Woodland Mansion/Structure/Blueprints/Trophy Rooms

This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature.
 
Pumpkin Room

The ladders in this room depend on the walls around them. Layers 5 and 6 are empty.

The structure is called "1x1_a2"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5-6
Layer 7
Flower Room

The flower pots have two alliums, one azure bluet, one blue orchid, and one oxeye daisy.

The structure is called "1x1_a1"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4-7
White Tulip Sanctuary Room

The flower pot has a white tulip in it. Layers 5-6 are empty.

The structure is called "1x1_a5"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5-6
Layer 7
Allium Room

Layers 5 and 6 are empty. The chest contains 8 alliums. All of the flower pots have alliums in them. There are 3 empty layers above the blueprint. The cauldron is completely full.

The structure is called "1x1_b5"


Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5-6
Layer 7
Birch Pillar Room

The structure is called "1x1_as4"

Layer 0
Layer 1-6
Layer 7
Birch Arches Room

Layer 8 is empty.

The structure is called "1x1_b1"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Layer 8
Layer 9
Layer 10
Chicken Room

The structure is called "1x2_d5"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4-5
Layer 6
Layer 7
Layer 8
Layer 9


Cat Room

There is an extra 3 blocks of empty space above the blueprint.

The structure is called "1x2_d4"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Tree Room With Water

Place water where there is water blocks on Layer 2.

The structure is called "2x2_a4"

The dark oak tree is a custom tree, not normally able to be grown in vanilla.

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Sapling Room

The chest has 28 dark oak saplings in it.

The structure is called "1x2_a4"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Wool Pile Room

There are three layers of empty layers above the blueprints

The structure is called "1x2_a5"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Tree Chopping Room

The structure is called "1x2_a6"

Layer 0
Layer 1
Layer 2-3
Layer 4
Layer 5
Layer 6
Layer 7
Illager Head Room

The structure is called "1x2_b5"

Layer 0
Layer 1-2
Layer 3
Layer 4
Layer 5-7
Grave Room

An evoker and two vindicators spawn here. Layer 5 is empty.

The structure is called "1x2_d3"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Layer 8
Layer 9
Layer 10
Illager Statue Room

The structure is called "2x2_a3"

Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6-7