If we apply this transformation to the stress and strain tensors, then the stiffness matrix of the material (in Voigt notation) is
Solution
In 3
3 matrix form, the strain tensor is given by

The transformation rule for a second order tensor
is
![{\displaystyle \left[A\right]^{'}=\left[L\right]\left[A\right]\left[L\right]^{T}}](../8098e54e134d41a717a641caddab4e40d009f152.svg)
Applying this transformation to the strain tensor, we have

In engineering notation (Voigt notation),
![{\displaystyle {\begin{aligned}\left[{\boldsymbol {\varepsilon }}\right]&={\begin{bmatrix}\varepsilon _{11}&\varepsilon _{22}&\varepsilon _{33}&2\varepsilon _{23}&2\varepsilon _{31}&2\varepsilon _{12}\end{bmatrix}}^{T}\\&={\begin{bmatrix}\varepsilon _{1}&\varepsilon _{2}&\varepsilon _{3}&\varepsilon _{4}&\varepsilon _{5}&\varepsilon _{6}\end{bmatrix}}^{T}\end{aligned}}}](../f036277166f1eb23918d7a0acd2bfd6e9e90554b.svg)
Therefore, the transformed strain tensor can be written as
![{\displaystyle {\begin{aligned}\left[{\boldsymbol {\varepsilon }}\right]^{'}&={\begin{bmatrix}\varepsilon _{1}^{'}&\varepsilon _{2}^{'}&\varepsilon _{3}^{'}&\varepsilon _{4}^{'}&\varepsilon _{5}^{'}&\varepsilon _{6}^{'}\end{bmatrix}}^{T}\\&={\begin{bmatrix}\varepsilon _{1}&\varepsilon _{2}&\varepsilon _{3}&-\varepsilon _{4}&-\varepsilon _{5}&\varepsilon _{6}\end{bmatrix}}^{T}\\\end{aligned}}}](../3670155f52f17733cdbc0fd3842f1b13038f9e86.svg)
The expression for the strain energy density of a linear elastic material imposes a constraint on the components of the stiffness tensor in the presence of planes of material symmetry. This constraint is

where
are the components of the 6
6 matrix that contains the independent components of the stiffness tensor.
Therefore,

For a monoclinic material, replacing the transformed strain components by the equivalent original strain components, we get

or,

Using the symmetry of the stiffness matrix, we have

Since the strains can be arbitrary, the above condition is satisfied only if

Therefore, the stiffness matrix is given by
![{\displaystyle \left[C\right]={\begin{bmatrix}C_{11}&C_{12}&C_{13}&0&0&C_{16}\\C_{21}&C_{22}&C_{23}&0&0&C_{26}\\C_{31}&C_{32}&C_{33}&0&0&C_{36}\\0&0&0&C_{44}&C_{45}&0\\0&0&0&C_{54}&C_{55}&0\\C_{61}&C_{62}&C_{63}&0&0&C_{66}\\\end{bmatrix}}}](../c925ab953f67c88e895be3c9ea8e46579861db24.svg)
Hence shown.