Sounds.json/Bedrock Edition values
Core
| Sound Event | Sound Files Used | Category | 
|---|---|---|
| ambient.basalt_deltas.additions | sounds/ambient/nether/basalt_deltas/basaltground1, weight = 10, volume = 0.55, is3D = false sounds/ambient/nether/basalt_deltas/basaltground2, weight = 10, volume = 0.55, is3D = false sounds/ambient/nether/basalt_deltas/basaltground3, weight = 10, volume = 0.55, is3D = false sounds/ambient/nether/basalt_deltas/click1, weight = 20, volume = 0.19, is3D = false sounds/ambient/nether/basalt_deltas/click2, weight = 20, volume = 0.19, is3D = false sounds/ambient/nether/basalt_deltas/click3, weight = 20, volume = 0.19, is3D = false sounds/ambient/nether/basalt_deltas/click4, weight = 20, volume = 0.25, is3D = false sounds/ambient/nether/basalt_deltas/click5, weight = 20, volume = 0.25, is3D = false sounds/ambient/nether/basalt_deltas/click6, weight = 20, volume = 0.01, is3D = false sounds/ambient/nether/basalt_deltas/click7, weight = 25, volume = 0.01, is3D = false sounds/ambient/nether/basalt_deltas/click8, weight = 25, volume = 0.01, is3D = false sounds/ambient/nether/basalt_deltas/debris1, weight = 40, volume = 0.35, is3D = false sounds/ambient/nether/basalt_deltas/debris2, weight = 40, volume = 0.35, is3D = false sounds/ambient/nether/basalt_deltas/debris3, weight = 40, volume = 0.35, is3D = false sounds/ambient/nether/basalt_deltas/heavy_click1, weight = 20, volume = 0.25, is3D = false sounds/ambient/nether/basalt_deltas/heavy_click2, weight = 20, volume = 0.25, is3D = false sounds/ambient/nether/basalt_deltas/long_debris1, weight = 40, volume = 0.35, is3D = false sounds/ambient/nether/basalt_deltas/long_debris2, weight = 40, volume = 0.35, is3D = false sounds/ambient/nether/basalt_deltas/plode1, weight = 10, volume = 0.5, is3D = false sounds/ambient/nether/basalt_deltas/plode2, weight = 10, volume = 0.5, is3D = false sounds/ambient/nether/basalt_deltas/plode3, weight = 10, volume = 0.5, is3D = false sounds/ambient/nether/basalt_deltas/twist1, weight = 1, volume = 0.66, is3D = false sounds/ambient/nether/basalt_deltas/twist2, weight = 1, volume = 0.66, is3D = false sounds/ambient/nether/basalt_deltas/twist3, weight = 1, volume = 0.77, is3D = false sounds/ambient/nether/basalt_deltas/twist4, weight = 1, volume = 0.66, is3D = false sounds/ambient/nether/soulsand_valley/wind1, weight = 25, volume = 0.3, is3D = false sounds/ambient/nether/soulsand_valley/wind2, weight = 25, volume = 0.25, is3D = false sounds/ambient/nether/soulsand_valley/wind3, weight = 25, volume = 0.25, is3D = false sounds/ambient/nether/soulsand_valley/wind4, weight = 25, volume = 0.3, is3D = false  | 
ambient | 
| ambient.basalt_deltas.loop | sounds/ambient/nether/basalt_deltas/ambience, volume = 4.0, stream = true, is3D = false | ambient | 
| ambient.basalt_deltas.mood | sounds/ambient/nether/nether_wastes/mood1 sounds/ambient/nether/nether_wastes/mood2 sounds/ambient/nether/nether_wastes/mood3 sounds/ambient/nether/nether_wastes/mood4  | 
ambient | 
| ambient.candle | sounds/block/candle/ambient1, volume = 0.7, pitch = 0.8 sounds/block/candle/ambient2, volume = 0.7, pitch = 0.8 sounds/block/candle/ambient3, volume = 0.7, pitch = 0.8 sounds/block/candle/ambient1, volume = 0.8, pitch = 0.9 sounds/block/candle/ambient2, volume = 0.8, pitch = 0.9 sounds/block/candle/ambient3, volume = 0.8, pitch = 0.9 sounds/block/candle/ambient1, volume = 1.0 sounds/block/candle/ambient2, volume = 1.0 sounds/block/candle/ambient3, volume = 1.0  | 
block | 
| ambient.cave | sounds/cave/cave1 sounds/cave/cave2 sounds/cave/cave3 sounds/cave/cave4 sounds/cave/cave5 sounds/cave/cave6 sounds/cave/cave7 sounds/cave/cave8 sounds/cave/cave9 sounds/cave/cave10 sounds/cave/cave11 sounds/cave/cave12 sounds/cave/cave13 sounds/cave/cave14 sounds/cave/cave15 sounds/cave/cave16 sounds/cave/cave17 sounds/cave/cave18 sounds/cave/cave19 sounds/cave/cave20 sounds/cave/cave21 sounds/cave/cave22 sounds/cave/cave23  | 
ambient | 
| ambient.crimson_forest.additions | sounds/ambient/nether/crimson_forest/addition1, weight = 3, volume = 0.4, is3D = false sounds/ambient/nether/crimson_forest/addition2, weight = 3, volume = 0.5, is3D = false sounds/ambient/nether/crimson_forest/addition3, weight = 3, volume = 0.32, is3D = false sounds/ambient/nether/crimson_forest/particles1, weight = 35, volume = 0.4, is3D = false sounds/ambient/nether/crimson_forest/particles2, weight = 35, volume = 0.4, is3D = false sounds/ambient/nether/crimson_forest/particles3, weight = 35, volume = 0.4, is3D = false sounds/ambient/nether/crimson_forest/shine1, weight = 6, volume = 0.1, pitch = 0.5, is3D = false sounds/ambient/nether/crimson_forest/shine2, weight = 6, volume = 0.1, pitch = 0.5, is3D = false sounds/ambient/nether/crimson_forest/shine3, weight = 6, volume = 0.1, pitch = 0.5, is3D = false sounds/ambient/nether/crimson_forest/shroom1, weight = 2, volume = 0.25, is3D = false sounds/ambient/nether/crimson_forest/shroom2, weight = 2, volume = 0.25, is3D = false sounds/ambient/nether/crimson_forest/shroom3, weight = 2, volume = 0.25, is3D = false sounds/ambient/nether/crimson_forest/twang1, weight = 2, volume = 0.25, is3D = false sounds/ambient/nether/crimson_forest/voom1, weight = 4, volume = 0.7, is3D = false sounds/ambient/nether/crimson_forest/voom1, weight = 4, volume = 0.7, pitch = 0.8, is3D = false sounds/ambient/nether/crimson_forest/voom2, weight = 4, volume = 0.7, is3D = false sounds/ambient/nether/crimson_forest/voom2, weight = 4, volume = 0.7, pitch = 0.8, is3D = false  | 
ambient | 
| ambient.crimson_forest.loop | sounds/ambient/nether/crimson_forest/ambience, volume = 4.0, stream = true, is3D = false | ambient | 
| ambient.crimson_forest.mood | sounds/ambient/nether/crimson_forest/mood1 sounds/ambient/nether/crimson_forest/mood2 sounds/ambient/nether/crimson_forest/mood3 sounds/ambient/nether/crimson_forest/mood4  | 
ambient | 
| ambient.nether_wastes.additions | sounds/ambient/nether/nether_wastes/addition1, weight = 1, volume = 0.3, is3D = false sounds/ambient/nether/nether_wastes/addition2, weight = 1, volume = 0.3, is3D = false sounds/ambient/nether/nether_wastes/addition3, weight = 1, volume = 0.1, is3D = false sounds/ambient/nether/nether_wastes/addition4, weight = 5, volume = 0.67, is3D = false sounds/ambient/nether/nether_wastes/addition5, weight = 1, volume = 0.3, is3D = false sounds/ambient/nether/nether_wastes/addition6, weight = 1, volume = 0.3, is3D = false sounds/ambient/nether/nether_wastes/addition7, weight = 1, volume = 0.3, is3D = false sounds/ambient/nether/nether_wastes/addition8, weight = 5, volume = 0.67, is3D = false sounds/ambient/nether/nether_wastes/dark1, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/nether_wastes/dark2, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/nether_wastes/ground1, weight = 3, volume = 0.25, is3D = false sounds/ambient/nether/nether_wastes/ground2, weight = 1, volume = 0.4, is3D = false sounds/ambient/nether/nether_wastes/ground3, weight = 1, volume = 0.4, is3D = false sounds/ambient/nether/nether_wastes/ground4, weight = 1, volume = 0.4, is3D = false  | 
ambient | 
| ambient.nether_wastes.loop | sounds/ambient/nether/nether_wastes/ambience, volume = 4.0, stream = true, is3D = false | ambient | 
| ambient.nether_wastes.mood | sounds/ambient/nether/nether_wastes/mood1 sounds/ambient/nether/nether_wastes/mood2 sounds/ambient/nether/nether_wastes/mood3 sounds/ambient/nether/nether_wastes/mood4  | 
ambient | 
| ambient.soulsand_valley.additions | sounds/ambient/nether/soulsand_valley/sand1, weight = 25, volume = 0.2, is3D = false sounds/ambient/nether/soulsand_valley/sand2, weight = 25, volume = 0.2, is3D = false sounds/ambient/nether/soulsand_valley/sand3, weight = 2, volume = 0.4, is3D = false sounds/ambient/nether/soulsand_valley/voices1, weight = 5, volume = 0.4, is3D = false sounds/ambient/nether/soulsand_valley/voices2, weight = 5, volume = 0.4, is3D = false sounds/ambient/nether/soulsand_valley/voices3, weight = 5, volume = 0.4, is3D = false sounds/ambient/nether/soulsand_valley/voices4, weight = 5, volume = 0.8, is3D = false sounds/ambient/nether/soulsand_valley/voices5, weight = 5, volume = 0.4, is3D = false sounds/ambient/nether/soulsand_valley/voices5, weight = 5, volume = 0.15, pitch = 0.7, is3D = false sounds/ambient/nether/soulsand_valley/whisper1, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/soulsand_valley/whisper2, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/soulsand_valley/whisper3, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/soulsand_valley/whisper4, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/soulsand_valley/whisper5, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/soulsand_valley/whisper6, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/soulsand_valley/whisper7, weight = 5, volume = 0.9, is3D = false sounds/ambient/nether/soulsand_valley/whisper8, weight = 5, volume = 1.0, is3D = false sounds/ambient/nether/soulsand_valley/wind1, weight = 25, volume = 0.3, is3D = false sounds/ambient/nether/soulsand_valley/wind1, weight = 25, volume = 0.3, pitch = 0.75, is3D = false sounds/ambient/nether/soulsand_valley/wind2, weight = 25, volume = 0.25, is3D = false sounds/ambient/nether/soulsand_valley/wind2, weight = 25, volume = 0.3, pitch = 0.75, is3D = false sounds/ambient/nether/soulsand_valley/wind3, weight = 25, volume = 0.25, is3D = false sounds/ambient/nether/soulsand_valley/wind3, weight = 25, volume = 0.3, pitch = 0.75, is3D = false sounds/ambient/nether/soulsand_valley/wind4, weight = 25, volume = 0.3, is3D = false sounds/ambient/nether/soulsand_valley/wind4, weight = 25, volume = 0.3, pitch = 0.75, is3D = false sounds/ambient/nether/soulsand_valley/with1, weight = 4, volume = 0.6, is3D = false  | 
ambient | 
| ambient.soulsand_valley.loop | sounds/ambient/nether/soulsand_valley/ambience, volume = 4.0, stream = true, is3D = false | ambient | 
| ambient.soulsand_valley.mood | sounds/ambient/nether/soulsand_valley/mood1 sounds/ambient/nether/soulsand_valley/mood2 sounds/ambient/nether/soulsand_valley/mood3 sounds/ambient/nether/soulsand_valley/mood4  | 
ambient | 
| ambient.underwater.enter | sounds/ambient/underwater/enter1, volume = 0.8 sounds/ambient/underwater/enter2, volume = 0.8 sounds/ambient/underwater/enter3, volume = 0.8  | 
player | 
| ambient.underwater.exit | sounds/ambient/underwater/exit1 sounds/ambient/underwater/exit2 sounds/ambient/underwater/exit3  | 
player | 
| ambient.warped_forest.additions | sounds/ambient/nether/warped_forest/addition1, weight = 3, volume = 0.06, pitch = 0.8, is3D = false sounds/ambient/nether/warped_forest/addition2, weight = 3, volume = 0.06, pitch = 0.7, is3D = false sounds/ambient/nether/warped_forest/addition3, weight = 3, volume = 0.06, pitch = 0.1, is3D = false sounds/ambient/nether/warped_forest/addition4, weight = 3, volume = 0.07, is3D = false sounds/ambient/nether/warped_forest/addition5, weight = 3, volume = 0.07, is3D = false sounds/ambient/nether/warped_forest/addition6, weight = 1, volume = 0.15, is3D = false sounds/ambient/nether/warped_forest/enish1, weight = 10, volume = 0.1, pitch = 0.2, is3D = false sounds/ambient/nether/warped_forest/enish2, weight = 6, volume = 0.1, pitch = 0.2, is3D = false sounds/ambient/nether/warped_forest/enish3, weight = 6, volume = 0.07, pitch = 0.2, is3D = false sounds/ambient/nether/warped_forest/help1, weight = 1, volume = 0.2, is3D = false sounds/ambient/nether/warped_forest/help2, weight = 1, volume = 0.2, is3D = false sounds/ambient/nether/warped_forest/here1, weight = 2, volume = 0.1, is3D = false sounds/ambient/nether/warped_forest/here1, weight = 2, volume = 0.1, pitch = 0.7, is3D = false sounds/ambient/nether/warped_forest/here2, weight = 3, volume = 0.2, is3D = false sounds/ambient/nether/warped_forest/here2, weight = 3, volume = 0.2, pitch = 0.7, is3D = false sounds/ambient/nether/warped_forest/here3, weight = 3, volume = 0.2, is3D = false sounds/ambient/nether/crimson_forest/addition1, weight = 1, volume = 0.3, is3D = false sounds/ambient/nether/crimson_forest/particles1, weight = 40, volume = 0.4, pitch = 0.8, is3D = false sounds/ambient/nether/crimson_forest/particles2, weight = 40, volume = 0.3, pitch = 0.8, is3D = false sounds/ambient/nether/crimson_forest/particles3, weight = 40, volume = 0.3, pitch = 0.8, is3D = false  | 
ambient | 
| ambient.warped_forest.loop | sounds/ambient/nether/warped_forest/ambience, volume = 4.0, stream = true, is3D = false | ambient | 
| ambient.warped_forest.mood | sounds/ambient/nether/warped_forest/mood1 sounds/ambient/nether/warped_forest/mood2 sounds/ambient/nether/warped_forest/mood3 sounds/ambient/nether/warped_forest/mood4  | 
ambient | 
| ambient.weather.lightning.impact (min_distance = 100.0)  | 
sounds/random/explode1 sounds/random/explode2 sounds/random/explode3 sounds/random/explode4  | 
weather | 
| ambient.weather.rain (min_distance = 100.0)  | 
sounds/ambient/weather/rain1, volume = 0.02, load_on_low_memory = true sounds/ambient/weather/rain2, volume = 0.02 sounds/ambient/weather/rain3, volume = 0.02 sounds/ambient/weather/rain4, volume = 0.02  | 
weather | 
| ambient.weather.the_end_light_flash (min_distance = 100.0)  | 
sounds/ambient/weather/end_flash1 sounds/ambient/weather/end_flash2 sounds/ambient/weather/end_flash3 sounds/ambient/weather/end_flash4 sounds/ambient/weather/end_flash5 sounds/ambient/weather/end_flash6 sounds/ambient/weather/end_flash7 sounds/ambient/weather/end_flash8  | 
weather | 
| ambient.weather.thunder (min_distance = 100.0)  | 
sounds/ambient/weather/thunder1, load_on_low_memory = true sounds/ambient/weather/thunder2 sounds/ambient/weather/thunder3  | 
weather | 
| apply_effect.bad_omen | sounds/event/mob_effects/bad_omen | player | 
| apply_effect.raid_omen | sounds/event/mob_effects/raid_omen | player | 
| apply_effect.trial_omen | sounds/event/mob_effects/trial_omen | player | 
| armor.break_wolf | sounds/armor/break_wolf | neutral | 
| armor.crack_wolf | sounds/armor/crack_wolf1 sounds/armor/crack_wolf2 sounds/armor/crack_wolf3 sounds/armor/crack_wolf4  | 
neutral | 
| armor.damage_wolf | sounds/armor/damage_wolf1 sounds/armor/damage_wolf2 sounds/armor/damage_wolf3 sounds/armor/damage_wolf4  | 
neutral | 
| armor.equip_chain | sounds/armor/equip_chain1 sounds/armor/equip_chain2 sounds/armor/equip_chain3 sounds/armor/equip_chain4 sounds/armor/equip_chain5 sounds/armor/equip_chain6  | 
player | 
| armor.equip_diamond | sounds/armor/equip_diamond1 sounds/armor/equip_diamond2 sounds/armor/equip_diamond3 sounds/armor/equip_diamond4 sounds/armor/equip_diamond5 sounds/armor/equip_diamond6  | 
player | 
| armor.equip_generic | sounds/armor/equip_generic1 sounds/armor/equip_generic2 sounds/armor/equip_generic3 sounds/armor/equip_generic4 sounds/armor/equip_generic5 sounds/armor/equip_generic6  | 
player | 
| armor.equip_gold | sounds/armor/equip_gold1 sounds/armor/equip_gold2 sounds/armor/equip_gold3 sounds/armor/equip_gold4 sounds/armor/equip_gold5 sounds/armor/equip_gold6  | 
player | 
| armor.equip_iron | sounds/armor/equip_iron1 sounds/armor/equip_iron2 sounds/armor/equip_iron3 sounds/armor/equip_iron4 sounds/armor/equip_iron5 sounds/armor/equip_iron6  | 
player | 
| armor.equip_leather | sounds/armor/equip_leather1 sounds/armor/equip_leather2 sounds/armor/equip_leather3 sounds/armor/equip_leather4 sounds/armor/equip_leather5 sounds/armor/equip_leather6  | 
player | 
| armor.equip_netherite | sounds/armor/equip_netherite1 sounds/armor/equip_netherite2 sounds/armor/equip_netherite3 sounds/armor/equip_netherite4  | 
player | 
| armor.equip_wolf | sounds/armor/equip_wolf1, pitch = 1.1 sounds/armor/equip_wolf2, pitch = 1.1  | 
neutral | 
| armor.repair_wolf | sounds/armor/repair_wolf1 sounds/armor/repair_wolf2 sounds/armor/repair_wolf3 sounds/armor/repair_wolf4  | 
neutral | 
| armor.unequip_wolf | sounds/armor/unequip_wolf1 sounds/armor/unequip_wolf2  | 
neutral | 
| beacon.activate | sounds/block/beacon/activate | block | 
| beacon.ambient | sounds/block/beacon/ambient | block | 
| beacon.deactivate | sounds/block/beacon/deactivate | block | 
| beacon.power | sounds/block/beacon/power1 sounds/block/beacon/power2 sounds/block/beacon/power3  | 
block | 
| block.bamboo.break | sounds/block/bamboo/place1, volume = 0.8 sounds/block/bamboo/place2, volume = 0.8 sounds/block/bamboo/place3, volume = 0.8 sounds/block/bamboo/place4, volume = 0.8 sounds/block/bamboo/place5, volume = 0.8 sounds/block/bamboo/place6, volume = 0.8  | 
block | 
| block.bamboo.fall | sounds/block/bamboo/step1, volume = 1.0 sounds/block/bamboo/step2, volume = 1.0 sounds/block/bamboo/step3, volume = 1.0 sounds/block/bamboo/step4, volume = 1.0 sounds/block/bamboo/step5, volume = 1.0 sounds/block/bamboo/step6, volume = 1.0  | 
block | 
| block.bamboo.hit | sounds/block/bamboo/step1, volume = 1.0 sounds/block/bamboo/step2, volume = 1.0 sounds/block/bamboo/step3, volume = 1.0 sounds/block/bamboo/step4, volume = 1.0 sounds/block/bamboo/step5, volume = 1.0 sounds/block/bamboo/step6, volume = 1.0  | 
block | 
| block.bamboo.place | sounds/block/bamboo/place1, volume = 0.8 sounds/block/bamboo/place2, volume = 0.8 sounds/block/bamboo/place3, volume = 0.8 sounds/block/bamboo/place4, volume = 0.8 sounds/block/bamboo/place5, volume = 0.8 sounds/block/bamboo/place6, volume = 0.8  | 
block | 
| block.bamboo.step | sounds/block/bamboo/step1, volume = 1.0 sounds/block/bamboo/step2, volume = 1.0, pitch = 0.7 sounds/block/bamboo/step3, volume = 1.0 sounds/block/bamboo/step4, volume = 1.0, pitch = 0.7 sounds/block/bamboo/step5, volume = 1.0 sounds/block/bamboo/step6, volume = 1.0  | 
block | 
| block.bamboo_sapling.break | sounds/block/bamboo/sapling_place1, volume = 0.9 sounds/block/bamboo/sapling_place2, volume = 0.9 sounds/block/bamboo/sapling_place3, volume = 0.9 sounds/block/bamboo/sapling_place4, volume = 0.9 sounds/block/bamboo/sapling_place5, volume = 0.9 sounds/block/bamboo/sapling_place6, volume = 0.9  | 
block | 
| block.bamboo_sapling.place | sounds/block/bamboo/sapling_place1, volume = 0.85 sounds/block/bamboo/sapling_place2, volume = 0.85 sounds/block/bamboo/sapling_place3, volume = 0.85 sounds/block/bamboo/sapling_place4, volume = 0.85 sounds/block/bamboo/sapling_place5, volume = 0.85 sounds/block/bamboo/sapling_place6, volume = 0.85  | 
block | 
| block.barrel.close | sounds/block/barrel/close, volume = 1.0 | block | 
