Hello, I’m Rambod—a passionate programmer and IT professional with over a decade of experience in software development, game design, and performance optimization. I specialize in C++, Rust, Go, and Dart, and I’m deeply skilled in Unreal Engine (both C++ and Blueprints) and Flutter. My focus lies in creating robust, high-performance applications and games, with a strong emphasis on VR and cutting-edge tech.
Skills and Expertise: Programming Languages: C++, Rust, Go, Dart, Python, C#, JavaScript, HTML, CSS, and jQuery. Frameworks & Tools: Unreal Engine, Qt, Flutter, Django, Flask, PostgreSQL, SQLite. Development Areas: Game development, performance optimization, VR applications, and open-source contributions. Systems Knowledge: Extensive experience with Linux (Ubuntu), Windows, and macOS environments. Professional Background: Current Role: IT Department Director at Tehran Raymand. Education: Master’s degree in Information Technology (2012). Certifications: Recognized in C++, Python, JavaScript, C#, and more by Codecademy. Philosophy: I thrive on tackling complex programming challenges and am driven by a desire to create innovative solutions in gaming and technology. I prefer tools that support performance-critical tasks, and I value the close-to-metal qualities of C and C++ for their unmatched control and efficiency. My recent focus has been on integrating Unreal Engine, Qt, and Flutter into a streamlined toolset for both professional projects and personal experimentation.
Other Interests: I’m the creator of Aspectizer and maintain a personal blog at Rambod.net, where I share insights, projects, and tutorials. I’m also launching a YouTube channel, Rambod Dev, dedicated to programming, game development, and tech education.
Based in Antalya, Turkey, I occasionally visit my homeland, Tehran, Iran. Outside of coding, I enjoy spending time with my dog, Ruby, and exploring the intersection of technology and creativity.