When we perform the tic-tac-toe game using adversarial search, I know how to make a tree. Is there a way to find the depth of the tree, and which level is the last level?
Asked
Active
Viewed 612 times
1 Answers
0
If you mean minimax search as adversarial, you can take a number of free spaces on the board as an upper bound of the tree depth.
Peter Mortensen
- 155
- 6
Konstantin Solomatov
- 298
- 2
- 10