| block.barrel.open | sounds/block/barrel/open1, volume = 1.0, pitch = 1.0 sounds/block/barrel/open2, volume = 1.0, pitch = 1.0  | 
block | 
| block.beehive.drip (max_distance = 8.0)  | 
sounds/block/beehive/drip1, load_on_low_memory = true sounds/block/beehive/drip2 sounds/block/beehive/drip3 sounds/block/beehive/drip4  | 
block | 
| block.beehive.enter (max_distance = 14.0)  | 
sounds/block/beehive/enter, load_on_low_memory = true | block | 
| block.beehive.exit (max_distance = 14.0)  | 
sounds/block/beehive/exit, load_on_low_memory = true | block | 
| block.beehive.shear | sounds/block/beehive/shear, load_on_low_memory = true | block | 
| block.beehive.work (max_distance = 12.0)  | 
sounds/block/beehive/work1, load_on_low_memory = true sounds/block/beehive/work2 sounds/block/beehive/work3 sounds/block/beehive/work4  | 
block | 
| block.bell.hit | sounds/block/bell/bell_use01, pitch = 0.95, load_on_low_memory = true sounds/block/bell/bell_use02, pitch = 0.95 sounds/block/bell/bell_use01, pitch = 0.93 sounds/block/bell/bell_use02, pitch = 0.93 sounds/block/bell/bell_use01, pitch = 0.97 sounds/block/bell/bell_use02, pitch = 0.97  | 
block | 
| block.blastfurnace.fire_crackle | sounds/block/furnace/fire_crackle1 sounds/block/furnace/fire_crackle2 sounds/block/furnace/fire_crackle3 sounds/block/furnace/fire_crackle4 sounds/block/furnace/fire_crackle5  | 
block | 
| block.bowhit | sounds/random/bowhit1 sounds/random/bowhit2 sounds/random/bowhit3 sounds/random/bowhit4  | 
block | 
| block.cactus_flower.break (max_distance = 16.0)  | 
sounds/block/cactus_flower/break1 sounds/block/cactus_flower/break2 sounds/block/cactus_flower/break3 sounds/block/cactus_flower/break4 sounds/block/cactus_flower/break5  | 
block | 
| block.cactus_flower.place (max_distance = 16.0)  | 
sounds/block/cactus_flower/place1 sounds/block/cactus_flower/place2 sounds/block/cactus_flower/place3 sounds/block/cactus_flower/place4  | 
block | 
| block.campfire.crackle (max_distance = 24.0)  | 
sounds/block/campfire/crackle1 sounds/block/campfire/crackle2 sounds/block/campfire/crackle3 sounds/block/campfire/crackle4 sounds/block/campfire/crackle5 sounds/block/campfire/crackle6  | 
block | 
| block.cartography_table.use | sounds/block/cartography_table/drawmap1, volume = 1.0 sounds/block/cartography_table/drawmap2, volume = 1.0 sounds/block/cartography_table/drawmap3, volume = 1.0  | 
block | 
| block.cave_vines.place (max_distance = 16.0)  | 
sounds/block/cave_vines/break1 sounds/block/cave_vines/break2 sounds/block/cave_vines/break3 sounds/block/cave_vines/break4 sounds/block/cave_vines/break5  | 
block | 
| block.chorusflower.death | sounds/block/chorusflower/death1 sounds/block/chorusflower/death2 sounds/block/chorusflower/death3  | 
block | 
| block.chorusflower.grow | sounds/block/chorusflower/grow1 sounds/block/chorusflower/grow2 sounds/block/chorusflower/grow3 sounds/block/chorusflower/grow4  | 
block | 
| block.click | sounds/random/click, volume = 0.2 | block | 
| block.composter.empty | sounds/block/composter/empty1, volume = 1.0 sounds/block/composter/empty2, volume = 1.0 sounds/block/composter/empty3, volume = 1.0  | 
block | 
| block.composter.fill | sounds/block/composter/fill1, volume = 1.3, pitch = 0.8 sounds/block/composter/fill2, volume = 1.3, pitch = 0.8 sounds/block/composter/fill3, volume = 1.3, pitch = 0.8 sounds/block/composter/fill4, volume = 1.3, pitch = 0.8  | 
block | 
| block.composter.fill_success | sounds/block/composter/fill_success1, volume = 1.3 sounds/block/composter/fill_success2, volume = 1.3 sounds/block/composter/fill_success3, volume = 1.3 sounds/block/composter/fill_success4, volume = 1.3  | 
block | 
| block.composter.ready | sounds/block/composter/ready1, volume = 1.0 sounds/block/composter/ready2, volume = 1.0 sounds/block/composter/ready3, volume = 1.0 sounds/block/composter/ready4, volume = 1.0  | 
block | 
| block.copper_bulb.turn_off (max_distance = 6.0)  | 
sounds/block/copper_bulb/turn_on, volume = 1.0, pitch = 0.75 | block | 
| block.copper_bulb.turn_on (max_distance = 6.0)  | 
sounds/block/copper_bulb/turn_on, volume = 1.0, pitch = 1.0 | block | 
| block.creaking_heart.ambient (max_distance = 16.0)  | 
sounds/block/creaking_heart/ambient1 sounds/block/creaking_heart/ambient2 sounds/block/creaking_heart/ambient3 sounds/block/creaking_heart/ambient4  | 
block | 
| block.creaking_heart.break (max_distance = 16.0)  | 
sounds/block/creaking_heart/break | block | 
| block.creaking_heart.fall (max_distance = 16.0)  | 
sounds/block/creaking_heart/fall | player | 
| block.creaking_heart.hit | sounds/block/creaking_heart/hit1 sounds/block/creaking_heart/hit2 sounds/block/creaking_heart/hit3 sounds/block/creaking_heart/hit4 sounds/block/creaking_heart/hit5  | 
block | 
| block.creaking_heart.place | sounds/block/creaking_heart/place1 sounds/block/creaking_heart/place2 sounds/block/creaking_heart/place3 sounds/block/creaking_heart/place4  | 
block | 
| block.creaking_heart.spawn_mob (max_distance = 16.0)  | 
sounds/block/creaking_heart/spawn_mob | block | 
| block.creaking_heart.step (max_distance = 16.0)  | 
sounds/block/creaking_heart/step1 sounds/block/creaking_heart/step2 sounds/block/creaking_heart/step3 sounds/block/creaking_heart/step4 sounds/block/creaking_heart/step5 sounds/block/creaking_heart/step6  | 
player | 
| block.creaking_heart.trail (max_distance = 16.0)  | 
sounds/block/creaking_heart/trail1 sounds/block/creaking_heart/trail2 sounds/block/creaking_heart/trail3 sounds/block/creaking_heart/trail4 sounds/block/creaking_heart/trail5 sounds/block/creaking_heart/trail6 sounds/block/creaking_heart/trail7  | 
block | 
| block.deadbush.ambient (max_distance = 64.0)  | 
sounds/block/deadbush/bushrustle1, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/bushrustle2, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/bushrustle3, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/creakysand1, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/crickets, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/howlingwind1, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/insect1, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/leaves, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/deadbush/movingsand1, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/deadbush/movingsand2, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/deadbush/movingsand3, weight = 2, volume = 1.0, pitch = 1.0  | 
block | 
| block.decorated_pot.insert | sounds/block/decorated_pot/insert1, volume = 0.9 sounds/block/decorated_pot/insert2, volume = 0.9 sounds/block/decorated_pot/insert3, volume = 0.9 sounds/block/decorated_pot/insert4, volume = 0.9  | 
block | 
| block.decorated_pot.insert_fail | sounds/block/decorated_pot/insert_fail1, volume = 0.9 sounds/block/decorated_pot/insert_fail2, volume = 0.9 sounds/block/decorated_pot/insert_fail3, volume = 0.9 sounds/block/decorated_pot/insert_fail4, volume = 0.9 sounds/block/decorated_pot/insert_fail5, volume = 0.9  | 
block | 
| block.dried_ghast.ambient (max_distance = 16.0)  | 
sounds/block/dried_ghast/ambient1 sounds/block/dried_ghast/ambient2 sounds/block/dried_ghast/ambient3 sounds/block/dried_ghast/ambient4  | 
block | 
| block.dried_ghast.ambient_water (max_distance = 16.0)  | 
sounds/block/dried_ghast/ambient_water1 sounds/block/dried_ghast/ambient_water2  | 
block | 
| block.dried_ghast.break (max_distance = 16.0)  | 
sounds/block/dried_ghast/break | block | 
| block.dried_ghast.fall (max_distance = 16.0)  | 
sounds/block/dried_ghast/step/step1 sounds/block/dried_ghast/step/step2 sounds/block/dried_ghast/step/step3 sounds/block/dried_ghast/step/step4 sounds/block/dried_ghast/step/step5 sounds/block/dried_ghast/step/step6  | 
player | 
| block.dried_ghast.place (max_distance = 16.0)  | 
sounds/block/dried_ghast/place/place1 sounds/block/dried_ghast/place/place2 sounds/block/dried_ghast/place/place3 sounds/block/dried_ghast/place/place4 sounds/block/dried_ghast/place/place5 sounds/block/dried_ghast/place/place6  | 
block | 
| block.dried_ghast.place_in_water (max_distance = 16.0)  | 
sounds/block/dried_ghast/placeinwater | block | 
| block.dried_ghast.state_change (max_distance = 16.0)  | 
sounds/block/dried_ghast/transition | block | 
| block.dried_ghast.step (max_distance = 16.0)  | 
sounds/block/dried_ghast/step/step1 sounds/block/dried_ghast/step/step2 sounds/block/dried_ghast/step/step3 sounds/block/dried_ghast/step/step4 sounds/block/dried_ghast/step/step5 sounds/block/dried_ghast/step/step6  | 
player | 
| block.dry_grass.ambient.attached (max_distance = 80.0)  | 
sounds/block/sand/wind1, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind2, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind3, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind4, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind5, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind6, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind7, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind8, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind9, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind10, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind11, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/wind12, weight = 1, volume = 1.0, pitch = 1.0  | 
block | 
| block.enchanting_table.use | sounds/block/enchanting_table/enchant1, volume = 1.0 sounds/block/enchanting_table/enchant2, volume = 1.0 sounds/block/enchanting_table/enchant3, volume = 1.0  | 
block | 
| block.end_portal.spawn | sounds/block/end_portal/endportal | block | 
| block.end_portal_frame.fill | sounds/block/end_portal/eyeplace1, volume = 1.0, pitch = 1.0 sounds/block/end_portal/eyeplace2, volume = 1.0, pitch = 1.0 sounds/block/end_portal/eyeplace3, volume = 1.0, pitch = 1.0 sounds/block/end_portal/eyeplace1, volume = 1.0, pitch = 0.9 sounds/block/end_portal/eyeplace2, volume = 1.0, pitch = 0.9 sounds/block/end_portal/eyeplace3, volume = 1.0, pitch = 0.9 sounds/block/end_portal/eyeplace1, volume = 1.0, pitch = 1.1 sounds/block/end_portal/eyeplace2, volume = 1.0, pitch = 1.1 sounds/block/end_portal/eyeplace3, volume = 1.0, pitch = 1.1  | 
block | 
| block.eyeblossom.ambient (max_distance = 16.0)  | 
sounds/block/eyeblossom/idle1 sounds/block/eyeblossom/idle2 sounds/block/eyeblossom/idle3 sounds/block/eyeblossom/idle4 sounds/block/eyeblossom/idle5 sounds/block/eyeblossom/idle6  | 
block | 
| block.eyeblossom.close (max_distance = 16.0)  | 
sounds/block/eyeblossom/close1 sounds/block/eyeblossom/close2 sounds/block/eyeblossom/close3  | 
block | 
| block.eyeblossom.close_long (max_distance = 16.0)  | 
sounds/block/eyeblossom/close_long | block | 
| block.eyeblossom.open (max_distance = 16.0)  | 
sounds/block/eyeblossom/open1 sounds/block/eyeblossom/open2 sounds/block/eyeblossom/open3 sounds/block/eyeblossom/open4  | 
block | 
| block.eyeblossom.open_long (max_distance = 16.0)  | 
sounds/block/eyeblossom/open_long | block | 
| block.false_permissions | sounds/block/permissions/shimmer/shimmerblock | block | 
| block.firefly_bush.ambient (max_distance = 64.0)  | 
sounds/block/firefly_bush/ambient1, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient2, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient3, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient4, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient5, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient6, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient7, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient8, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient9, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient10, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/firefly_bush/ambient11, weight = 1, volume = 1.0, pitch = 1.0  | 
block | 
| block.furnace.lit | sounds/block/furnace/fire_crackle1 sounds/block/furnace/fire_crackle2 sounds/block/furnace/fire_crackle3 sounds/block/furnace/fire_crackle4 sounds/block/furnace/fire_crackle5  | 
block | 
| block.grindstone.use | sounds/block/grindstone/grindstone1, volume = 0.5 sounds/block/grindstone/grindstone2, volume = 0.5 sounds/block/grindstone/grindstone3, volume = 0.5  | 
block | 
| block.itemframe.add_item | sounds/block/itemframe/add_item1 sounds/block/itemframe/add_item2 sounds/block/itemframe/add_item3 sounds/block/itemframe/add_item4  | 
block | 
| block.itemframe.break | sounds/block/itemframe/break1 sounds/block/itemframe/break2 sounds/block/itemframe/break3  | 
block | 
| block.itemframe.place | sounds/block/itemframe/place1 sounds/block/itemframe/place2 sounds/block/itemframe/place3 sounds/block/itemframe/place4  | 
block | 
| block.itemframe.remove_item | sounds/block/itemframe/remove_item1 sounds/block/itemframe/remove_item2 sounds/block/itemframe/remove_item3 sounds/block/itemframe/remove_item4  | 
block | 
| block.itemframe.rotate_item | sounds/block/itemframe/rotate_item1 sounds/block/itemframe/rotate_item2 sounds/block/itemframe/rotate_item3 sounds/block/itemframe/rotate_item4  | 
block | 
| block.lantern.break | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6  | 
block | 
| block.lantern.fall | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6  | 
block | 
| block.lantern.hit | sounds/block/lantern/place1, load_on_low_memory = true sounds/block/lantern/place2 sounds/block/lantern/place3 sounds/block/lantern/place4 sounds/block/lantern/place5 sounds/block/lantern/place6  | 
block | 
| block.lantern.place | sounds/block/lantern/place1, pitch = 1.1, load_on_low_memory = true sounds/block/lantern/place2, pitch = 1.1 sounds/block/lantern/place3, pitch = 1.1 sounds/block/lantern/place4, pitch = 1.1 sounds/block/lantern/place5, pitch = 1.1 sounds/block/lantern/place6, pitch = 1.1  | 
block | 
| block.lantern.step | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6  | 
block | 
| block.leaf_litter.break | sounds/block/leaf_litter/break1 sounds/block/leaf_litter/break2 sounds/block/leaf_litter/break3 sounds/block/leaf_litter/break4 sounds/block/leaf_litter/break5  | 
block | 
| block.leaf_litter.place (max_distance = 64.0)  | 
sounds/block/leaf_litter/place1 sounds/block/leaf_litter/place2 sounds/block/leaf_litter/place3 sounds/block/leaf_litter/place4 sounds/block/leaf_litter/place5  | 
block | 
| block.leaf_litter.step (max_distance = 64.0)  | 
sounds/block/leaf_litter/step1 sounds/block/leaf_litter/step2 sounds/block/leaf_litter/step3 sounds/block/leaf_litter/step4 sounds/block/leaf_litter/step5 sounds/block/leaf_litter/step6  | 
player | 
| block.loom.use | sounds/block/loom/take_result1, volume = 1.0 sounds/block/loom/take_result2, volume = 1.0  | 
block | 
| block.mangrove_roots.break | sounds/block/mangrove_roots/break1 sounds/block/mangrove_roots/break2 sounds/block/mangrove_roots/break3 sounds/block/mangrove_roots/break4 sounds/block/mangrove_roots/break5 sounds/block/mangrove_roots/break6  | 
block | 
| block.mangrove_roots.fall | sounds/block/mangrove_roots/step1 sounds/block/mangrove_roots/step2 sounds/block/mangrove_roots/step3 sounds/block/mangrove_roots/step4 sounds/block/mangrove_roots/step5 sounds/block/mangrove_roots/step6  | 
block | 
| block.mangrove_roots.hit | sounds/block/mangrove_roots/step1 sounds/block/mangrove_roots/step2 sounds/block/mangrove_roots/step3 sounds/block/mangrove_roots/step4 sounds/block/mangrove_roots/step5 sounds/block/mangrove_roots/step6  | 
block | 
| block.mangrove_roots.place | sounds/block/mangrove_roots/break1 sounds/block/mangrove_roots/break2 sounds/block/mangrove_roots/break3 sounds/block/mangrove_roots/break4 sounds/block/mangrove_roots/break5 sounds/block/mangrove_roots/break6  | 
block | 
| block.mangrove_roots.step | sounds/block/mangrove_roots/step1 sounds/block/mangrove_roots/step2 sounds/block/mangrove_roots/step3 sounds/block/mangrove_roots/step4 sounds/block/mangrove_roots/step5 sounds/block/mangrove_roots/step6  | 
block | 
| block.mob_spawner.break | sounds/block/mob_spawner/break1 sounds/block/mob_spawner/break2 sounds/block/mob_spawner/break3 sounds/block/mob_spawner/break4  | 
block | 
| block.mob_spawner.step | sounds/block/mob_spawner/step1 sounds/block/mob_spawner/step2 sounds/block/mob_spawner/step3 sounds/block/mob_spawner/step4 sounds/block/mob_spawner/step5  | 
block | 
| block.mud.break | sounds/block/mud/break1 sounds/block/mud/break2 sounds/block/mud/break3 sounds/block/mud/break4 sounds/block/mud/break5 sounds/block/mud/break6  | 
block | 
| block.mud.fall | sounds/block/mud/step1 sounds/block/mud/step2 sounds/block/mud/step3 sounds/block/mud/step4 sounds/block/mud/step5 sounds/block/mud/step6  | 
block | 
| block.mud.hit | sounds/block/mud/step1 sounds/block/mud/step2 sounds/block/mud/step3 sounds/block/mud/step4 sounds/block/mud/step5 sounds/block/mud/step6  | 
block | 
| block.mud.place | sounds/block/mud/break1 sounds/block/mud/break2 sounds/block/mud/break3 sounds/block/mud/break4 sounds/block/mud/break5 sounds/block/mud/break6  | 
block | 
| block.mud.step | sounds/block/mud/step1 sounds/block/mud/step2 sounds/block/mud/step3 sounds/block/mud/step4 sounds/block/mud/step5 sounds/block/mud/step6  | 
block | 
| block.mud_bricks.break | sounds/block/mud_bricks/break1 sounds/block/mud_bricks/break2 sounds/block/mud_bricks/break3 sounds/block/mud_bricks/break4 sounds/block/mud_bricks/break5 sounds/block/mud_bricks/break6  | 
block | 
| block.mud_bricks.fall | sounds/block/mud_bricks/step1 sounds/block/mud_bricks/step2 sounds/block/mud_bricks/step3 sounds/block/mud_bricks/step4 sounds/block/mud_bricks/step5 sounds/block/mud_bricks/step6  | 
block | 
| block.mud_bricks.hit | sounds/block/mud_bricks/step1 sounds/block/mud_bricks/step2 sounds/block/mud_bricks/step3 sounds/block/mud_bricks/step4 sounds/block/mud_bricks/step5 sounds/block/mud_bricks/step6  | 
block | 
| block.mud_bricks.place | sounds/block/mud_bricks/break1 sounds/block/mud_bricks/break2 sounds/block/mud_bricks/break3 sounds/block/mud_bricks/break4 sounds/block/mud_bricks/break5 sounds/block/mud_bricks/break6  | 
block | 
| block.mud_bricks.step | sounds/block/mud_bricks/step1 sounds/block/mud_bricks/step2 sounds/block/mud_bricks/step3 sounds/block/mud_bricks/step4 sounds/block/mud_bricks/step5 sounds/block/mud_bricks/step6  | 
block | 
| block.muddy_mangrove_roots.break | sounds/block/muddy_mangrove_roots/break1 sounds/block/muddy_mangrove_roots/break2 sounds/block/muddy_mangrove_roots/break3 sounds/block/muddy_mangrove_roots/break4 sounds/block/muddy_mangrove_roots/break5 sounds/block/muddy_mangrove_roots/break6  | 
