NoMachine performance is great for normal use, as long we disable frame buffering and post processing.
But for games, it seems to be still very problematic. It works much better than others like VNC (vino), but every few seconds the smooth gameplay freezes.
For tests I am using:
- a desktop (server, 4 cores, 3.6ghz, has bad monitor) and
- a notebook (client, 1 core, 1.8ghz), resolution 1280x800.
- game: PathOfExile (Wine) (runs smooth on server)
I tried everything possible using the configuration tool for NoMachine:
- lowest fps (30,orNotSpecified),
- mpeg (instead of vp8,x264),
- lower the image quality to the minimum (just for test, not actually usable),
- lower resolution made the gameplay smooth (800x500) but the visual quality is too bad
- view only mode, no audio transfer to the client,
Is there anything else that can be done to help on improving it's performance even more?
Is there some way/trick to lower fps below 30? the node.cfg file will have that as lowest limit.