appearing briefly during the rewards screen after opening the chest
- Panda Plateau now shows the proper loading screen for hidden missions, previously used the main menu image
- Added a spinning icon animation to the Microsoft account sign-in screen
- Altered the teleport menu so it will close if a button is pressed that isn’t bound to a specific target player
- Xbox One Fixes
- Improved title stability after being disconnected from Xbox Live
- Fixed a crash that occurred when the active profile signed out during the mission victory countdown screen
- Fixed a crash that occurred when signing out of the active profile whilst viewing the Mission Select screen at the camp
- After resuming from a suspended state on the Start Screen, the title no longer erroneously displays a 'User signed out' message
- Fixed players being unable to accept friends’ invitations after resuming the game from suspension while it was launched and suspended in offline mode
- Fixed the game crashing when leaving a game session using a secondary profile after first disconnecting and reconnecting the controller
- Nintendo Switch Fixes
- Fixed a crash when pressing the Available now button for Jungle Awakens with a guest controller
- Fixed news not appearing if not logged into a Microsoft account
- PlayStation 4 Fixes
- Fixed players invited to an online session by someone other than the host not receiving the invite
Gallery
-
Patchnotes banner.
References
- ↑ "Minecraft Dungeons Patch Notes" – Minecraft Help Center.
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