block | 
| block.muddy_mangrove_roots.fall | sounds/block/muddy_mangrove_roots/step1 sounds/block/muddy_mangrove_roots/step2 sounds/block/muddy_mangrove_roots/step3 sounds/block/muddy_mangrove_roots/step4 sounds/block/muddy_mangrove_roots/step5 sounds/block/muddy_mangrove_roots/step6  | 
block | 
| block.muddy_mangrove_roots.hit | sounds/block/muddy_mangrove_roots/step1 sounds/block/muddy_mangrove_roots/step2 sounds/block/muddy_mangrove_roots/step3 sounds/block/muddy_mangrove_roots/step4 sounds/block/muddy_mangrove_roots/step5 sounds/block/muddy_mangrove_roots/step6  | 
block | 
| block.muddy_mangrove_roots.place | sounds/block/muddy_mangrove_roots/break1 sounds/block/muddy_mangrove_roots/break2 sounds/block/muddy_mangrove_roots/break3 sounds/block/muddy_mangrove_roots/break4 sounds/block/muddy_mangrove_roots/break5 sounds/block/muddy_mangrove_roots/break6  | 
block | 
| block.muddy_mangrove_roots.step | sounds/block/muddy_mangrove_roots/step1 sounds/block/muddy_mangrove_roots/step2 sounds/block/muddy_mangrove_roots/step3 sounds/block/muddy_mangrove_roots/step4 sounds/block/muddy_mangrove_roots/step5 sounds/block/muddy_mangrove_roots/step6  | 
block | 
| block.packed_mud.break | sounds/block/packed_mud/break1 sounds/block/packed_mud/break2 sounds/block/packed_mud/break3 sounds/block/packed_mud/break4 sounds/block/packed_mud/break5 sounds/block/packed_mud/break6  | 
block | 
| block.packed_mud.fall | sounds/block/packed_mud/step1 sounds/block/packed_mud/step2 sounds/block/packed_mud/step3 sounds/block/packed_mud/step4 sounds/block/packed_mud/step5 sounds/block/packed_mud/step6  | 
block | 
| block.packed_mud.hit | sounds/block/packed_mud/step1 sounds/block/packed_mud/step2 sounds/block/packed_mud/step3 sounds/block/packed_mud/step4 sounds/block/packed_mud/step5 sounds/block/packed_mud/step6  | 
block | 
| block.packed_mud.place | sounds/block/packed_mud/break1 sounds/block/packed_mud/break2 sounds/block/packed_mud/break3 sounds/block/packed_mud/break4 sounds/block/packed_mud/break5 sounds/block/packed_mud/break6  | 
block | 
| block.packed_mud.step | sounds/block/packed_mud/step1 sounds/block/packed_mud/step2 sounds/block/packed_mud/step3 sounds/block/packed_mud/step4 sounds/block/packed_mud/step5 sounds/block/packed_mud/step6  | 
block | 
| block.pale_hanging_moss.ambient (max_distance = 16.0)  | 
sounds/block/pale_hanging_moss/ambient1 sounds/block/pale_hanging_moss/ambient2 sounds/block/pale_hanging_moss/ambient3 sounds/block/pale_hanging_moss/ambient4 sounds/block/pale_hanging_moss/ambient5 sounds/block/pale_hanging_moss/ambient6 sounds/block/pale_hanging_moss/ambient7 sounds/block/pale_hanging_moss/ambient8 sounds/block/pale_hanging_moss/ambient9 sounds/block/pale_hanging_moss/ambient10 sounds/block/pale_hanging_moss/ambient11 sounds/block/pale_hanging_moss/ambient12 sounds/block/pale_hanging_moss/ambient13 sounds/block/pale_hanging_moss/ambient14 sounds/block/pale_hanging_moss/ambient15  | 
block | 
| block.resin.break | sounds/block/resin/break1 sounds/block/resin/break2 sounds/block/resin/break3 sounds/block/resin/break4 sounds/block/resin/break5  | 
block | 
| block.resin.fall | sounds/block/resin/fall | player | 
| block.resin.hit | sounds/block/resin/hit1 sounds/block/resin/hit2 sounds/block/resin/hit3 sounds/block/resin/hit4 sounds/block/resin/hit5  | 
block | 
| block.resin.place | sounds/block/resin/place1 sounds/block/resin/place2 sounds/block/resin/place3 sounds/block/resin/place4  | 
block | 
| block.resin.step | sounds/block/resin/step1 sounds/block/resin/step2 sounds/block/resin/step3 sounds/block/resin/step4 sounds/block/resin/step5  | 
player | 
| block.resin_brick.break | sounds/block/resin_brick/break | block | 
| block.resin_brick.fall | sounds/block/resin_brick/fall | player | 
| block.resin_brick.hit | sounds/block/resin_brick/hit1 sounds/block/resin_brick/hit2 sounds/block/resin_brick/hit3 sounds/block/resin_brick/hit4 sounds/block/resin_brick/hit5  | 
block | 
| block.resin_brick.place | sounds/block/resin_brick/place1 sounds/block/resin_brick/place2 sounds/block/resin_brick/place3 sounds/block/resin_brick/place4 sounds/block/resin_brick/place5  | 
block | 
| block.resin_brick.step | sounds/block/resin_brick/step1 sounds/block/resin_brick/step2 sounds/block/resin_brick/step3 sounds/block/resin_brick/step4 sounds/block/resin_brick/step5  | 
player | 
| block.sand.ambient (max_distance = 64.0)  | 
sounds/block/sand/sand1, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand2, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand3, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand4, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand5, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand6, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand7, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand8, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand9, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand10, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand11, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand12, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand13, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand14, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand15, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand16, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand17, weight = 1, volume = 1.0, pitch = 1.0 sounds/block/sand/sand18, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand19, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand20, weight = 2, volume = 1.0, pitch = 1.0 sounds/block/sand/sand21, weight = 1, volume = 1.0, pitch = 1.0  | 
block | 
| block.scaffolding.break | sounds/block/scaffold/place1, volume = 0.8, pitch = 1.4, load_on_low_memory = true sounds/block/scaffold/place2, volume = 0.8, pitch = 1.4 sounds/block/scaffold/place3, volume = 0.8, pitch = 1.4 sounds/block/scaffold/place4, volume = 0.8, pitch = 1.4  | 
block | 
| block.scaffolding.climb | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7  | 
block | 
| block.scaffolding.fall | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7  | 
block | 
| block.scaffolding.hit | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7  | 
block | 
| block.scaffolding.place | sounds/block/scaffold/place1, volume = 0.9, load_on_low_memory = true sounds/block/scaffold/place2, volume = 0.9 sounds/block/scaffold/place3, volume = 0.9 sounds/block/scaffold/place4, volume = 0.9  | 
block | 
| block.scaffolding.step | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7  | 
block | 
| block.sign.waxed_interact_fail (max_distance = 16.0)  | 
sounds/block/sign/waxed_interact_fail1 sounds/block/sign/waxed_interact_fail1, pitch = 0.9 sounds/block/sign/waxed_interact_fail2, pitch = 0.8 sounds/block/sign/waxed_interact_fail2, pitch = 0.9 sounds/block/sign/waxed_interact_fail3, pitch = 0.8 sounds/block/sign/waxed_interact_fail3, pitch = 0.9  | 
block | 
| block.smoker.smoke | sounds/block/smoker/smoke1 sounds/block/smoker/smoke2 sounds/block/furnace/fire_crackle4, pitch = 0.8  | 
block | 
| block.sniffer_egg.crack | sounds/block/turtle_egg/egg_crack1 sounds/block/turtle_egg/egg_crack2 sounds/block/turtle_egg/egg_crack3 sounds/block/turtle_egg/egg_crack4 sounds/block/turtle_egg/egg_crack5  | 
block | 
| block.sniffer_egg.hatch | sounds/block/turtle_egg/egg_break1 sounds/block/turtle_egg/egg_break2  | 
block | 
| block.stonecutter.use | sounds/block/stonecutter/cut1, volume = 1.0 sounds/block/stonecutter/cut1, volume = 1.0, pitch = 0.92 sounds/block/stonecutter/cut2, volume = 1.0 sounds/block/stonecutter/cut2, volume = 1.0, pitch = 0.92  | 
block | 
| block.sweet_berry_bush.break | sounds/block/sweet_berry_bush/break1 sounds/block/sweet_berry_bush/break2 sounds/block/sweet_berry_bush/break3 sounds/block/sweet_berry_bush/break4  | 
block | 
| block.sweet_berry_bush.hurt | sounds/block/sweet_berry_bush/berrybush_hurt1 sounds/block/sweet_berry_bush/berrybush_hurt2  | 
block | 
| block.sweet_berry_bush.pick | sounds/block/sweet_berry_bush/pick_from_bush1 sounds/block/sweet_berry_bush/pick_from_bush2  | 
block | 
| block.sweet_berry_bush.place | sounds/block/sweet_berry_bush/place1 sounds/block/sweet_berry_bush/place2 sounds/block/sweet_berry_bush/place3 sounds/block/sweet_berry_bush/place4 sounds/block/sweet_berry_bush/place5 sounds/block/sweet_berry_bush/place6  | 
block | 
| block.turtle_egg.break | sounds/block/turtle_egg/egg_break1 sounds/block/turtle_egg/egg_break2  | 
block | 
| block.turtle_egg.crack | sounds/block/turtle_egg/egg_crack1 sounds/block/turtle_egg/egg_crack2 sounds/block/turtle_egg/egg_crack3 sounds/block/turtle_egg/egg_crack4 sounds/block/turtle_egg/egg_crack5  | 
block | 
| block.turtle_egg.drop | sounds/block/turtle_egg/drop_egg1 sounds/block/turtle_egg/drop_egg2  | 
block | 
| block.weeping_vines.break (max_distance = 16.0)  | 
sounds/block/roots/break1 sounds/block/roots/break2 sounds/block/roots/break3 sounds/block/roots/break4 sounds/block/roots/break5 sounds/block/roots/break6  | 
block | 
| block.weeping_vines.fall (max_distance = 16.0)  | 
sounds/block/roots/break1 sounds/block/roots/break2 sounds/block/roots/break3 sounds/block/roots/break4 sounds/block/roots/break5 sounds/block/roots/break6  | 
player | 
| block.weeping_vines.hit (max_distance = 16.0)  | 
sounds/block/roots/break1 sounds/block/roots/break2 sounds/block/roots/break3 sounds/block/roots/break4 sounds/block/roots/break5 sounds/block/roots/break6  | 
block | 
| block.weeping_vines.jump (max_distance = 16.0)  | 
sounds/block/roots/step1 sounds/block/roots/step2 sounds/block/roots/step3 sounds/block/roots/step4 sounds/block/roots/step5  | 
player | 
| block.weeping_vines.land (max_distance = 16.0)  | 
sounds/block/roots/step1 sounds/block/roots/step2 sounds/block/roots/step3 sounds/block/roots/step4 sounds/block/roots/step5  | 
player | 
| block.weeping_vines.place (max_distance = 16.0)  | 
sounds/block/roots/break1 sounds/block/roots/break2 sounds/block/roots/break3 sounds/block/roots/break4 sounds/block/roots/break5 sounds/block/roots/break6  | 
block | 
| block.weeping_vines.step (max_distance = 16.0)  | 
sounds/block/roots/step1 sounds/block/roots/step2 sounds/block/roots/step3 sounds/block/roots/step4 sounds/block/roots/step5  | 
player | 
| block.weeping_vines.use (max_distance = 16.0)  | 
sounds/block/vine/break1 sounds/block/vine/break2 sounds/block/vine/break3 sounds/block/vine/break4  | 
block | 
| bloom.sculk_catalyst | sounds/particle/soulspeed1 sounds/particle/soulspeed2 sounds/particle/soulspeed3 sounds/particle/soulspeed4 sounds/particle/soulspeed5 sounds/particle/soulspeed6 sounds/particle/soulspeed7 sounds/particle/soulspeed8 sounds/particle/soulspeed9 sounds/particle/soulspeed10 sounds/particle/soulspeed11 sounds/particle/soulspeed12 sounds/particle/soulspeed13  | 
block | 
| bottle.dragonbreath | sounds/bottle/fill_dragonbreath1 sounds/bottle/fill_dragonbreath2  | 
bottle | 
| bottle.empty | sounds/bottle/empty1 sounds/bottle/empty2  | 
bottle | 
| bottle.fill | sounds/bottle/fill1 sounds/bottle/fill2 sounds/bottle/fill3 sounds/bottle/fill4  | 
bottle | 
| break.amethyst_block | sounds/block/amethyst/break1, volume = 1.0 sounds/block/amethyst/break2, volume = 1.0 sounds/block/amethyst/break3, volume = 1.0 sounds/block/amethyst/break4, volume = 1.0  | 
block | 
| break.amethyst_cluster | sounds/block/amethyst_cluster/break1, volume = 0.8, pitch = 0.8 sounds/block/amethyst_cluster/break2, volume = 0.8, pitch = 0.8 sounds/block/amethyst_cluster/break3, volume = 0.8, pitch = 0.8 sounds/block/amethyst_cluster/break4, volume = 0.8, pitch = 0.8  | 
block | 
| break.azalea | sounds/block/azalea/break1 sounds/block/azalea/break2 sounds/block/azalea/break3 sounds/block/azalea/break4 sounds/block/azalea/break5 sounds/block/azalea/break6  | 
block | 
| break.bamboo_wood | sounds/block/bamboo_wood/break1, volume = 0.9 sounds/block/bamboo_wood/break2, volume = 0.9 sounds/block/bamboo_wood/break3, volume = 0.9 sounds/block/bamboo_wood/break4, volume = 0.9 sounds/block/bamboo_wood/break5, volume = 0.9  | 
block | 
| break.bamboo_wood_hanging_sign | sounds/block/bamboo_wood_hanging_sign/break1 sounds/block/bamboo_wood_hanging_sign/break2 sounds/block/bamboo_wood_hanging_sign/break3 sounds/block/bamboo_wood_hanging_sign/break4  | 
block | 
| break.big_dripleaf | sounds/block/big_dripleaf/break1 sounds/block/big_dripleaf/break2 sounds/block/big_dripleaf/break3 sounds/block/big_dripleaf/break4 sounds/block/big_dripleaf/break5 sounds/block/big_dripleaf/break6  | 
block | 
| break.calcite | sounds/block/calcite/break1, volume = 0.9 sounds/block/calcite/break2, volume = 0.9 sounds/block/calcite/break3, volume = 0.9 sounds/block/calcite/break4, volume = 0.9  | 
block | 
| break.cherry_leaves | sounds/block/cherry_leaves/break1 sounds/block/cherry_leaves/break2 sounds/block/cherry_leaves/break3 sounds/block/cherry_leaves/break4 sounds/block/cherry_leaves/break5  | 
block | 
| break.cherry_wood | sounds/block/cherry_wood/break1 sounds/block/cherry_wood/break2 sounds/block/cherry_wood/break3 sounds/block/cherry_wood/break4 sounds/block/cherry_wood/break5  | 
block | 
| break.cherry_wood_hanging_sign | sounds/block/cherry_wood_hanging_sign/break1 sounds/block/cherry_wood_hanging_sign/break2 sounds/block/cherry_wood_hanging_sign/break3 sounds/block/cherry_wood_hanging_sign/break4  | 
block | 
| break.chiseled_bookshelf | sounds/block/chiseled_bookshelf/break1, volume = 1.0 sounds/block/chiseled_bookshelf/break2, volume = 1.0 sounds/block/chiseled_bookshelf/break3, volume = 1.0 sounds/block/chiseled_bookshelf/break4, volume = 1.0 sounds/block/chiseled_bookshelf/break5, volume = 1.0 sounds/block/chiseled_bookshelf/break6, volume = 1.0  | 
block | 
| break.copper_bulb | sounds/block/copper_bulb/break1 sounds/block/copper_bulb/break2 sounds/block/copper_bulb/break3 sounds/block/copper_bulb/break4  | 
block | 
| break.copper_grate | sounds/block/copper_grate/break1 sounds/block/copper_grate/break2 sounds/block/copper_grate/break3 sounds/block/copper_grate/break4  | 
block | 
| break.decorated_pot | sounds/block/decorated_pot/break1, volume = 1.0 sounds/block/decorated_pot/break2, volume = 1.0 sounds/block/decorated_pot/break3, volume = 1.0 sounds/block/decorated_pot/break4, volume = 1.0  | 
block | 
| break.dirt_with_roots | sounds/block/rooted_dirt/break1 sounds/block/rooted_dirt/break2 sounds/block/rooted_dirt/break3 sounds/block/rooted_dirt/break4  | 
block | 
| break.dripstone_block | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5  | 
block | 
| break.frog_spawn | sounds/block/frog_spawn/break1 sounds/block/frog_spawn/break2 sounds/block/frog_spawn/break3 sounds/block/frog_spawn/break4  | 
block | 
| break.froglight | sounds/block/froglight/break1 sounds/block/froglight/break2 sounds/block/froglight/break3 sounds/block/froglight/break4  | 
block | 
| break.hanging_roots | sounds/block/hanging_roots/break1 sounds/block/hanging_roots/break2 sounds/block/hanging_roots/break3 sounds/block/hanging_roots/break4  | 
block | 
| break.hanging_sign | sounds/block/hanging_sign/break1 sounds/block/hanging_sign/break2 sounds/block/hanging_sign/break3 sounds/block/hanging_sign/break4  | 
block | 
| break.heavy_core | sounds/block/heavy_core/break1 sounds/block/heavy_core/break2 sounds/block/heavy_core/break3 sounds/block/heavy_core/break4  | 
block | 
| break.iron | sounds/block/iron/break1 sounds/block/iron/break2 sounds/block/iron/break3 sounds/block/iron/break4 sounds/block/iron/break5 sounds/block/iron/break6 sounds/block/iron/break7 sounds/block/iron/break8  | 
block | 
| break.large_amethyst_bud | sounds/block/amethyst_cluster/break1, volume = 0.7, pitch = 0.85 sounds/block/amethyst_cluster/break2, volume = 0.7, pitch = 0.85 sounds/block/amethyst_cluster/break3, volume = 0.7, pitch = 0.85 sounds/block/amethyst_cluster/break4, volume = 0.7, pitch = 0.85  | 
block | 
| break.medium_amethyst_bud | sounds/block/amethyst_cluster/break1, volume = 0.55, pitch = 0.95 sounds/block/amethyst_cluster/break2, volume = 0.55, pitch = 0.95 sounds/block/amethyst_cluster/break3, volume = 0.55, pitch = 0.95 sounds/block/amethyst_cluster/break4, volume = 0.55, pitch = 0.95  | 
block | 
| break.nether_wood | sounds/block/nether_wood/break1 sounds/block/nether_wood/break2 sounds/block/nether_wood/break3 sounds/block/nether_wood/break4  | 
block | 
| break.nether_wood_hanging_sign | sounds/block/nether_wood_hanging_sign/break1 sounds/block/nether_wood_hanging_sign/break2 sounds/block/nether_wood_hanging_sign/break3 sounds/block/nether_wood_hanging_sign/break4  | 
block | 
| break.pink_petals | sounds/block/cherry_leaves/break1, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break2, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break3, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break4, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break5, volume = 0.8, pitch = 1.2  | 
block | 
| break.pointed_dripstone | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5  | 
block | 
| break.sculk | sounds/block/sculk/break1 sounds/block/sculk/break2 sounds/block/sculk/break3 sounds/block/sculk/break4 sounds/block/sculk/break5 sounds/block/sculk/break6 sounds/block/sculk/break7 sounds/block/sculk/break8 sounds/block/sculk/break9 sounds/block/sculk/break10 sounds/block/sculk/break11 sounds/block/sculk/break12 sounds/block/sculk/break13 sounds/block/sculk/break14  | 
block | 
| break.sculk_catalyst | sounds/block/sculk_catalyst/break1 sounds/block/sculk_catalyst/break2 sounds/block/sculk_catalyst/break3 sounds/block/sculk_catalyst/break4 sounds/block/sculk_catalyst/break5 sounds/block/sculk_catalyst/break6 sounds/block/sculk_catalyst/break7 sounds/block/sculk_catalyst/break8 sounds/block/sculk_catalyst/break9 sounds/block/sculk_catalyst/break10  | 
block | 
| break.sculk_sensor | sounds/block/sculk_sensor/break1 sounds/block/sculk_sensor/break2 sounds/block/sculk_sensor/break3 sounds/block/sculk_sensor/break4 sounds/block/sculk_sensor/break5  | 
block | 
| break.sculk_shrieker | sounds/block/sculk_shrieker/break1 sounds/block/sculk_shrieker/break2 sounds/block/sculk_shrieker/break3 sounds/block/sculk_shrieker/break4 sounds/block/sculk_shrieker/break5 sounds/block/sculk_shrieker/break6  | 
block | 
| break.sculk_vein | sounds/block/sculk_vein/break1 sounds/block/sculk_vein/break2 sounds/block/sculk_vein/break3 sounds/block/sculk_vein/break4 sounds/block/sculk_vein/break5  | 
block | 
| break.small_amethyst_bud | sounds/block/amethyst_cluster/break1, volume = 0.4 sounds/block/amethyst_cluster/break2, volume = 0.4 sounds/block/amethyst_cluster/break3, volume = 0.4 sounds/block/amethyst_cluster/break4, volume = 0.4  | 
block | 
| break.sponge | sounds/block/sponge/break1 sounds/block/sponge/break2 sounds/block/sponge/break3 sounds/block/sponge/break4  | 
block | 
| break.spore_blossom | sounds/block/spore_blossom/break1 sounds/block/spore_blossom/break2 sounds/block/spore_blossom/break3 sounds/block/spore_blossom/break4 sounds/block/spore_blossom/break5  | 
block | 
| break.suspicious_gravel | sounds/block/suspicious_gravel/break1 sounds/block/suspicious_gravel/break2 sounds/block/suspicious_gravel/break3 sounds/block/suspicious_gravel/break4 sounds/block/suspicious_gravel/break5 sounds/block/suspicious_gravel/break6  | 
block | 
| break.suspicious_sand | sounds/block/suspicious_sand/break1 sounds/block/suspicious_sand/break2 sounds/block/suspicious_sand/break3 sounds/block/suspicious_sand/break4 sounds/block/suspicious_sand/break5 sounds/block/suspicious_sand/break6  | 
block | 
| break.tuff | sounds/block/tuff/break1, volume = 1.0 sounds/block/tuff/break2, volume = 1.0 sounds/block/tuff/break3, volume = 1.0 sounds/block/tuff/break4, volume = 1.0  | 
block | 
| break.web | sounds/block/web/break1 sounds/block/web/break2 sounds/block/web/break3 sounds/block/web/break4 sounds/block/web/break5 sounds/block/web/break6  | 
block | 
| break.wet_sponge | sounds/block/sponge/wet_sponge/break1 sounds/block/sponge/wet_sponge/break2 sounds/block/sponge/wet_sponge/break3 sounds/block/sponge/wet_sponge/break4  | 
block | 
| breeze_wind_charge.burst (max_distance = 16.0)  | 
sounds/mob/breeze/wind_burst1 sounds/mob/breeze/wind_burst2 sounds/mob/breeze/wind_burst3  | 
hostile | 
| brush.generic | sounds/item/brush/brushing_generic1 sounds/item/brush/brushing_generic2 sounds/item/brush/brushing_generic3 sounds/item/brush/brushing_generic4  | 
player | 
| brush.suspicious_gravel | sounds/item/brush/brushing_gravel1 sounds/item/brush/brushing_gravel2 sounds/item/brush/brushing_gravel3 sounds/item/brush/brushing_gravel4  | 
player | 
| brush.suspicious_sand | sounds/item/brush/brushing_sand1 sounds/item/brush/brushing_sand2 sounds/item/brush/brushing_sand3 sounds/item/brush/brushing_sand4  | 
player | 
| brush_completed.suspicious_gravel | sounds/item/brush/brushing_gravel_complete1 sounds/item/brush/brushing_gravel_complete2 sounds/item/brush/brushing_gravel_complete3 sounds/item/brush/brushing_gravel_complete4 sounds/item/brush/brushing_gravel_complete5  | 
player | 
| brush_completed.suspicious_sand | sounds/item/brush/brushing_sand_complete1 sounds/item/brush/brushing_sand_complete2 sounds/item/brush/brushing_sand_complete3 sounds/item/brush/brushing_sand_complete4 sounds/item/brush/brushing_sand_complete5  | 
player | 
| bubble.down | sounds/bubbles/whirlpool_ambient1 sounds/bubbles/whirlpool_ambient2 sounds/bubbles/whirlpool_ambient3 sounds/bubbles/whirlpool_ambient4 sounds/bubbles/whirlpool_ambient5  | 
block | 
| bubble.downinside | sounds/bubbles/whirlpool_inside | block | 
| bubble.pop | sounds/bubbles/bubble1 sounds/bubbles/bubble2 sounds/bubbles/bubble3  | 
block | 
| bubble.up | sounds/bubbles/upwards_ambient1 sounds/bubbles/upwards_ambient2 sounds/bubbles/upwards_ambient3 sounds/bubbles/upwards_ambient4 sounds/bubbles/upwards_ambient5  | 
block | 
| bubble.upinside | sounds/bubbles/upwards_inside | block | 
| bucket.empty_fish | sounds/bucket/empty_fish1, load_on_low_memory = true sounds/bucket/empty_fish2 sounds/bucket/empty_fish3  | 
block | 
| bucket.empty_lava | sounds/bucket/empty_lava1, load_on_low_memory = true sounds/bucket/empty_lava2 sounds/bucket/empty_lava3  | 
block | 
| bucket.empty_powder_snow | sounds/bucket/empty_powder_snow1 sounds/bucket/empty_powder_snow2  | 
block | 
| bucket.empty_water | sounds/bucket/empty1 sounds/bucket/empty2 sounds/bucket/empty3, load_on_low_memory = true  | 
block | 
| bucket.fill_fish | sounds/bucket/fill_fish1, load_on_low_memory = true sounds/bucket/fill_fish2 sounds/bucket/fill_fish3  | 
block | 
| bucket.fill_lava | sounds/bucket/fill_lava1, load_on_low_memory = true sounds/bucket/fill_lava2 sounds/bucket/fill_lava3  | 
block | 
| bucket.fill_powder_snow | sounds/bucket/fill_powder_snow1 sounds/bucket/fill_powder_snow2  | 
player | 
| bucket.fill_water | sounds/bucket/fill1 sounds/bucket/fill2, load_on_low_memory = true sounds/bucket/fill3  | 
block | 
| bundle.drop_contents | sounds/item/bundle/drop_contents1, pitch = 0.95 sounds/item/bundle/drop_contents2 sounds/item/bundle/drop_contents2, pitch = 0.95 sounds/item/bundle/drop_contents3 sounds/item/bundle/drop_contents3, pitch = 0.95  | 
player | 
| bundle.insert | sounds/item/bundle/insert1 sounds/item/bundle/insert1, pitch = 0.95 sounds/item/bundle/insert1, pitch = 1.05 sounds/item/bundle/insert2 sounds/item/bundle/insert2, pitch = 0.95 sounds/item/bundle/insert2, pitch = 1.05 sounds/item/bundle/insert3 sounds/item/bundle/insert3, pitch = 0.95 sounds/item/bundle/insert3, pitch = 1.05  | 
player | 
| bundle.insert_fail | sounds/item/bundle/insert_fail | player | 
| bundle.remove_one | sounds/item/bundle/remove_one1 sounds/item/bundle/remove_one1, pitch = 1.05 sounds/item/bundle/remove_one1, pitch = 1.1 sounds/item/bundle/remove_one2 sounds/item/bundle/remove_one2, pitch = 1.05 sounds/item/bundle/remove_one2, pitch = 1.1 sounds/item/bundle/remove_one3 sounds/item/bundle/remove_one3, pitch = 1.05 sounds/item/bundle/remove_one3, pitch = 1.1  | 
player | 
| cake.add_candle | sounds/block/cake/add_candle1 sounds/block/cake/add_candle2 sounds/block/cake/add_candle3  | 
block | 
| camera.take_picture | sounds/camera/camera_snap1 sounds/camera/camera_snap2 sounds/camera/camera_snap3  | 
player | 
| cauldron.adddye | sounds/random/splash, volume = 0.1 | block | 
| cauldron.cleanarmor | sounds/random/splash, volume = 0.1 | block | 
| cauldron.cleanbanner | sounds/random/splash, volume = 0.1 | block | 
| cauldron.dyearmor | sounds/random/splash, volume = 0.1 | block | 
| cauldron.explode | sounds/random/explode1, volume = 0.3 sounds/random/explode2, volume = 0.3 sounds/random/explode3, volume = 0.3 sounds/random/explode4, volume = 0.3  | 
block | 
| cauldron.fillpotion | sounds/random/splash, volume = 0.1 | block | 
| cauldron.fillwater | sounds/random/splash, volume = 0.1 | block | 
| cauldron.takepotion | sounds/random/splash, volume = 0.1 | block | 
| cauldron.takewater | sounds/random/splash, volume = 0.1 | block | 
| cauldron_drip.lava.pointed_dripstone | sounds/block/pointed_dripstone/drip_lava_cauldron1 sounds/block/pointed_dripstone/drip_lava_cauldron2 sounds/block/pointed_dripstone/drip_lava_cauldron3 sounds/block/pointed_dripstone/drip_lava_cauldron4  | 
block | 
| cauldron_drip.water.pointed_dripstone | sounds/block/pointed_dripstone/drip_water_cauldron1 sounds/block/pointed_dripstone/drip_water_cauldron2 sounds/block/pointed_dripstone/drip_water_cauldron3 sounds/block/pointed_dripstone/drip_water_cauldron4 sounds/block/pointed_dripstone/drip_water_cauldron5 sounds/block/pointed_dripstone/drip_water_cauldron6 sounds/block/pointed_dripstone/drip_water_cauldron7 sounds/block/pointed_dripstone/drip_water_cauldron8  | 
block | 
| charge.sculk | sounds/block/sculk/charge1 sounds/block/sculk/charge2 sounds/block/sculk/charge3 sounds/block/sculk/charge4 sounds/block/sculk/charge5  | 
neutral | 
| chime.amethyst_block | sounds/block/amethyst/shimmer, volume = 1.0 | block | 
| click_off.bamboo_wood_button | sounds/block/bamboo_wood_button/bamboo_wood_button | block | 
| click_off.bamboo_wood_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.7 | block | 
| click_off.cherry_wood_button | sounds/block/cherry_wood_button/cherry_wood_click | block | 
| click_off.cherry_wood_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.7 | block | 
| click_off.metal_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.65 | block | 
| click_off.nether_wood_button | sounds/block/nether_wood_button/nether_wood_button | block | 
| click_off.nether_wood_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.7 | block | 
| click_off.stone_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.5 | block | 
| click_off.wooden_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.7 | block | 
| click_on.bamboo_wood_button | sounds/block/bamboo_wood_button/bamboo_wood_button | block | 
| click_on.bamboo_wood_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.8 | block | 
| click_on.cherry_wood_button | sounds/block/cherry_wood_button/cherry_wood_click | block | 
| click_on.cherry_wood_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.8 | block | 
| click_on.metal_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.75 | block | 
| click_on.nether_wood_button | sounds/block/nether_wood_button/nether_wood_button | block | 
| click_on.nether_wood_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.8 | block | 
| click_on.stone_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.6 | block | 
| click_on.wooden_pressure_plate | sounds/random/click, volume = 0.3, pitch = 0.8 | block | 
| close.bamboo_wood_door | sounds/block/bamboo_wood_door/toggle1, volume = 0.9 sounds/block/bamboo_wood_door/toggle2, volume = 0.9 sounds/block/bamboo_wood_door/toggle3, volume = 0.9 sounds/block/bamboo_wood_door/toggle4, volume = 0.9  | 
block | 
| close.bamboo_wood_fence_gate | sounds/block/bamboo_wood_fence/toggle1, volume = 0.9, pitch = 1.1 sounds/block/bamboo_wood_fence/toggle2, volume = 0.9, pitch = 1.1 sounds/block/bamboo_wood_fence/toggle3, volume = 0.9, pitch = 1.1 sounds/block/bamboo_wood_fence/toggle4, volume = 0.9, pitch = 1.1  | 
block | 
| close.bamboo_wood_trapdoor | sounds/block/bamboo_wood_trapdoor/toggle1 sounds/block/bamboo_wood_trapdoor/toggle2 sounds/block/bamboo_wood_trapdoor/toggle3 sounds/block/bamboo_wood_trapdoor/toggle4  | 
block | 
| close.cherry_wood_door | sounds/block/cherry_wood_door/toggle1 sounds/block/cherry_wood_door/toggle2 sounds/block/cherry_wood_door/toggle3 sounds/block/cherry_wood_door/toggle4  | 
block | 
| close.cherry_wood_fence_gate | sounds/block/cherry_wood_fence_gate/toggle1 sounds/block/cherry_wood_fence_gate/toggle2 sounds/block/cherry_wood_fence_gate/toggle3 sounds/block/cherry_wood_fence_gate/toggle4  | 
block | 
| close.cherry_wood_trapdoor | sounds/block/cherry_wood_trapdoor/toggle1 sounds/block/cherry_wood_trapdoor/toggle2 sounds/block/cherry_wood_trapdoor/toggle3 sounds/block/cherry_wood_trapdoor/toggle4  | 
block | 
| close.fence_gate | sounds/block/fence_gate/close1, volume = 0.9 sounds/block/fence_gate/close2, volume = 0.9  | 
block | 
| close.iron_door | sounds/block/iron_door/close1, volume = 0.9 sounds/block/iron_door/close2, volume = 0.9 sounds/block/iron_door/close3, volume = 0.9 sounds/block/iron_door/close4, volume = 0.9  | 
block | 
| close.iron_trapdoor | sounds/block/iron_trapdoor/close1, volume = 0.9 sounds/block/iron_trapdoor/close2, volume = 0.9 sounds/block/iron_trapdoor/close3, volume = 0.9 sounds/block/iron_trapdoor/close4, volume = 0.9  | 
block | 
| close.nether_wood_door | sounds/block/nether_wood_door/toggle1 sounds/block/nether_wood_door/toggle2 sounds/block/nether_wood_door/toggle3 sounds/block/nether_wood_door/toggle4  | 
block | 
| close.nether_wood_fence_gate | sounds/block/nether_wood_fence/toggle1 sounds/block/nether_wood_fence/toggle2 sounds/block/nether_wood_fence/toggle3 sounds/block/nether_wood_fence/toggle4  | 
block | 
| close.nether_wood_trapdoor | sounds/block/nether_wood_trapdoor/toggle1 sounds/block/nether_wood_trapdoor/toggle2 sounds/block/nether_wood_trapdoor/toggle3 sounds/block/nether_wood_trapdoor/toggle4  | 
block | 
| close.wooden_door | sounds/block/wooden_door/close1, volume = 0.9 sounds/block/wooden_door/close2, volume = 0.9 sounds/block/wooden_door/close3, volume = 0.9  | 
block | 
| close.wooden_trapdoor | sounds/block/wooden_trapdoor/close1, volume = 0.9 sounds/block/wooden_trapdoor/close2, volume = 0.9 sounds/block/wooden_trapdoor/close3, volume = 0.9  | 
block | 
| close_door.copper | sounds/block/copper_door/toggle1 sounds/block/copper_door/toggle2 sounds/block/copper_door/toggle3  | 
block | 
| component.jump_to_block | sounds/component/jump_to_block/jump1 sounds/component/jump_to_block/jump2  | 
neutral | 
| conduit.activate | sounds/block/conduit/activate | block | 
| conduit.ambient | sounds/block/conduit/ambient | block | 
| conduit.attack | sounds/block/conduit/attack1 sounds/block/conduit/attack2 sounds/block/conduit/attack3  | 
block | 
| conduit.deactivate | sounds/block/conduit/deactivate | block | 
| conduit.short | sounds/block/conduit/short1 sounds/block/conduit/short2 sounds/block/conduit/short3 sounds/block/conduit/short4 sounds/block/conduit/short5 sounds/block/conduit/short6 sounds/block/conduit/short7 sounds/block/conduit/short8 sounds/block/conduit/short9  | 
block | 
| copper.wax.off | sounds/item/axe/wax_off1 sounds/item/axe/wax_off2 sounds/item/axe/wax_off3  | 
neutral | 
| copper.wax.on | sounds/item/honeycomb/wax_on1 sounds/item/honeycomb/wax_on2 sounds/item/honeycomb/wax_on3  | 
neutral | 
| crafter.craft (max_distance = 5.0)  | 
sounds/block/crafter/craft, volume = 1.0, pitch = 1.0 | block | 
| crafter.disable_slot | sounds/random/click, volume = 1.0, pitch = 1.0 | block | 
| crafter.fail (max_distance = 3.0)  | 
sounds/block/crafter/fail, volume = 1.0, pitch = 1.0 | block | 
| crossbow.loading.end | sounds/crossbow/loading_end, load_on_low_memory = true | player | 
| crossbow.loading.middle | sounds/crossbow/loading_middle1 sounds/crossbow/loading_middle2 sounds/crossbow/loading_middle3 sounds/crossbow/loading_middle4  | 
player | 
| crossbow.loading.start | sounds/crossbow/loading_start | player | 
| crossbow.quick_charge.end | sounds/crossbow/quick_charge/quick1_3, load_on_low_memory = true sounds/crossbow/quick_charge/quick2_3 sounds/crossbow/quick_charge/quick3_3  | 
player | 
| crossbow.quick_charge.middle | sounds/crossbow/quick_charge/quick1_2 sounds/crossbow/quick_charge/quick2_2 sounds/crossbow/quick_charge/quick3_2  | 
player | 
| crossbow.quick_charge.start | sounds/crossbow/quick_charge/quick1_1 sounds/crossbow/quick_charge/quick2_1 sounds/crossbow/quick_charge/quick3_1  | 
player | 
| crossbow.shoot | sounds/crossbow/shoot1 sounds/crossbow/shoot2 sounds/crossbow/shoot3  | 
player | 
| damage.fallbig | sounds/damage/fallbig, load_on_low_memory = true | player | 
| damage.fallsmall | sounds/damage/fallsmall, load_on_low_memory = true | player | 
| damage.thorns | sounds/enchant/thorns/hit1 sounds/enchant/thorns/hit2 sounds/enchant/thorns/hit3 sounds/enchant/thorns/hit4  | 
player | 
| dig.ancient_debris | sounds/dig/ancient_debris1, load_on_low_memory = true sounds/dig/ancient_debris2 sounds/dig/ancient_debris3 sounds/dig/ancient_debris4 sounds/dig/ancient_debris5  | 
block | 
| dig.azalea_leaves | sounds/block/azalea_leaves/break1 sounds/block/azalea_leaves/break2 sounds/block/azalea_leaves/break3 sounds/block/azalea_leaves/break4 sounds/block/azalea_leaves/break5 sounds/block/azalea_leaves/break6 sounds/block/azalea_leaves/break7  | 
block | 
| dig.basalt | sounds/dig/basalt1, load_on_low_memory = true sounds/dig/basalt2 sounds/dig/basalt3 sounds/dig/basalt4 sounds/dig/basalt5  | 
block | 
| dig.bone_block | sounds/dig/bone_block1, load_on_low_memory = true sounds/dig/bone_block2 sounds/dig/bone_block3 sounds/dig/bone_block4 sounds/dig/bone_block5  | 
block | 
| dig.candle | sounds/block/candle/break1 sounds/block/candle/break2 sounds/block/candle/break3  | 
block | 
| dig.cave_vines | sounds/block/cave_vines/break1 sounds/block/cave_vines/break2 sounds/block/cave_vines/break3 sounds/block/cave_vines/break4 sounds/block/cave_vines/break5  | 
block | 
| dig.chain | sounds/dig/chain1, load_on_low_memory = true sounds/dig/chain2 sounds/dig/chain3 sounds/dig/chain4  | 
block | 
| dig.cloth | sounds/dig/cloth1, load_on_low_memory = true sounds/dig/cloth2 sounds/dig/cloth3 sounds/dig/cloth4  | 
block | 
| dig.copper | sounds/block/copper/break1 sounds/block/copper/break2 sounds/block/copper/break3 sounds/block/copper/break4  | 
block | 
| dig.coral | sounds/dig/coral1, load_on_low_memory = true sounds/dig/coral2 sounds/dig/coral3 sounds/dig/coral4  | 
block | 
| dig.deepslate | sounds/block/deepslate/break1 sounds/block/deepslate/break2 sounds/block/deepslate/break3 sounds/block/deepslate/break4  | 
block | 
| dig.deepslate_bricks | sounds/block/deepslate_bricks/place1 sounds/block/deepslate_bricks/place2 sounds/block/deepslate_bricks/place3 sounds/block/deepslate_bricks/place4 sounds/block/deepslate_bricks/place5 sounds/block/deepslate_bricks/place6  | 
block | 
| dig.fungus | sounds/dig/fungus1, load_on_low_memory = true sounds/dig/fungus2 sounds/dig/fungus3 sounds/dig/fungus4 sounds/dig/fungus5 sounds/dig/fungus6  | 
block | 
| dig.grass | sounds/dig/grass1, load_on_low_memory = true sounds/dig/grass2 sounds/dig/grass3 sounds/dig/grass4  | 
block | 
| dig.gravel | sounds/dig/gravel1, load_on_low_memory = true sounds/dig/gravel2 sounds/dig/gravel3 sounds/dig/gravel4  | 
block | 
| dig.honey_block | sounds/dig/honey_block1, load_on_low_memory = true sounds/dig/honey_block2 sounds/dig/honey_block3 sounds/dig/honey_block4 sounds/dig/honey_block5  | 
block | 
| dig.lodestone | sounds/dig/lodestone1, load_on_low_memory = true sounds/dig/lodestone2 sounds/dig/lodestone3 sounds/dig/lodestone4  | 
block | 
| dig.moss | sounds/block/moss/break1 sounds/block/moss/break2 sounds/block/moss/break3 sounds/block/moss/break4 sounds/block/moss/break5  | 
block | 
| dig.nether_brick | sounds/dig/nether_brick1, load_on_low_memory = true sounds/dig/nether_brick2 sounds/dig/nether_brick3 sounds/dig/nether_brick4 sounds/dig/nether_brick5 sounds/dig/nether_brick6  | 
block | 
| dig.nether_gold_ore | sounds/dig/nether_gold_ore1, load_on_low_memory = true sounds/dig/nether_gold_ore2 sounds/dig/nether_gold_ore3 sounds/dig/nether_gold_ore4  | 
block | 
| dig.nether_sprouts | sounds/dig/nether_sprouts1, load_on_low_memory = true sounds/dig/nether_sprouts2 sounds/dig/nether_sprouts3 sounds/dig/nether_sprouts4  | 
block | 
| dig.nether_wart | sounds/dig/nether_wart1, load_on_low_memory = true sounds/dig/nether_wart2 sounds/dig/nether_wart3 sounds/dig/nether_wart4 sounds/dig/nether_wart5 sounds/dig/nether_wart6  | 
block | 
| dig.netherite | sounds/dig/netherite1, load_on_low_memory = true sounds/dig/netherite2 sounds/dig/netherite3 sounds/dig/netherite4  | 
block | 
| dig.netherrack | sounds/dig/netherrack1, load_on_low_memory = true sounds/dig/netherrack2 sounds/dig/netherrack3 sounds/dig/netherrack4 sounds/dig/netherrack5 sounds/dig/netherrack6  | 
block | 
| dig.nylium | sounds/dig/nylium1, load_on_low_memory = true sounds/dig/nylium2 sounds/dig/nylium3 sounds/dig/nylium4 sounds/dig/nylium5 sounds/dig/nylium6  | 
block | 
| dig.powder_snow | sounds/block/powder_snow/break1 sounds/block/powder_snow/break2 sounds/block/powder_snow/break3 sounds/block/powder_snow/break4 sounds/block/powder_snow/break5 sounds/block/powder_snow/break6 sounds/block/powder_snow/break7  | 
block | 
| dig.roots | sounds/dig/roots1, load_on_low_memory = true sounds/dig/roots2 sounds/dig/roots3 sounds/dig/roots4 sounds/dig/roots5 sounds/dig/roots6  | 
block | 
| dig.sand | sounds/dig/sand1, load_on_low_memory = true sounds/dig/sand2 sounds/dig/sand3 sounds/dig/sand4  | 
block | 
| dig.shroomlight | sounds/dig/shroomlight1, load_on_low_memory = true sounds/dig/shroomlight2 sounds/dig/shroomlight3 sounds/dig/shroomlight4 sounds/dig/shroomlight5  | 
block | 
| dig.snow | sounds/dig/snow1, load_on_low_memory = true sounds/dig/snow2 sounds/dig/snow3 sounds/dig/snow4  | 
block | 
| dig.soul_sand | sounds/dig/soul_sand1, load_on_low_memory = true sounds/dig/soul_sand2 sounds/dig/soul_sand3 sounds/dig/soul_sand4 sounds/dig/soul_sand5 sounds/dig/soul_sand6 sounds/dig/soul_sand7 sounds/dig/soul_sand8 sounds/dig/soul_sand9  | 
block | 
| dig.soul_soil | sounds/dig/soul_soil1, load_on_low_memory = true sounds/dig/soul_soil2 sounds/dig/soul_soil3 sounds/dig/soul_soil4 sounds/dig/soul_soil5 sounds/dig/soul_soil6  | 
block | 
| dig.stem | sounds/dig/stem1, load_on_low_memory = true sounds/dig/stem2 sounds/dig/stem3 sounds/dig/stem4 sounds/dig/stem5 sounds/dig/stem6  | 
block | 
| dig.stone | sounds/dig/stone1, load_on_low_memory = true sounds/dig/stone2 sounds/dig/stone3 sounds/dig/stone4  | 
block | 
| dig.vines | sounds/dig/vines1, load_on_low_memory = true sounds/dig/vines2 sounds/dig/vines3 sounds/dig/vines4 sounds/dig/vines5  | 
block | 
| dig.wood | sounds/dig/wood1, load_on_low_memory = true sounds/dig/wood2 sounds/dig/wood3 sounds/dig/wood4  | 
block | 
| drip.lava.pointed_dripstone | sounds/block/pointed_dripstone/drip_lava1 sounds/block/pointed_dripstone/drip_lava2 sounds/block/pointed_dripstone/drip_lava3 sounds/block/pointed_dripstone/drip_lava4 sounds/block/pointed_dripstone/drip_lava5 sounds/block/pointed_dripstone/drip_lava6  | 
block | 
| drip.water.pointed_dripstone | sounds/block/pointed_dripstone/drip_water1 sounds/block/pointed_dripstone/drip_water2 sounds/block/pointed_dripstone/drip_water3 sounds/block/pointed_dripstone/drip_water4 sounds/block/pointed_dripstone/drip_water5 sounds/block/pointed_dripstone/drip_water6 sounds/block/pointed_dripstone/drip_water7 sounds/block/pointed_dripstone/drip_water8 sounds/block/pointed_dripstone/drip_water9 sounds/block/pointed_dripstone/drip_water10 sounds/block/pointed_dripstone/drip_water11 sounds/block/pointed_dripstone/drip_water12 sounds/block/pointed_dripstone/drip_water13 sounds/block/pointed_dripstone/drip_water14 sounds/block/pointed_dripstone/drip_water15  | 
block | 
| elytra.loop (min_distance = 5.0)  | 
sounds/elytra/elytra_loop | player | 
| entity.generic.splash | sounds/liquid/splash, load_on_low_memory = true sounds/liquid/splash2  | 
ambient | 
| entity.wither_skeleton.ambient | sounds/mob/wither_skeleton/idle1 sounds/mob/wither_skeleton/idle2 sounds/mob/wither_skeleton/idle3  | 
hostile | 
| entity.wither_skeleton.death | sounds/mob/wither_skeleton/death1 sounds/mob/wither_skeleton/death2  | 
hostile | 
| entity.wither_skeleton.hurt | sounds/mob/wither_skeleton/hurt1 sounds/mob/wither_skeleton/hurt2 sounds/mob/wither_skeleton/hurt3 sounds/mob/wither_skeleton/hurt4  | 
hostile | 
| entity.wither_skeleton.step | sounds/mob/wither_skeleton/step1 sounds/mob/wither_skeleton/step2 sounds/mob/wither_skeleton/step3 sounds/mob/wither_skeleton/step4  | 
hostile | 
| entity.zombie.converted_to_drowned | sounds/mob/drowned/convert1 sounds/mob/drowned/convert2 sounds/mob/drowned/convert3  | 
hostile | 
| extinguish.candle | sounds/block/candle/extinguish1, volume = 1.0 sounds/block/candle/extinguish2, volume = 1.0 sounds/block/candle/extinguish3, volume = 1.0 sounds/block/candle/extinguish1, volume = 1.0, pitch = 0.9 sounds/block/candle/extinguish2, volume = 1.0, pitch = 0.9 sounds/block/candle/extinguish3, volume = 1.0, pitch = 0.9 sounds/block/candle/extinguish1, volume = 1.0, pitch = 1.1 sounds/block/candle/extinguish2, volume = 1.0, pitch = 1.1 sounds/block/candle/extinguish3, volume = 1.0, pitch = 1.1 sounds/block/candle/extinguish1, volume = 0.9, pitch = 0.9 sounds/block/candle/extinguish2, volume = 0.9, pitch = 0.9 sounds/block/candle/extinguish3, volume = 0.9, pitch = 0.9 sounds/block/candle/extinguish1, volume = 0.9, pitch = 1.1 sounds/block/candle/extinguish2, volume = 0.9, pitch = 1.1 sounds/block/candle/extinguish3, volume = 0.9, pitch = 1.1 sounds/block/candle/extinguish1, volume = 0.9, pitch = 1.0 sounds/block/candle/extinguish2, volume = 0.9, pitch = 1.0 sounds/block/candle/extinguish3, volume = 0.9, pitch = 1.0  | 
block | 
| fall.amethyst_block | sounds/block/amethyst/step1, volume = 1.0 sounds/block/amethyst/step2, volume = 1.0 sounds/block/amethyst/step3, volume = 1.0 sounds/block/amethyst/step4, volume = 1.0 sounds/block/amethyst/step5, volume = 1.0 sounds/block/amethyst/step6, volume = 1.0 sounds/block/amethyst/step7, volume = 1.0 sounds/block/amethyst/step8, volume = 1.0 sounds/block/amethyst/step9, volume = 1.0 sounds/block/amethyst/step10, volume = 1.0 sounds/block/amethyst/step11, volume = 1.0 sounds/block/amethyst/step12, volume = 1.0 sounds/block/amethyst/step14, volume = 1.0  | 
player | 
| fall.amethyst_cluster | sounds/block/amethyst/step1, volume = 1.0 sounds/block/amethyst/step2, volume = 1.0 sounds/block/amethyst/step3, volume = 1.0 sounds/block/amethyst/step4, volume = 1.0 sounds/block/amethyst/step5, volume = 1.0 sounds/block/amethyst/step6, volume = 1.0 sounds/block/amethyst/step7, volume = 1.0 sounds/block/amethyst/step8, volume = 1.0 sounds/block/amethyst/step9, volume = 1.0 sounds/block/amethyst/step10, volume = 1.0 sounds/block/amethyst/step11, volume = 1.0 sounds/block/amethyst/step12, volume = 1.0 sounds/block/amethyst/step14, volume = 1.0  | 
player | 
| fall.ancient_debris | sounds/step/ancient_debris1 sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5  | 
player | 
| fall.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6  | 
player | 
| fall.azalea_leaves | sounds/block/azalea_leaves/step1 sounds/block/azalea_leaves/step2 sounds/block/azalea_leaves/step3 sounds/block/azalea_leaves/step4 sounds/block/azalea_leaves/step5  | 
player | 
| fall.bamboo_wood | sounds/block/bamboo_wood/step1 sounds/block/bamboo_wood/step2 sounds/block/bamboo_wood/step3 sounds/block/bamboo_wood/step4 sounds/block/bamboo_wood/step5 sounds/block/bamboo_wood/step6  | 
player | 
| fall.basalt | sounds/step/basalt1 sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6  | 
player | 
| fall.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6  | 
player | 
| fall.bone_block | sounds/step/bone_block1 sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5  | 
player | 
| fall.calcite | sounds/block/calcite/step1, volume = 1.0 sounds/block/calcite/step2, volume = 1.0 sounds/block/calcite/step3, volume = 1.0 sounds/block/calcite/step4, volume = 1.0 sounds/block/calcite/step5, volume = 1.0 sounds/block/calcite/step6, volume = 1.0  | 
player | 
| fall.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
player | 
| fall.chain | sounds/step/chain1 sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6  | 
player | 
| fall.cherry_leaves | sounds/block/cherry_leaves/step1 sounds/block/cherry_leaves/step2 sounds/block/cherry_leaves/step3 sounds/block/cherry_leaves/step4 sounds/block/cherry_leaves/step5  | 
player | 
| fall.cherry_wood | sounds/block/cherry_wood/step1 sounds/block/cherry_wood/step2 sounds/block/cherry_wood/step3 sounds/block/cherry_wood/step4 sounds/block/cherry_wood/step5 sounds/block/cherry_wood/step6  | 
player | 
| fall.cloth | sounds/step/cloth1 sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4  | 
player | 
| fall.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6  | 
player | 
| fall.copper_bulb | sounds/block/copper_bulb/step1 sounds/block/copper_bulb/step2 sounds/block/copper_bulb/step3 sounds/block/copper_bulb/step4 sounds/block/copper_bulb/step5 sounds/block/copper_bulb/step6  | 
block | 
| fall.coral | sounds/step/coral1 sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6  | 
player | 
| fall.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6  | 
player | 
| fall.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 sounds/block/deepslate_bricks/step6  | 
player | 
| fall.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6  | 
player | 
| fall.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
player | 
| fall.egg | sounds/block/turtle_egg/jump_egg1 sounds/block/turtle_egg/jump_egg2 sounds/block/turtle_egg/jump_egg3 sounds/block/turtle_egg/jump_egg4  | 
player | 
| fall.grass | sounds/step/grass1 sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6  | 
player | 
| fall.gravel | sounds/step/gravel1 sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4  | 
player | 
| fall.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6  | 
player | 
| fall.honey_block | sounds/step/honey_block1 sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5  | 
player | 
| fall.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5  | 
player | 
| fall.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6  | 
player | 
| fall.nether_brick | sounds/step/nether_brick1 sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6  | 
player | 
| fall.nether_gold_ore | sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5  | 
player | 
| fall.nether_sprouts | sounds/step/nether_sprouts1 sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5  | 
player | 
| fall.nether_wart | sounds/step/nether_wart1 sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5  | 
player | 
| fall.nether_wood | sounds/block/nether_wood/step1 sounds/block/nether_wood/step2 sounds/block/nether_wood/step3 sounds/block/nether_wood/step4 sounds/block/nether_wood/step5  | 
player | 
| fall.netherite | sounds/step/netherite1 sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6  | 
player | 
| fall.netherrack | sounds/step/netherrack1 sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6  | 
player | 
| fall.nylium | sounds/step/nylium1 sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6  | 
player | 
| fall.pink_petals | sounds/block/cherry_leaves/step1, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step2, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step3, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step4, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step5, volume = 0.8, pitch = 1.2  | 
player | 
| fall.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
player | 
| fall.powder_snow | sounds/block/powder_snow/step1 sounds/block/powder_snow/step2 sounds/block/powder_snow/step3 sounds/block/powder_snow/step4 sounds/block/powder_snow/step5 sounds/block/powder_snow/step6 sounds/block/powder_snow/step7 sounds/block/powder_snow/step8 sounds/block/powder_snow/step9 sounds/block/powder_snow/step10  | 
player | 
| fall.roots | sounds/step/roots1 sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5  | 
player | 
| fall.sand | sounds/step/sand1 sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5  | 
player | 
| fall.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6  | 
player | 
| fall.sculk_shrieker | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6  | 
neutral | 
| fall.shroomlight | sounds/step/shroomlight1 sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6  | 
player | 
| fall.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5  | 
player | 
| fall.snow | sounds/step/snow1 sounds/step/snow2 sounds/step/snow3 sounds/step/snow4  | 
player | 
| fall.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5  | 
player | 
| fall.soul_soil | sounds/step/soul_soil1 sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5  | 
player | 
| fall.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6  | 
player | 
| fall.stem | sounds/step/stem1 sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6  | 
player | 
| fall.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3 sounds/step/stone4 sounds/step/stone5 sounds/step/stone6  | 
player | 
| fall.tuff | sounds/block/tuff/step1, volume = 1.0 sounds/block/tuff/step2, volume = 1.0 sounds/block/tuff/step3, volume = 1.0 sounds/block/tuff/step4, volume = 1.0 sounds/block/tuff/step5, volume = 1.0 sounds/block/tuff/step6, volume = 1.0  | 
player | 
| fall.vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
player | 
| fall.wood | sounds/step/wood1 sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6  | 
player | 
| fire.fire | sounds/fire/fire, load_on_low_memory = true | block | 
| fire.ignite | sounds/fire/ignite | block | 
| firework.blast | sounds/fireworks/blast1 | ambient | 
| firework.large_blast | sounds/fireworks/largeBlast1 | ambient | 
| firework.launch | sounds/fireworks/launch1 | ambient | 
| firework.shoot | sounds/random/bow | ambient | 
| firework.twinkle | sounds/fireworks/twinkle1 | ambient | 
| game.player.attack.nodamage | sounds/mob/player/attack/weak1, volume = 0.2 sounds/mob/player/attack/weak2, volume = 0.2, load_on_low_memory = true sounds/mob/player/attack/weak3, volume = 0.2 sounds/mob/player/attack/weak4, volume = 0.2  | 
player | 
| game.player.attack.strong | sounds/mob/player/attack/strong1, volume = 0.2, load_on_low_memory = true sounds/mob/player/attack/strong2, volume = 0.2 sounds/mob/player/attack/strong3, volume = 0.2 sounds/mob/player/attack/strong4, volume = 0.2 sounds/mob/player/attack/strong5, volume = 0.2 sounds/mob/player/attack/strong6, volume = 0.2  | 
player | 
| game.player.die | sounds/damage/hit1 sounds/damage/hit2, load_on_low_memory = true sounds/damage/hit3  | 
player | 
| game.player.hurt | sounds/damage/hit1 sounds/damage/hit2, load_on_low_memory = true sounds/damage/hit3  | 
player | 
| hatch.frog_spawn | sounds/block/frog_spawn/hatch1 sounds/block/frog_spawn/hatch2 sounds/block/frog_spawn/hatch3 sounds/block/frog_spawn/hatch4 sounds/block/frog_spawn/hatch5  | 
block | 
| hit.amethyst_block | sounds/block/amethyst/step1, volume = 1.0 sounds/block/amethyst/step2, volume = 1.0 sounds/block/amethyst/step3, volume = 1.0 sounds/block/amethyst/step4, volume = 1.0 sounds/block/amethyst/step5, volume = 1.0 sounds/block/amethyst/step6, volume = 1.0 sounds/block/amethyst/step7, volume = 1.0 sounds/block/amethyst/step8, volume = 1.0 sounds/block/amethyst/step9, volume = 1.0 sounds/block/amethyst/step10, volume = 1.0 sounds/block/amethyst/step11, volume = 1.0 sounds/block/amethyst/step12, volume = 1.0  | 
block | 
| hit.amethyst_cluster | sounds/block/amethyst/step1, volume = 1.0 sounds/block/amethyst/step2, volume = 1.0 sounds/block/amethyst/step3, volume = 1.0 sounds/block/amethyst/step4, volume = 1.0 sounds/block/amethyst/step5, volume = 1.0 sounds/block/amethyst/step6, volume = 1.0 sounds/block/amethyst/step7, volume = 1.0 sounds/block/amethyst/step8, volume = 1.0 sounds/block/amethyst/step9, volume = 1.0 sounds/block/amethyst/step10, volume = 1.0 sounds/block/amethyst/step11, volume = 1.0 sounds/block/amethyst/step12, volume = 1.0  | 
block | 
| hit.ancient_debris | sounds/step/ancient_debris1, load_on_low_memory = true sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5  | 
block | 
| hit.anvil | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6  | 
block | 
| hit.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6  | 
block | 
| hit.azalea_leaves | sounds/block/azalea_leaves/step1, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step2, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step3, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step4, volume = 0.83, pitch = 1.3 sounds/block/azalea_leaves/step5, volume = 0.83, pitch = 1.3  | 
block | 
| hit.bamboo_wood | sounds/block/bamboo_wood/step1, volume = 0.9 sounds/block/bamboo_wood/step2, volume = 0.9 sounds/block/bamboo_wood/step3, volume = 0.9 sounds/block/bamboo_wood/step4, volume = 0.9 sounds/block/bamboo_wood/step5, volume = 0.9 sounds/block/bamboo_wood/step6, volume = 0.9  | 
block | 
| hit.basalt | sounds/step/basalt1, load_on_low_memory = true sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6  | 
block | 
| hit.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6  | 
block | 
| hit.bone_block | sounds/step/bone_block1, load_on_low_memory = true sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5  | 
block | 
| hit.calcite | sounds/block/calcite/step1, volume = 1.0 sounds/block/calcite/step2, volume = 1.0 sounds/block/calcite/step3, volume = 1.0 sounds/block/calcite/step4, volume = 1.0 sounds/block/calcite/step5, volume = 1.0 sounds/block/calcite/step6, volume = 1.0  | 
block | 
| hit.candle | sounds/block/candle/step1 sounds/block/candle/step2 sounds/block/candle/step3  | 
block | 
| hit.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
block | 
| hit.chain | sounds/step/chain1, load_on_low_memory = true sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6  | 
block | 
| hit.cherry_leaves | sounds/block/cherry_leaves/step1 sounds/block/cherry_leaves/step2 sounds/block/cherry_leaves/step3 sounds/block/cherry_leaves/step4 sounds/block/cherry_leaves/step5  | 
block | 
| hit.cherry_wood | sounds/block/cherry_wood/step1 sounds/block/cherry_wood/step2 sounds/block/cherry_wood/step3 sounds/block/cherry_wood/step4 sounds/block/cherry_wood/step5 sounds/block/cherry_wood/step6  | 
block | 
| hit.chiseled_bookshelf | sounds/block/chiseled_bookshelf/step1, volume = 1.0 sounds/block/chiseled_bookshelf/step2, volume = 1.0 sounds/block/chiseled_bookshelf/step3, volume = 1.0 sounds/block/chiseled_bookshelf/step4, volume = 1.0 sounds/block/chiseled_bookshelf/step5, volume = 1.0  | 
block | 
| hit.cloth | sounds/step/cloth1, load_on_low_memory = true sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4  | 
block | 
| hit.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6  | 
block | 
| hit.copper_bulb | sounds/block/copper_bulb/step1 sounds/block/copper_bulb/step2 sounds/block/copper_bulb/step3 sounds/block/copper_bulb/step4 sounds/block/copper_bulb/step5 sounds/block/copper_bulb/step6  | 
block | 
| hit.coral | sounds/step/coral1, load_on_low_memory = true sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6  | 
block | 
| hit.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6  | 
block | 
| hit.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5  | 
block | 
| hit.dirt_with_roots | sounds/block/rooted_dirt/step1, load_on_low_memory = true sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6  | 
block | 
| hit.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
block | 
| hit.grass | sounds/step/grass1, load_on_low_memory = true sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6  | 
block | 
| hit.gravel | sounds/step/gravel1, load_on_low_memory = true sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4  | 
block | 
| hit.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6  | 
block | 
| hit.honey_block | sounds/step/honey_block1, load_on_low_memory = true sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5  | 
block | 
| hit.iron | sounds/block/iron/step1 sounds/block/iron/step2 sounds/block/iron/step3 sounds/block/iron/step4  | 
block | 
| hit.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5  | 
block | 
| hit.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6  | 
block | 
| hit.nether_brick | sounds/step/nether_brick1, load_on_low_memory = true sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6  | 
block | 
| hit.nether_gold_ore | sounds/step/nether_gold_ore1, load_on_low_memory = true sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5  | 
block | 
| hit.nether_sprouts | sounds/step/nether_sprouts1, load_on_low_memory = true sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5  | 
block | 
| hit.nether_wart | sounds/step/nether_wart1, load_on_low_memory = true sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5  | 
block | 
| hit.nether_wood | sounds/block/nether_wood/step1 sounds/block/nether_wood/step2 sounds/block/nether_wood/step3 sounds/block/nether_wood/step4 sounds/block/nether_wood/step5  | 
block | 
| hit.netherite | sounds/step/netherite1, load_on_low_memory = true sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6  | 
block | 
| hit.netherrack | sounds/step/netherrack1, load_on_low_memory = true sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6  | 
block | 
| hit.nylium | sounds/step/nylium1, load_on_low_memory = true sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6  | 
block | 
| hit.pink_petals | sounds/block/cherry_leaves/step1, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step2, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step3, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step4, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step5, volume = 0.8, pitch = 1.2  | 
block | 
| hit.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
block | 
| hit.powder_snow | sounds/block/powder_snow/step1, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step2, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step3, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step4, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step5, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step6, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step7, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step8, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step9, volume = 0.83, pitch = 1.3 sounds/block/powder_snow/step10, volume = 0.83, pitch = 1.3  | 
block | 
| hit.roots | sounds/step/roots1, load_on_low_memory = true sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5  | 
block | 
| hit.sand | sounds/step/sand1, load_on_low_memory = true sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5  | 
block | 
| hit.sculk | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6  | 
block | 
| hit.sculk_catalyst | sounds/block/sculk_catalyst/step1 sounds/block/sculk_catalyst/step2 sounds/block/sculk_catalyst/step3 sounds/block/sculk_catalyst/step4 sounds/block/sculk_catalyst/step5 sounds/block/sculk_catalyst/step6  | 
block | 
| hit.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6  | 
block | 
| hit.sculk_shrieker | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6  | 
block | 
| hit.shroomlight | sounds/step/shroomlight1, load_on_low_memory = true sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6  | 
block | 
| hit.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5  | 
block | 
| hit.snow | sounds/step/snow1, load_on_low_memory = true sounds/step/snow2 sounds/step/snow3 sounds/step/snow4  | 
block | 
| hit.soul_sand | sounds/step/soul_sand1, load_on_low_memory = true sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5  | 
block | 
| hit.soul_soil | sounds/step/soul_soil1, load_on_low_memory = true sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5  | 
block | 
| hit.sponge | sounds/block/sponge/step1 sounds/block/sponge/step2 sounds/block/sponge/step3 sounds/block/sponge/step4 sounds/block/sponge/step5 sounds/block/sponge/step6  | 
block | 
| hit.spore_blossom | sounds/block/spore_blossom/break1 sounds/block/spore_blossom/break2 sounds/block/spore_blossom/break3 sounds/block/spore_blossom/break4 sounds/block/spore_blossom/break5  | 
block | 
| hit.stem | sounds/step/stem1, load_on_low_memory = true sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6  | 
block | 
| hit.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6  | 
block | 
| hit.suspicious_gravel | sounds/block/suspicious_gravel/step1 sounds/block/suspicious_gravel/step2 sounds/block/suspicious_gravel/step3 sounds/block/suspicious_gravel/step4  | 
block | 
| hit.suspicious_sand | sounds/block/suspicious_sand/step1 sounds/block/suspicious_sand/step2 sounds/block/suspicious_sand/step3 sounds/block/suspicious_sand/step4 sounds/block/suspicious_sand/step5  | 
block | 
| hit.tuff | sounds/block/tuff/step1, volume = 1.0 sounds/block/tuff/step2, volume = 1.0 sounds/block/tuff/step3, volume = 1.0 sounds/block/tuff/step4, volume = 1.0 sounds/block/tuff/step5, volume = 1.0 sounds/block/tuff/step6, volume = 1.0  | 
block | 
| hit.vines | sounds/step/vines1, load_on_low_memory = true sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
block | 
| hit.wet_sponge | sounds/block/sponge/wet_sponge/step1 sounds/block/sponge/wet_sponge/step2 sounds/block/sponge/wet_sponge/step3 sounds/block/sponge/wet_sponge/step4  | 
block | 
| hit.wood | sounds/step/wood1, load_on_low_memory = true sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6  | 
block | 
| horn.call.0 (max_distance = 256.0)  | 
sounds/item/horn/call0 | record | 
| horn.call.1 (max_distance = 256.0)  | 
sounds/item/horn/call1 | record | 
| horn.call.2 (max_distance = 256.0)  | 
sounds/item/horn/call2 | record | 
| horn.call.3 (max_distance = 256.0)  | 
sounds/item/horn/call3 | record | 
| horn.call.4 (max_distance = 256.0)  | 
sounds/item/horn/call4 | record | 
| horn.call.5 (max_distance = 256.0)  | 
sounds/item/horn/call5 | record | 
| horn.call.6 (max_distance = 256.0)  | 
sounds/item/horn/call6 | record | 
| horn.call.7 (max_distance = 256.0)  | 
sounds/item/horn/call7 | record | 
| hud.bubble.pop | sounds/bubbles/hud_bubble | ui | 
| insert.chiseled_bookshelf | sounds/block/chiseled_bookshelf/insert1, volume = 0.8 sounds/block/chiseled_bookshelf/insert1, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert1, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/insert2, volume = 0.8 sounds/block/chiseled_bookshelf/insert2, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert2, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/insert3, volume = 0.8 sounds/block/chiseled_bookshelf/insert3, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert3, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/insert4, volume = 0.8 sounds/block/chiseled_bookshelf/insert4, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert4, volume = 0.8, pitch = 1.1  | 
block | 
| insert_enchanted.chiseled_bookshelf | sounds/block/chiseled_bookshelf/insert_enchanted1, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted1, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert_enchanted1, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/insert_enchanted2, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted2, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert_enchanted2, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/insert_enchanted3, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted3, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert_enchanted3, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/insert_enchanted4, volume = 0.8 sounds/block/chiseled_bookshelf/insert_enchanted4, volume = 0.8, pitch = 0.85 sounds/block/chiseled_bookshelf/insert_enchanted4, volume = 0.8, pitch = 1.1  | 
block | 
| item.bone_meal.use | sounds/item/bonemeal/bonemeal1 sounds/item/bonemeal/bonemeal2 sounds/item/bonemeal/bonemeal3 sounds/item/bonemeal/bonemeal4 sounds/item/bonemeal/bonemeal5  | 
block | 
| item.book.page_turn | sounds/item/book/open_flip1, volume = 2.0 sounds/item/book/open_flip2, volume = 2.0 sounds/item/book/open_flip3, volume = 2.0  | 
ui | 
| item.book.put | sounds/item/book/close_put1, volume = 4.0 sounds/item/book/close_put2, volume = 4.0  | 
block | 
| item.shield.block | sounds/item/shield/block1, volume = 1.0, pitch = 1.0, load_on_low_memory = false sounds/item/shield/block2, volume = 1.0, pitch = 1.0, load_on_low_memory = false sounds/item/shield/block3, volume = 1.0, pitch = 1.0, load_on_low_memory = true sounds/item/shield/block4, volume = 1.0, pitch = 1.0, load_on_low_memory = false sounds/item/shield/block5, volume = 1.0, pitch = 1.0, load_on_low_memory = false  | 
player | 
| item.spyglass.stop_using | sounds/item/spyglass/stop | player | 
| item.spyglass.use | sounds/item/spyglass/use | player | 
| item.trident.hit | sounds/item/trident/pierce1 sounds/item/trident/pierce2 sounds/item/trident/pierce3  | 
player | 
| item.trident.hit_ground | sounds/item/trident/ground_impact1, volume = 0.9, pitch = 1.0 sounds/item/trident/ground_impact2, volume = 0.9, pitch = 1.0 sounds/item/trident/ground_impact3, volume = 0.9, pitch = 1.0 sounds/item/trident/ground_impact4, volume = 0.9, pitch = 1.0  | 
player | 
| item.trident.return | sounds/item/trident/return1, volume = 0.8, pitch = 1.0 sounds/item/trident/return2, volume = 0.8, pitch = 1.2 sounds/item/trident/return3, volume = 0.8, pitch = 0.8 sounds/item/trident/return2, volume = 0.8, pitch = 1.0 sounds/item/trident/return2, volume = 0.8, pitch = 1.2 sounds/item/trident/return2, volume = 0.8, pitch = 0.8 sounds/item/trident/return3, volume = 0.8, pitch = 1.0 sounds/item/trident/return3, volume = 0.8, pitch = 1.2 sounds/item/trident/return3, volume = 0.8, pitch = 0.8  | 
player | 
| item.trident.riptide_1 | sounds/item/trident/riptide_mono1, volume = 1.0, pitch = 1.0, load_on_low_memory = true | player | 
| item.trident.riptide_2 | sounds/item/trident/riptide_mono2, volume = 1.0, pitch = 1.0, load_on_low_memory = true | player | 
| item.trident.riptide_3 | sounds/item/trident/riptide_mono3, volume = 1.0, pitch = 1.0, load_on_low_memory = true | player | 
| item.trident.throw | sounds/item/trident/throw1, volume = 1.0, pitch = 1.0, load_on_low_memory = true sounds/item/trident/throw2, volume = 1.0, pitch = 1.0  | 
player | 
| item.trident.thunder | sounds/item/trident/thunder1 sounds/item/trident/thunder2  | 
player | 
| jump.ancient_debris | sounds/step/ancient_debris1 sounds/step/ancient_debris2, load_on_low_memory = true sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5  | 
block | 
| jump.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6  | 
player | 
| jump.basalt | sounds/step/basalt1 sounds/step/basalt2, load_on_low_memory = true sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6  | 
block | 
| jump.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6  | 
player | 
| jump.bone_block | sounds/step/bone_block1 sounds/step/bone_block2, load_on_low_memory = true sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5  | 
block | 
| jump.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
player | 
| jump.chain | sounds/step/chain1 sounds/step/chain2, load_on_low_memory = true sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6  | 
block | 
| jump.cloth | sounds/jump/cloth1 sounds/jump/cloth2, load_on_low_memory = true sounds/jump/cloth3 sounds/jump/cloth4  | 
block | 
| jump.coral | sounds/step/coral1 sounds/step/coral2, load_on_low_memory = true sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6  | 
block | 
| jump.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6  | 
player | 
| jump.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5  | 
player | 
| jump.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6, load_on_low_memory = true  | 
player | 
| jump.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
player | 
| jump.grass | sounds/jump/grass1 sounds/jump/grass2, load_on_low_memory = true sounds/jump/grass3 sounds/jump/grass4  | 
block | 
| jump.gravel | sounds/jump/gravel1 sounds/jump/gravel2 sounds/jump/gravel3 sounds/jump/gravel4, load_on_low_memory = true  | 
block | 
| jump.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6  | 
player | 
| jump.honey_block | sounds/step/honey_block1 sounds/step/honey_block2, load_on_low_memory = true sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5  | 
block | 
| jump.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6  | 
player | 
| jump.nether_brick | sounds/step/nether_brick1 sounds/step/nether_brick2, load_on_low_memory = true sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6  | 
block | 
| jump.nether_gold_ore | sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2, load_on_low_memory = true sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5  | 
block | 
| jump.nether_sprouts | sounds/step/nether_sprouts1 sounds/step/nether_sprouts2, load_on_low_memory = true sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5  | 
block | 
| jump.nether_wart | sounds/step/nether_wart1 sounds/step/nether_wart2, load_on_low_memory = true sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5  | 
block | 
| jump.netherite | sounds/step/netherite1 sounds/step/netherite2, load_on_low_memory = true sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6  | 
block | 
| jump.netherrack | sounds/step/netherrack1 sounds/step/netherrack2, load_on_low_memory = true sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6  | 
block | 
| jump.nylium | sounds/step/nylium1 sounds/step/nylium2, load_on_low_memory = true sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6  | 
block | 
| jump.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
player | 
| jump.roots | sounds/step/roots1 sounds/step/roots2, load_on_low_memory = true sounds/step/roots3 sounds/step/roots4 sounds/step/roots5  | 
block | 
| jump.sand | sounds/jump/sand1 sounds/jump/sand2 sounds/jump/sand3 sounds/jump/sand4, load_on_low_memory = true  | 
block | 
| jump.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6  | 
player | 
| jump.shroomlight | sounds/step/shroomlight1 sounds/step/shroomlight2, load_on_low_memory = true sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6  | 
block | 
| jump.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5  | 
block | 
| jump.snow | sounds/jump/snow1, load_on_low_memory = true sounds/jump/snow2 sounds/jump/snow3 sounds/jump/snow4  | 
block | 
| jump.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2, load_on_low_memory = true sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5  | 
block | 
| jump.soul_soil | sounds/step/soul_soil1 sounds/step/soul_soil2, load_on_low_memory = true sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5  | 
block | 
| jump.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6  | 
player | 
| jump.stem | sounds/step/stem1 sounds/step/stem2, load_on_low_memory = true sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6  | 
block | 
| jump.stone | sounds/jump/stone1 sounds/jump/stone2, load_on_low_memory = true sounds/jump/stone3 sounds/jump/stone4  | 
block | 
| jump.vines | sounds/step/vines1 sounds/step/vines2, load_on_low_memory = true sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
block | 
| jump.wood | sounds/jump/wood1 sounds/jump/wood2 sounds/jump/wood3 sounds/jump/wood4, load_on_low_memory = true  | 
block | 
| land.ancient_debris | sounds/step/ancient_debris1 sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5  | 
block | 
| land.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6  | 
player | 
| land.basalt | sounds/step/basalt1 sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6  | 
block | 
| land.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6  | 
player | 
| land.bone_block | sounds/step/bone_block1 sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5  | 
block | 
| land.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
player | 
| land.chain | sounds/step/chain1 sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6  | 
block | 
| land.cloth | sounds/jump/cloth1 sounds/jump/cloth2 sounds/jump/cloth3 sounds/jump/cloth4  | 
block | 
| land.coral | sounds/step/coral1 sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6  | 
block | 
| land.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6  | 
player | 
| land.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5  | 
player | 
| land.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6  | 
player | 
| land.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
player | 
| land.grass | sounds/jump/grass1 sounds/jump/grass2 sounds/jump/grass3 sounds/jump/grass4  | 
block | 
| land.gravel | sounds/jump/gravel1 sounds/jump/gravel2 sounds/jump/gravel3 sounds/jump/gravel4  | 
block | 
| land.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6  | 
player | 
| land.honey_block | sounds/step/honey_block1 sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5  | 
block | 
| land.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6  | 
player | 
| land.nether_brick | sounds/step/nether_brick1 sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6  | 
block | 
| land.nether_gold_ore | sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5  | 
block | 
| land.nether_sprouts | sounds/step/nether_sprouts1 sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5  | 
block | 
| land.nether_wart | sounds/step/nether_wart1 sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5  | 
block | 
| land.netherite | sounds/step/netherite1 sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6  | 
block | 
| land.netherrack | sounds/step/netherrack1 sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6  | 
block | 
| land.nylium | sounds/step/nylium1 sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6  | 
block | 
| land.pointed_dripstone | sounds/block/pointed_dripstone/land1 sounds/block/pointed_dripstone/land2 sounds/block/pointed_dripstone/land3 sounds/block/pointed_dripstone/land4 sounds/block/pointed_dripstone/land5  | 
player | 
| land.roots | sounds/step/roots1 sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5  | 
block | 
| land.sand | sounds/jump/sand1 sounds/jump/sand2 sounds/jump/sand3 sounds/jump/sand4  | 
block | 
| land.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6  | 
player | 
| land.shroomlight | sounds/step/shroomlight1 sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6  | 
block | 
| land.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5  | 
block | 
| land.snow | sounds/jump/snow1 sounds/jump/snow2 sounds/jump/snow3 sounds/jump/snow4  | 
block | 
| land.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5  | 
block | 
| land.soul_soil | sounds/step/soul_soil1 sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5  | 
block | 
| land.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6  | 
player | 
| land.stem | sounds/step/stem1 sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6  | 
block | 
| land.stone | sounds/jump/stone1 sounds/jump/stone2 sounds/jump/stone3 sounds/jump/stone4  | 
block | 
| land.vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
block | 
| land.wood | sounds/jump/wood1 sounds/jump/wood2 sounds/jump/wood3 sounds/jump/wood4  | 
block | 
| lead.break | sounds/lead/break | neutral | 
| leashknot.break | sounds/leashknot/break1 sounds/leashknot/break2 sounds/leashknot/break3  | 
neutral | 
| leashknot.place | sounds/leashknot/place1 sounds/leashknot/place2 sounds/leashknot/place3  | 
neutral | 
| liquid.lava | sounds/liquid/lava, load_on_low_memory = true | block | 
| liquid.lavapop | sounds/liquid/lavapop | block | 
| liquid.water | sounds/liquid/water | block | 
| lodestone_compass.link_compass_to_lodestone (max_distance = 7.0)  | 
sounds/item/lock_compass1 sounds/item/lock_compass2  | 
block | 
| mace.heavy_smash_ground (max_distance = 6.0)  | 
sounds/item/mace/smash_ground_heavy | player | 
| mace.smash_air (max_distance = 16.0)  | 
sounds/item/mace/smash_air1 sounds/item/mace/smash_air2 sounds/item/mace/smash_air3  | 
player | 
| mace.smash_ground (max_distance = 6.0)  | 
sounds/item/mace/smash_ground1 sounds/item/mace/smash_ground2 sounds/item/mace/smash_ground3 sounds/item/mace/smash_ground4  | 
player | 
| minecart.base | sounds/minecart/base | neutral | 
| minecart.inside | sounds/minecart/inside | neutral | 
| mob.agent.spawn | sounds/random/anvil_land | neutral | 
| mob.allay.death | sounds/mob/allay/death1, volume = 0.5 sounds/mob/allay/death2, volume = 0.5  | 
neutral | 
| mob.allay.hurt | sounds/mob/allay/hurt1, volume = 0.5 sounds/mob/allay/hurt2, volume = 0.5  | 
neutral | 
| mob.allay.idle | sounds/mob/allay/idle_without_item1, volume = 0.12 sounds/mob/allay/idle_without_item2, volume = 0.12 sounds/mob/allay/idle_without_item3, volume = 0.12 sounds/mob/allay/idle_without_item4, volume = 0.12  | 
neutral | 
| mob.allay.idle_holding | sounds/mob/allay/idle_with_item1, volume = 0.25, pitch = 1.25 sounds/mob/allay/idle_with_item2, volume = 0.25, pitch = 1.25 sounds/mob/allay/idle_with_item3, volume = 0.25, pitch = 1.25 sounds/mob/allay/idle_with_item4, volume = 0.25, pitch = 1.25  | 
neutral | 
| mob.allay.item_given | sounds/mob/allay/item_given1, volume = 0.1 sounds/mob/allay/item_given2, volume = 0.1 sounds/mob/allay/item_given3, volume = 0.1 sounds/mob/allay/item_given4, volume = 0.1  | 
neutral | 
| mob.allay.item_taken | sounds/mob/allay/item_taken1, volume = 0.1, pitch = 1.25 sounds/mob/allay/item_taken2, volume = 0.1, pitch = 1.25 sounds/mob/allay/item_taken3, volume = 0.1, pitch = 1.25 sounds/mob/allay/item_taken4, volume = 0.1, pitch = 1.25  | 
neutral | 
| mob.allay.item_thrown | sounds/mob/allay/throw, volume = 0.3, pitch = 0.5 sounds/mob/allay/throw, volume = 0.3, pitch = 0.5625 sounds/mob/allay/throw, volume = 0.3, pitch = 0.625 sounds/mob/allay/throw, volume = 0.3, pitch = 0.75 sounds/mob/allay/throw, volume = 0.3, pitch = 0.9375 sounds/mob/allay/throw, volume = 0.3, pitch = 1.0 sounds/mob/allay/throw, volume = 0.3, pitch = 1.125 sounds/mob/allay/throw, volume = 0.3, pitch = 1.25 sounds/mob/allay/throw, volume = 0.3, pitch = 1.5 sounds/mob/allay/throw, volume = 0.3, pitch = 1.875 sounds/mob/allay/throw, volume = 0.3, pitch = 2.0 sounds/mob/allay/throw, volume = 0.3, pitch = 2.25 sounds/mob/allay/throw, volume = 0.3, pitch = 2.5 sounds/mob/allay/throw, volume = 0.3, pitch = 3.0 sounds/mob/allay/throw, volume = 0.3, pitch = 3.75 sounds/mob/allay/throw, volume = 0.3, pitch = 4.0  | 
neutral | 
| mob.armadillo.ambient | sounds/mob/armadillo/ambient1 sounds/mob/armadillo/ambient2 sounds/mob/armadillo/ambient3 sounds/mob/armadillo/ambient4 sounds/mob/armadillo/ambient5 sounds/mob/armadillo/ambient6 sounds/mob/armadillo/ambient7 sounds/mob/armadillo/ambient8  | 
neutral | 
| mob.armadillo.brush | sounds/mob/armadillo/brush_armadillo1, volume = 0.9 sounds/mob/armadillo/brush_armadillo1, volume = 0.9, pitch = 0.8 sounds/mob/armadillo/brush_armadillo1, volume = 0.9, pitch = 0.9 sounds/mob/armadillo/brush_armadillo2, volume = 0.9 sounds/mob/armadillo/brush_armadillo2, volume = 0.9, pitch = 0.8 sounds/mob/armadillo/brush_armadillo2, volume = 0.9, pitch = 0.9  | 
neutral | 
| mob.armadillo.death | sounds/mob/armadillo/death1 sounds/mob/armadillo/death2 sounds/mob/armadillo/death3 sounds/mob/armadillo/death4  | 
neutral | 
| mob.armadillo.eat | sounds/mob/armadillo/eat1 sounds/mob/armadillo/eat2 sounds/mob/armadillo/eat3  | 
neutral | 
| mob.armadillo.hurt | sounds/mob/armadillo/hurt1 sounds/mob/armadillo/hurt2 sounds/mob/armadillo/hurt3 sounds/mob/armadillo/hurt4 sounds/mob/armadillo/hurt5  | 
neutral | 
| mob.armadillo.hurt_reduced | sounds/mob/armadillo/hurt_reduced1 sounds/mob/armadillo/hurt_reduced2 sounds/mob/armadillo/hurt_reduced3 sounds/mob/armadillo/hurt_reduced4  | 
neutral | 
| mob.armadillo.land | sounds/mob/armadillo/land1 sounds/mob/armadillo/land2 sounds/mob/armadillo/land3 sounds/mob/armadillo/land4  | 
neutral | 
| mob.armadillo.peek | sounds/mob/armadillo/peek | neutral | 
| mob.armadillo.roll | sounds/mob/armadillo/roll1 sounds/mob/armadillo/roll2 sounds/mob/armadillo/roll3 sounds/mob/armadillo/roll4  | 
neutral | 
| mob.armadillo.scute_drop | sounds/mob/armadillo/scute_drop1, pitch = 0.9 sounds/mob/armadillo/scute_drop2, pitch = 0.9  | 
neutral | 
| mob.armadillo.step | sounds/mob/armadillo/step1 sounds/mob/armadillo/step2 sounds/mob/armadillo/step3 sounds/mob/armadillo/step4 sounds/mob/armadillo/step5  | 
neutral | 
| mob.armadillo.unroll_finish | sounds/mob/armadillo/unroll_finish1 sounds/mob/armadillo/unroll_finish2  | 
neutral | 
| mob.armadillo.unroll_start | sounds/mob/armadillo/unroll_start | neutral | 
| mob.armor_stand.break | sounds/mob/armor_stand/break1 sounds/mob/armor_stand/break2 sounds/mob/armor_stand/break3 sounds/mob/armor_stand/break4  | 
neutral | 
| mob.armor_stand.hit | sounds/mob/armor_stand/hit1 sounds/mob/armor_stand/hit2 sounds/mob/armor_stand/hit3 sounds/mob/armor_stand/hit4  | 
neutral | 
| mob.armor_stand.land | sounds/dig/wood1 sounds/dig/wood2 sounds/dig/wood3 sounds/dig/wood4  | 
neutral | 
| mob.armor_stand.place | sounds/dig/stone1 sounds/dig/stone2 sounds/dig/stone3 sounds/dig/stone4  | 
neutral | 
| mob.axolotl.attack | sounds/mob/axolotl/attack1 sounds/mob/axolotl/attack2 sounds/mob/axolotl/attack3 sounds/mob/axolotl/attack4  | 
neutral | 
| mob.axolotl.death | sounds/mob/axolotl/death1 sounds/mob/axolotl/death2  | 
neutral | 
| mob.axolotl.hurt | sounds/mob/axolotl/hurt1 sounds/mob/axolotl/hurt2 sounds/mob/axolotl/hurt3 sounds/mob/axolotl/hurt4  | 
neutral | 
| mob.axolotl.idle | sounds/mob/axolotl/idle_air1 sounds/mob/axolotl/idle_air2 sounds/mob/axolotl/idle_air3 sounds/mob/axolotl/idle_air4 sounds/mob/axolotl/idle_air5  | 
neutral | 
| mob.axolotl.idle_water | sounds/mob/axolotl/idle1 sounds/mob/axolotl/idle2 sounds/mob/axolotl/idle3 sounds/mob/axolotl/idle4 sounds/mob/axolotl/idle5  | 
neutral | 
| mob.axolotl.splash | sounds/mob/axolotl/splash1, volume = 0.9, pitch = 1.2 sounds/mob/axolotl/splash2, volume = 0.9, pitch = 1.2 sounds/mob/axolotl/splash3, volume = 0.9, pitch = 1.2  | 
neutral | 
| mob.axolotl.swim | sounds/mob/axolotl/swim1 sounds/mob/axolotl/swim2 sounds/mob/axolotl/swim3 sounds/mob/axolotl/swim4 sounds/mob/axolotl/swim5 sounds/mob/axolotl/swim6 sounds/mob/axolotl/swim7  | 
neutral | 
| mob.bat.death | sounds/mob/bat/death | neutral | 
| mob.bat.hurt | sounds/mob/bat/hurt1 sounds/mob/bat/hurt2 sounds/mob/bat/hurt3 sounds/mob/bat/hurt4  | 
neutral | 
| mob.bat.idle | sounds/mob/bat/idle1 sounds/mob/bat/idle2 sounds/mob/bat/idle3 sounds/mob/bat/idle4  | 
neutral | 
| mob.bat.takeoff | sounds/mob/bat/takeoff | neutral | 
| mob.bee.aggressive (max_distance = 8.0)  | 
sounds/mob/bee/aggressive1, load_on_low_memory = true sounds/mob/bee/aggressive2 sounds/mob/bee/aggressive3  | 
neutral | 
| mob.bee.death | sounds/mob/bee/death1, load_on_low_memory = true sounds/mob/bee/death2  | 
neutral | 
| mob.bee.hurt | sounds/mob/bee/hurt1 sounds/mob/bee/hurt2, load_on_low_memory = true sounds/mob/bee/hurt3  | 
neutral | 
| mob.bee.loop (max_distance = 6.0)  | 
sounds/mob/bee/loop1 sounds/mob/bee/loop2 sounds/mob/bee/loop3 sounds/mob/bee/loop4 sounds/mob/bee/loop5, load_on_low_memory = true  | 
neutral | 
| mob.bee.pollinate (max_distance = 12.0)  | 
sounds/mob/bee/pollinate1, load_on_low_memory = true sounds/mob/bee/pollinate2 sounds/mob/bee/pollinate3 sounds/mob/bee/pollinate4  | 
neutral | 
| mob.bee.sting | sounds/mob/bee/sting | neutral | 
| mob.blaze.breathe | sounds/mob/blaze/breathe1 sounds/mob/blaze/breathe2 sounds/mob/blaze/breathe3 sounds/mob/blaze/breathe4  | 
hostile | 
| mob.blaze.death | sounds/mob/blaze/death | hostile | 
| mob.blaze.hit | sounds/mob/blaze/hit1 sounds/mob/blaze/hit2 sounds/mob/blaze/hit3 sounds/mob/blaze/hit4  | 
hostile | 
| mob.blaze.shoot (max_distance = 32.0)  | 
sounds/mob/ghast/fireball4, volume = 3.0 | hostile | 
| mob.bogged.ambient | sounds/mob/bogged/ambient1 sounds/mob/bogged/ambient2 sounds/mob/bogged/ambient3 sounds/mob/bogged/ambient4  | 
hostile | 
| mob.bogged.death | sounds/mob/bogged/death | hostile | 
| mob.bogged.hurt | sounds/mob/bogged/hurt1 sounds/mob/bogged/hurt2 sounds/mob/bogged/hurt3 sounds/mob/bogged/hurt4  | 
hostile | 
| mob.bogged.step | sounds/mob/bogged/step1 sounds/mob/bogged/step2 sounds/mob/bogged/step3 sounds/mob/bogged/step4  | 
hostile | 
| mob.breeze.charge (max_distance = 16.0)  | 
sounds/mob/breeze/charge1, volume = 1.0, pitch = 1.0 sounds/mob/breeze/charge2, volume = 1.0, pitch = 1.0 sounds/mob/breeze/charge3, volume = 1.0, pitch = 1.0  | 
hostile | 
| mob.breeze.death | sounds/mob/breeze/death1 sounds/mob/breeze/death2  | 
hostile | 
| mob.breeze.deflect (max_distance = 16.0)  | 
sounds/mob/breeze/deflect1 sounds/mob/breeze/deflect2 sounds/mob/breeze/deflect3  | 
hostile | 
| mob.breeze.hurt | sounds/mob/breeze/hurt1 sounds/mob/breeze/hurt2 sounds/mob/breeze/hurt3  | 
hostile | 
| mob.breeze.idle_air | sounds/mob/breeze/idle_air1 sounds/mob/breeze/idle_air2 sounds/mob/breeze/idle_air3 sounds/mob/breeze/idle_air4  | 
hostile | 
| mob.breeze.idle_ground | sounds/mob/breeze/idle1 sounds/mob/breeze/idle2 sounds/mob/breeze/idle3 sounds/mob/breeze/idle4  | 
hostile | 
| mob.breeze.inhale (max_distance = 16.0)  | 
sounds/mob/breeze/inhale1, volume = 1.0, pitch = 1.0 sounds/mob/breeze/inhale1, volume = 1.0, pitch = 1.1 sounds/mob/breeze/inhale2, volume = 1.0, pitch = 1.0 sounds/mob/breeze/inhale2, volume = 1.0, pitch = 1.1  | 
hostile | 
| mob.breeze.jump (max_distance = 16.0)  | 
sounds/mob/breeze/jump1 sounds/mob/breeze/jump2  | 
hostile | 
| mob.breeze.land (max_distance = 16.0)  | 
sounds/mob/breeze/land1 sounds/mob/breeze/land2  | 
hostile | 
| mob.breeze.shoot (max_distance = 24.0)  | 
sounds/mob/breeze/shoot | hostile | 
| mob.breeze.slide (max_distance = 16.0)  | 
sounds/mob/breeze/slide1, volume = 1.0, pitch = 1.0 sounds/mob/breeze/slide2, volume = 1.0, pitch = 1.0 sounds/mob/breeze/slide3, volume = 1.0, pitch = 1.0 sounds/mob/breeze/slide4, volume = 1.0, pitch = 1.0  | 
hostile | 
| mob.breeze.whirl (max_distance = 16.0)  | 
sounds/mob/breeze/whirl1 sounds/mob/breeze/whirl2 sounds/mob/breeze/whirl3 sounds/mob/breeze/whirl4 sounds/mob/breeze/whirl5  | 
hostile | 
| mob.camel.ambient | sounds/mob/camel/ambient1, volume = 0.45 sounds/mob/camel/ambient2, volume = 0.45 sounds/mob/camel/ambient3, volume = 0.5 sounds/mob/camel/ambient4, volume = 0.5 sounds/mob/camel/ambient5, volume = 0.5 sounds/mob/camel/ambient6, volume = 0.5 sounds/mob/camel/ambient7, volume = 0.3 sounds/mob/camel/ambient8, volume = 0.3  | 
neutral | 
| mob.camel.dash | sounds/mob/camel/dash1 sounds/mob/camel/dash2 sounds/mob/camel/dash3 sounds/mob/camel/dash4 sounds/mob/camel/dash5 sounds/mob/camel/dash6  | 
neutral | 
| mob.camel.dash_ready | sounds/mob/camel/dash_ready1, volume = 0.25 | neutral | 
| mob.camel.death | sounds/mob/camel/death1 sounds/mob/camel/death2  | 
neutral | 
| mob.camel.eat | sounds/mob/camel/eat1, volume = 0.2 sounds/mob/camel/eat2, volume = 0.2 sounds/mob/camel/eat3, volume = 0.2 sounds/mob/camel/eat4, volume = 0.2 sounds/mob/camel/eat5, volume = 0.2  | 
neutral | 
| mob.camel.hurt | sounds/mob/camel/hurt1 sounds/mob/camel/hurt2 sounds/mob/camel/hurt3 sounds/mob/camel/hurt4  | 
neutral | 
| mob.camel.sit | sounds/mob/camel/sit1, volume = 0.3 sounds/mob/camel/sit2, volume = 0.3 sounds/mob/camel/sit3, volume = 0.3 sounds/mob/camel/sit4, volume = 0.3  | 
neutral | 
| mob.camel.stand | sounds/mob/camel/stand1, volume = 0.3 sounds/mob/camel/stand2, volume = 0.3 sounds/mob/camel/stand3, volume = 0.3 sounds/mob/camel/stand4, volume = 0.3 sounds/mob/camel/stand5, volume = 0.3  | 
neutral | 
| mob.camel.step | sounds/mob/camel/step1, volume = 0.5 sounds/mob/camel/step2, volume = 0.5 sounds/mob/camel/step3, volume = 0.5 sounds/mob/camel/step4, volume = 0.5 sounds/mob/camel/step5, volume = 0.5 sounds/mob/camel/step6, volume = 0.5  | 
neutral | 
| mob.camel.step_sand | sounds/mob/camel/step_sand1, volume = 0.45 sounds/mob/camel/step_sand2, volume = 0.45 sounds/mob/camel/step_sand3, volume = 0.45 sounds/mob/camel/step_sand4, volume = 0.45 sounds/mob/camel/step_sand5, volume = 0.45 sounds/mob/camel/step_sand6, volume = 0.45  | 
neutral | 
| mob.cat.beg | sounds/mob/cat/beg1, volume = 0.7 sounds/mob/cat/beg2, volume = 0.7 sounds/mob/cat/beg3, volume = 0.7  | 
neutral | 
| mob.cat.beg_for_food | sounds/mob/cat/beg1 sounds/mob/cat/beg2 sounds/mob/cat/beg3  | 
neutral | 
| mob.cat.eat | sounds/mob/cat/eat1 sounds/mob/cat/eat2  | 
neutral | 
| mob.cat.hiss | sounds/mob/cat/hiss1, volume = 0.4 sounds/mob/cat/hiss2, volume = 0.4 sounds/mob/cat/hiss3, volume = 0.4  | 
neutral | 
| mob.cat.hit | sounds/mob/cat/hitt1 sounds/mob/cat/hitt2 sounds/mob/cat/hitt3  | 
neutral | 
| mob.cat.meow | sounds/mob/cat/meow1, volume = 0.4 sounds/mob/cat/meow2, volume = 0.3 sounds/mob/cat/meow3, volume = 0.4 sounds/mob/cat/meow4, volume = 0.3  | 
neutral | 
| mob.cat.purr | sounds/mob/cat/purr1, volume = 0.4 sounds/mob/cat/purr2, volume = 0.4 sounds/mob/cat/purr3, volume = 0.4  | 
neutral | 
| mob.cat.purreow | sounds/mob/cat/purreow1, volume = 0.4 sounds/mob/cat/purreow2, volume = 0.4  | 
neutral | 
| mob.cat.straymeow | sounds/mob/cat/stray/idle1, volume = 0.35 sounds/mob/cat/stray/idle2, volume = 0.35 sounds/mob/cat/stray/idle3, volume = 0.35 sounds/mob/cat/stray/idle4, volume = 0.35  | 
neutral | 
| mob.chicken.hurt | sounds/mob/chicken/hurt1 sounds/mob/chicken/hurt2  | 
neutral | 
| mob.chicken.plop | sounds/mob/chicken/plop | neutral | 
| mob.chicken.say | sounds/mob/chicken/say1 sounds/mob/chicken/say2 sounds/mob/chicken/say3, load_on_low_memory = true  | 
neutral | 
| mob.chicken.step | sounds/mob/chicken/step1 sounds/mob/chicken/step2  | 
neutral | 
| mob.cow.hurt | sounds/mob/cow/hurt1 sounds/mob/cow/hurt2 sounds/mob/cow/hurt3  | 
neutral | 
| mob.cow.milk | sounds/mob/cow/milk1 sounds/mob/cow/milk2 sounds/mob/cow/milk3  | 
neutral | 
| mob.cow.say | sounds/mob/cow/say1, load_on_low_memory = true sounds/mob/cow/say2 sounds/mob/cow/say3 sounds/mob/cow/say4  | 
neutral | 
| mob.cow.step | sounds/mob/cow/step1 sounds/mob/cow/step2 sounds/mob/cow/step3 sounds/mob/cow/step4  | 
neutral | 
| mob.creaking.activate (max_distance = 16.0)  | 
sounds/mob/creaking/activate | hostile | 
| mob.creaking.ambient (max_distance = 16.0)  | 
sounds/mob/creaking/idle1 sounds/mob/creaking/idle2 sounds/mob/creaking/idle3 sounds/mob/creaking/idle4 sounds/mob/creaking/idle5 sounds/mob/creaking/idle6  | 
hostile | 
| mob.creaking.attack | sounds/mob/creaking/attack1 sounds/mob/creaking/attack2 sounds/mob/creaking/attack3 sounds/mob/creaking/attack4  | 
hostile | 
| mob.creaking.deactivate (max_distance = 16.0)  | 
sounds/mob/creaking/deactivate | hostile | 
| mob.creaking.death (max_distance = 16.0)  | 
sounds/mob/creaking/death | hostile | 
| mob.creaking.freeze (max_distance = 16.0)  | 
sounds/mob/creaking/freeze1 sounds/mob/creaking/freeze2 sounds/mob/creaking/freeze3 sounds/mob/creaking/freeze4  | 
hostile | 
| mob.creaking.spawn (max_distance = 16.0)  | 
sounds/mob/creaking/spawn | hostile | 
| mob.creaking.step | sounds/mob/creaking/step1 sounds/mob/creaking/step2 sounds/mob/creaking/step3 sounds/mob/creaking/step4 sounds/mob/creaking/step5  | 
hostile | 
| mob.creaking.sway | sounds/mob/creaking/sway1 sounds/mob/creaking/sway2 sounds/mob/creaking/sway3 sounds/mob/creaking/sway4  | 
hostile | 
| mob.creaking.twitch (max_distance = 16.0)  | 
sounds/mob/creaking/twitch | hostile | 
| mob.creaking.unfreeze (max_distance = 16.0)  | 
sounds/mob/creaking/unfreeze1 sounds/mob/creaking/unfreeze2 sounds/mob/creaking/unfreeze3  | 
hostile | 
| mob.creeper.death | sounds/mob/creeper/death | hostile | 
| mob.creeper.say | sounds/mob/creeper/say1, load_on_low_memory = true sounds/mob/creeper/say2 sounds/mob/creeper/say3 sounds/mob/creeper/say4  | 
hostile | 
| mob.dolphin.attack | sounds/mob/dolphin/attack1 sounds/mob/dolphin/attack2 sounds/mob/dolphin/attack3  | 
neutral | 
| mob.dolphin.blowhole | sounds/mob/dolphin/blowhole1 sounds/mob/dolphin/blowhole2  | 
neutral | 
| mob.dolphin.death | sounds/mob/dolphin/death1 sounds/mob/dolphin/death2  | 
neutral | 
| mob.dolphin.eat | sounds/mob/dolphin/eat1 sounds/mob/dolphin/eat2 sounds/mob/dolphin/eat3  | 
neutral | 
| mob.dolphin.hurt | sounds/mob/dolphin/hurt1 sounds/mob/dolphin/hurt2 sounds/mob/dolphin/hurt3  | 
neutral | 
| mob.dolphin.idle | sounds/mob/dolphin/water/idle1, load_on_low_memory = true sounds/mob/dolphin/idle2 sounds/mob/dolphin/idle3 sounds/mob/dolphin/idle4 sounds/mob/dolphin/idle5 sounds/mob/dolphin/idle6  | 
neutral | 
| mob.dolphin.idle_water | sounds/mob/dolphin/water/idle1, load_on_low_memory = true sounds/mob/dolphin/water/idle2 sounds/mob/dolphin/water/idle3 sounds/mob/dolphin/water/idle4 sounds/mob/dolphin/water/idle5 sounds/mob/dolphin/water/idle6 sounds/mob/dolphin/water/idle7 sounds/mob/dolphin/water/idle8 sounds/mob/dolphin/water/idle9 sounds/mob/dolphin/water/idle10  | 
neutral | 
| mob.dolphin.jump | sounds/mob/dolphin/jump1 sounds/mob/dolphin/jump2 sounds/mob/dolphin/jump3  | 
neutral | 
| mob.dolphin.play | sounds/mob/dolphin/play1 sounds/mob/dolphin/play2  | 
neutral | 
| mob.dolphin.splash | sounds/mob/dolphin/splash1 sounds/mob/dolphin/splash2 sounds/mob/dolphin/splash3  | 
neutral | 
| mob.dolphin.swim | sounds/mob/dolphin/swim1 sounds/mob/dolphin/swim2 sounds/mob/dolphin/swim3 sounds/mob/dolphin/swim4  | 
neutral | 
| mob.drowned.death | sounds/mob/drowned/death1 sounds/mob/drowned/death2  | 
hostile | 
| mob.drowned.death_water | sounds/mob/drowned/water/death1 sounds/mob/drowned/water/death2  | 
hostile | 
| mob.drowned.hurt | sounds/mob/drowned/hurt1 sounds/mob/drowned/hurt2 sounds/mob/drowned/hurt3  | 
hostile | 
| mob.drowned.hurt_water | sounds/mob/drowned/water/hurt1 sounds/mob/drowned/water/hurt2 sounds/mob/drowned/water/hurt3  | 
hostile | 
| mob.drowned.say | sounds/mob/drowned/idle1 sounds/mob/drowned/idle2, load_on_low_memory = true sounds/mob/drowned/idle3 sounds/mob/drowned/idle4 sounds/mob/drowned/idle5  | 
hostile | 
| mob.drowned.say_water | sounds/mob/drowned/water/idle1 sounds/mob/drowned/water/idle2, load_on_low_memory = true sounds/mob/drowned/water/idle3 sounds/mob/drowned/water/idle4  | 
hostile | 
| mob.drowned.shoot | sounds/item/trident/throw1 sounds/item/trident/throw2  | 
hostile | 
| mob.drowned.step | sounds/mob/drowned/step1 sounds/mob/drowned/step2 sounds/mob/drowned/step3 sounds/mob/drowned/step4 sounds/mob/drowned/step5  | 
hostile | 
| mob.drowned.swim | sounds/random/swim1 sounds/random/swim2 sounds/random/swim3 sounds/random/swim4  | 
hostile | 
| mob.elderguardian.curse | sounds/mob/guardian/curse | hostile | 
| mob.elderguardian.death | sounds/mob/guardian/elder_death | hostile | 
| mob.elderguardian.hit | sounds/mob/guardian/elder_hit1 sounds/mob/guardian/elder_hit2 sounds/mob/guardian/elder_hit3 sounds/mob/guardian/elder_hit4  | 
hostile | 
| mob.elderguardian.idle | sounds/mob/guardian/elder_idle1 sounds/mob/guardian/elder_idle2 sounds/mob/guardian/elder_idle3 sounds/mob/guardian/elder_idle4  | 
hostile | 
| mob.enderdragon.death | sounds/mob/enderdragon/end, volume = 8.0 | hostile | 
| mob.enderdragon.flap | sounds/mob/enderdragon/wings1, volume = 5.0 sounds/mob/enderdragon/wings2, volume = 5.0 sounds/mob/enderdragon/wings3, volume = 5.0 sounds/mob/enderdragon/wings4, volume = 5.0 sounds/mob/enderdragon/wings5, volume = 5.0 sounds/mob/enderdragon/wings6, volume = 5.0  | 
hostile | 
| mob.enderdragon.growl | sounds/mob/enderdragon/growl1, volume = 8.0 sounds/mob/enderdragon/growl2, volume = 8.0 sounds/mob/enderdragon/growl3, volume = 8.0 sounds/mob/enderdragon/growl4, volume = 8.0  | 
hostile | 
| mob.enderdragon.hit | sounds/mob/enderdragon/hit1, volume = 7.0 sounds/mob/enderdragon/hit2, volume = 7.0 sounds/mob/enderdragon/hit3, volume = 7.0 sounds/mob/enderdragon/hit4, volume = 7.0  | 
hostile | 
| mob.endermen.death | sounds/mob/endermen/death | hostile | 
| mob.endermen.hit | sounds/mob/endermen/hit1 sounds/mob/endermen/hit2 sounds/mob/endermen/hit3 sounds/mob/endermen/hit4  | 
hostile | 
| mob.endermen.idle | sounds/mob/endermen/idle1, load_on_low_memory = true sounds/mob/endermen/idle2 sounds/mob/endermen/idle3 sounds/mob/endermen/idle4 sounds/mob/endermen/idle5  | 
hostile | 
| mob.endermen.portal | sounds/mob/endermen/portal, load_on_low_memory = true sounds/mob/endermen/portal2  | 
hostile | 
| mob.endermen.scream | sounds/mob/endermen/scream1 sounds/mob/endermen/scream2 sounds/mob/endermen/scream3, load_on_low_memory = true sounds/mob/endermen/scream4  | 
hostile | 
| mob.endermen.stare | sounds/mob/endermen/stare | hostile | 
| mob.endermite.hit | sounds/mob/silverfish/hit1 sounds/mob/silverfish/hit2 sounds/mob/silverfish/hit3  | 
hostile | 
| mob.endermite.kill | sounds/mob/silverfish/kill | hostile | 
| mob.endermite.say | sounds/mob/silverfish/say1 sounds/mob/silverfish/say2 sounds/mob/silverfish/say3 sounds/mob/silverfish/say4  | 
hostile | 
| mob.endermite.step | sounds/mob/silverfish/step1 sounds/mob/silverfish/step2 sounds/mob/silverfish/step3 sounds/mob/silverfish/step4  | 
hostile | 
| mob.evocation_fangs.attack | sounds/mob/evocation_illager/fangs | hostile | 
| mob.evocation_illager.ambient | sounds/mob/evocation_illager/idle1 sounds/mob/evocation_illager/idle2 sounds/mob/evocation_illager/idle3 sounds/mob/evocation_illager/idle4  | 
hostile | 
| mob.evocation_illager.cast_spell | sounds/mob/evocation_illager/cast1 sounds/mob/evocation_illager/cast2  | 
hostile | 
| mob.evocation_illager.celebrate | sounds/mob/evocation_illager/celebrate sounds/mob/evocation_illager/idle1 sounds/mob/evocation_illager/idle2  | 
hostile | 
| mob.evocation_illager.death | sounds/mob/evocation_illager/death1 sounds/mob/evocation_illager/death2  | 
hostile | 
| mob.evocation_illager.hurt | sounds/mob/evocation_illager/hurt1 sounds/mob/evocation_illager/hurt2  | 
hostile | 
| mob.evocation_illager.prepare_attack | sounds/mob/evocation_illager/prepare_attack1 sounds/mob/evocation_illager/prepare_attack2  | 
hostile | 
| mob.evocation_illager.prepare_summon | sounds/mob/evocation_illager/prepare_summon | hostile | 
| mob.evocation_illager.prepare_wololo | sounds/mob/evocation_illager/prepare_wololo | hostile | 
| mob.fish.flop | sounds/mob/fish/flop1 sounds/mob/fish/flop2 sounds/mob/fish/flop3 sounds/mob/fish/flop4  | 
neutral | 
| mob.fish.hurt | sounds/mob/fish/hurt1 sounds/mob/fish/hurt2 sounds/mob/fish/hurt3 sounds/mob/fish/hurt4  | 
neutral | 
| mob.fish.step | sounds/mob/fish/swim1 sounds/mob/fish/swim2 sounds/mob/fish/swim3 sounds/mob/fish/swim4 sounds/mob/fish/swim5 sounds/mob/fish/swim6 sounds/mob/fish/swim7  | 
neutral | 
| mob.fox.aggro | sounds/mob/fox/aggro1, volume = 0.65 sounds/mob/fox/aggro2, volume = 0.65 sounds/mob/fox/aggro3, volume = 0.65 sounds/mob/fox/aggro4, volume = 0.65 sounds/mob/fox/aggro5, volume = 0.65 sounds/mob/fox/aggro6, volume = 0.65 sounds/mob/fox/aggro7, volume = 0.65  | 
hostile | 
| mob.fox.ambient | sounds/mob/fox/idle1, volume = 0.8, load_on_low_memory = true sounds/mob/fox/idle2, volume = 1.0 sounds/mob/fox/idle3, volume = 1.0 sounds/mob/fox/idle4, volume = 1.0 sounds/mob/fox/idle5, volume = 1.0 sounds/mob/fox/idle6, volume = 1.0  | 
neutral | 
| mob.fox.bite | sounds/mob/fox/bite1, volume = 0.6, pitch = 1.1 sounds/mob/fox/bite2, volume = 0.6, pitch = 1.1 sounds/mob/fox/bite3, volume = 0.6, pitch = 1.1  | 
hostile | 
| mob.fox.death | sounds/mob/fox/death1, volume = 0.9 sounds/mob/fox/death2, volume = 0.9  | 
neutral | 
| mob.fox.eat | sounds/mob/fox/eat1, volume = 0.65 sounds/mob/fox/eat2, volume = 0.65 sounds/mob/fox/eat3, volume = 0.65  | 
neutral | 
| mob.fox.hurt | sounds/mob/fox/hurt1, volume = 0.75 sounds/mob/fox/hurt2, volume = 0.75 sounds/mob/fox/hurt3, volume = 0.75 sounds/mob/fox/hurt4, volume = 0.75  | 
neutral | 
| mob.fox.screech | sounds/mob/fox/screech1, volume = 0.9 sounds/mob/fox/screech2, volume = 0.9 sounds/mob/fox/screech3, volume = 0.9 sounds/mob/fox/screech4, volume = 0.8  | 
neutral | 
| mob.fox.sleep | sounds/mob/fox/sleep1, volume = 0.8 sounds/mob/fox/sleep2, volume = 0.8 sounds/mob/fox/sleep3, volume = 0.8 sounds/mob/fox/sleep4, volume = 0.8 sounds/mob/fox/sleep5, volume = 0.8  | 
neutral | 
| mob.fox.sniff | sounds/mob/fox/sniff1, volume = 0.6 sounds/mob/fox/sniff2, volume = 0.6 sounds/mob/fox/sniff3, volume = 0.6 sounds/mob/fox/sniff4, volume = 0.6  | 
neutral | 
| mob.fox.spit | sounds/mob/fox/spit1, volume = 0.7 sounds/mob/fox/spit2, volume = 0.7 sounds/mob/fox/spit3, volume = 0.7  | 
neutral | 
| mob.frog.ambient | sounds/mob/frog/idle1, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle2, volume = 0.82, pitch = 0.9 sounds/mob/frog/idle3, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle4, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle5, volume = 0.85, pitch = 0.9 sounds/mob/frog/idle6, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle7, volume = 0.7, pitch = 0.9 sounds/mob/frog/idle8, volume = 0.3, pitch = 0.9  | 
neutral | 
| mob.frog.death | sounds/mob/frog/death1, volume = 0.65 sounds/mob/frog/death2, volume = 0.65 sounds/mob/frog/death3, volume = 0.65  | 
neutral | 
| mob.frog.eat | sounds/mob/frog/eat1, volume = 0.6 sounds/mob/frog/eat1, volume = 0.6, pitch = 0.9 sounds/mob/frog/eat2, volume = 0.6 sounds/mob/frog/eat2, volume = 0.6, pitch = 0.9 sounds/mob/frog/eat3, volume = 0.6 sounds/mob/frog/eat3, volume = 0.6, pitch = 0.9 sounds/mob/frog/eat4, volume = 0.6 sounds/mob/frog/eat4, volume = 0.6, pitch = 0.9  | 
neutral | 
| mob.frog.hurt | sounds/mob/frog/hurt1 sounds/mob/frog/hurt2 sounds/mob/frog/hurt3 sounds/mob/frog/hurt4 sounds/mob/frog/hurt5  | 
neutral | 
| mob.frog.jump_to_block | sounds/mob/frog/long_jump1, volume = 0.12 sounds/mob/frog/long_jump1, volume = 0.12, pitch = 0.8 sounds/mob/frog/long_jump2, volume = 0.12 sounds/mob/frog/long_jump2, volume = 0.12, pitch = 0.8 sounds/mob/frog/long_jump3, volume = 0.12 sounds/mob/frog/long_jump3, volume = 0.12, pitch = 0.8 sounds/mob/frog/long_jump4, volume = 0.12 sounds/mob/frog/long_jump4, volume = 0.12, pitch = 0.8  | 
neutral | 
| mob.frog.lay_spawn | sounds/mob/frog/lay_spawn1, volume = 0.25, pitch = 1.0 sounds/mob/frog/lay_spawn2, volume = 0.25, pitch = 1.0  | 
hostile | 
| mob.frog.step | sounds/mob/frog/step1, volume = 1.0 sounds/mob/frog/step2, volume = 1.0 sounds/mob/frog/step3, volume = 1.0 sounds/mob/frog/step4, volume = 1.0  | 
neutral | 
| mob.frog.tongue | sounds/mob/frog/tongue1, volume = 0.5 sounds/mob/frog/tongue2, volume = 0.5 sounds/mob/frog/tongue3, volume = 0.5 sounds/mob/frog/tongue4, volume = 0.5  | 
hostile | 
| mob.ghast.affectionate_scream (min_distance = 0.0) (max_distance = 80.0)  | 
sounds/mob/ghast/affectionate_scream, volume = 0.5 | hostile | 
| mob.ghast.charge (min_distance = 0.0) (max_distance = 80.0)  | 
sounds/mob/ghast/charge, volume = 0.5, load_on_low_memory = true | hostile | 
| mob.ghast.death (min_distance = 0.0) (max_distance = 80.0)  | 
sounds/mob/ghast/death, volume = 0.5 | hostile | 
| mob.ghast.fireball | sounds/mob/ghast/fireball4 | hostile | 
| mob.ghast.moan (min_distance = 0.0) (max_distance = 80.0)  | 
sounds/mob/ghast/moan1, volume = 0.5, load_on_low_memory = true sounds/mob/ghast/moan2, volume = 0.5 sounds/mob/ghast/moan3, volume = 0.5 sounds/mob/ghast/moan4, volume = 0.5 sounds/mob/ghast/moan5, volume = 0.5 sounds/mob/ghast/moan6, volume = 0.5 sounds/mob/ghast/moan7, volume = 0.5  | 
hostile | 
| mob.ghast.scream (min_distance = 0.0) (max_distance = 80.0)  | 
sounds/mob/ghast/scream1, volume = 0.5 sounds/mob/ghast/scream2, volume = 0.5 sounds/mob/ghast/scream3, volume = 0.5, load_on_low_memory = true sounds/mob/ghast/scream4, volume = 0.5 sounds/mob/ghast/scream5, volume = 0.5  | 
hostile | 
| mob.ghastling.ambient (max_distance = 16.0)  | 
sounds/mob/ghastling/ambient1 sounds/mob/ghastling/ambient2 sounds/mob/ghastling/ambient3 sounds/mob/ghastling/ambient4 sounds/mob/ghastling/ambient5 sounds/mob/ghastling/ambient6 sounds/mob/ghastling/ambient7  | 
neutral | 
| mob.ghastling.death (max_distance = 16.0)  | 
sounds/mob/ghastling/death | neutral | 
| mob.ghastling.hurt (max_distance = 16.0)  | 
sounds/mob/ghastling/hurt1 sounds/mob/ghastling/hurt2 sounds/mob/ghastling/hurt3 sounds/mob/ghastling/hurt4 sounds/mob/ghastling/hurt5  | 
neutral | 
| mob.ghastling.spawn (max_distance = 16.0)  | 
sounds/mob/ghastling/spawn | neutral | 
| mob.glow_squid.ambient | sounds/mob/glow_squid/ambient1 sounds/mob/glow_squid/ambient2 sounds/mob/glow_squid/ambient3 sounds/mob/glow_squid/ambient4 sounds/mob/glow_squid/ambient5  | 
neutral | 
| mob.glow_squid.death | sounds/mob/glow_squid/death1 sounds/mob/glow_squid/death2 sounds/mob/glow_squid/death3  | 
neutral | 
| mob.glow_squid.hurt | sounds/mob/glow_squid/hurt1 sounds/mob/glow_squid/hurt2 sounds/mob/glow_squid/hurt3 sounds/mob/glow_squid/hurt4  | 
neutral | 
| mob.glow_squid.ink_squirt | sounds/mob/glow_squid/squirt1 sounds/mob/glow_squid/squirt2 sounds/mob/glow_squid/squirt3  | 
neutral | 
| mob.goat.ambient | sounds/mob/goat/idle1, volume = 0.82 sounds/mob/goat/idle2, volume = 0.82 sounds/mob/goat/idle3, volume = 0.84 sounds/mob/goat/idle4, volume = 0.84 sounds/mob/goat/idle5, volume = 0.84 sounds/mob/goat/idle6, volume = 0.84 sounds/mob/goat/idle7, volume = 0.83 sounds/mob/goat/idle8, volume = 0.84  | 
neutral | 
| mob.goat.ambient.screamer | sounds/mob/goat/idle1, volume = 0.82 sounds/mob/goat/idle2, volume = 0.82 sounds/mob/goat/idle3, volume = 0.84 sounds/mob/goat/idle4, volume = 0.84 sounds/mob/goat/idle5, volume = 0.84 sounds/mob/goat/idle6, volume = 0.84 sounds/mob/goat/idle7, volume = 0.83 sounds/mob/goat/idle8, volume = 0.84 sounds/mob/goat/scream1, volume = 0.9 sounds/mob/goat/scream2, volume = 0.9 sounds/mob/goat/scream3, volume = 0.9 sounds/mob/goat/scream4, volume = 0.9 sounds/mob/goat/scream5, volume = 0.9 sounds/mob/goat/scream6, volume = 0.9 sounds/mob/goat/scream7, volume = 0.9 sounds/mob/goat/scream8, volume = 0.9 sounds/mob/goat/scream9, volume = 0.9  | 
neutral | 
| mob.goat.death | sounds/mob/goat/death1, volume = 0.65 sounds/mob/goat/death2, volume = 0.65 sounds/mob/goat/death3, volume = 0.65 sounds/mob/goat/death4, volume = 0.65 sounds/mob/goat/death5, volume = 0.65  | 
neutral | 
| mob.goat.death.screamer | sounds/mob/goat/screaming_death1, volume = 0.65 sounds/mob/goat/screaming_death2, volume = 0.65 sounds/mob/goat/screaming_death3, volume = 0.65  | 
neutral | 
| mob.goat.eat | sounds/mob/goat/eat1 sounds/mob/goat/eat2 sounds/mob/goat/eat3  | 
neutral | 
| mob.goat.horn_break | sounds/mob/goat/horn_break1 sounds/mob/goat/horn_break2 sounds/mob/goat/horn_break3 sounds/mob/goat/horn_break4  | 
hostile | 
| mob.goat.hurt | sounds/mob/goat/hurt1, volume = 0.65 sounds/mob/goat/hurt2, volume = 0.65 sounds/mob/goat/hurt3, volume = 0.65 sounds/mob/goat/hurt4, volume = 0.65  | 
neutral | 
| mob.goat.hurt.screamer | sounds/mob/goat/screaming_hurt1, volume = 0.65 sounds/mob/goat/screaming_hurt2, volume = 0.65 sounds/mob/goat/screaming_hurt3, volume = 0.65  | 
neutral | 
| mob.goat.milk.screamer | sounds/mob/goat/screaming_milk1 sounds/mob/goat/screaming_milk2 sounds/mob/goat/screaming_milk3 sounds/mob/goat/screaming_milk4 sounds/mob/goat/screaming_milk5  | 
neutral | 
| mob.goat.prepare_ram | sounds/mob/goat/pre_ram1, volume = 0.8 sounds/mob/goat/pre_ram2, volume = 0.8 sounds/mob/goat/pre_ram3, volume = 0.8 sounds/mob/goat/pre_ram4, volume = 0.8  | 
hostile | 
| mob.goat.prepare_ram.screamer | sounds/mob/goat/screaming_pre_ram1, volume = 0.8 sounds/mob/goat/screaming_pre_ram2, volume = 0.8 sounds/mob/goat/screaming_pre_ram3, volume = 0.8 sounds/mob/goat/screaming_pre_ram4, volume = 0.8 sounds/mob/goat/screaming_pre_ram5, volume = 0.8  | 
hostile | 
| mob.goat.ram_impact | sounds/mob/goat/impact1, volume = 0.8 sounds/mob/goat/impact2, volume = 0.8 sounds/mob/goat/impact3, volume = 0.8  | 
hostile | 
| mob.goat.ram_impact.screamer | sounds/mob/goat/impact1, volume = 0.8 sounds/mob/goat/impact2, volume = 0.8 sounds/mob/goat/impact2, volume = 0.8  | 
hostile | 
| mob.goat.step | sounds/mob/goat/step1, volume = 1.0 sounds/mob/goat/step2, volume = 1.0 sounds/mob/goat/step3, volume = 1.0 sounds/mob/goat/step4, volume = 1.0 sounds/mob/goat/step5, volume = 1.0 sounds/mob/goat/step6, volume = 1.0  | 
neutral | 
| mob.guardian.ambient | sounds/mob/guardian/ambient1 sounds/mob/guardian/ambient2 sounds/mob/guardian/ambient3 sounds/mob/guardian/ambient4  | 
hostile | 
| mob.guardian.attack_loop | sounds/mob/guardian/attack_loop, load_on_low_memory = true | hostile | 
| mob.guardian.death | sounds/mob/guardian/guardian_death | hostile | 
| mob.guardian.flop | sounds/mob/guardian/flop1 sounds/mob/guardian/flop2 sounds/mob/guardian/flop3 sounds/mob/guardian/flop4  | 
hostile | 
| mob.guardian.hit | sounds/mob/guardian/guardian_hit1 sounds/mob/guardian/guardian_hit2 sounds/mob/guardian/guardian_hit3 sounds/mob/guardian/guardian_hit4  | 
hostile | 
| mob.guardian.land_death | sounds/mob/guardian/land_death | hostile | 
| mob.guardian.land_hit | sounds/mob/guardian/land_hit1 sounds/mob/guardian/land_hit2 sounds/mob/guardian/land_hit3 sounds/mob/guardian/land_hit4  | 
hostile | 
| mob.guardian.land_idle | sounds/mob/guardian/land_idle1 sounds/mob/guardian/land_idle2 sounds/mob/guardian/land_idle3 sounds/mob/guardian/land_idle4  | 
hostile | 
| mob.happy_ghast.ambient (max_distance = 16.0)  | 
sounds/mob/happy_ghast/ambient1 sounds/mob/happy_ghast/ambient2 sounds/mob/happy_ghast/ambient3 sounds/mob/happy_ghast/ambient4 sounds/mob/happy_ghast/ambient5 sounds/mob/happy_ghast/ambient6 sounds/mob/happy_ghast/ambient7 sounds/mob/happy_ghast/ambient8 sounds/mob/happy_ghast/ambient9 sounds/mob/happy_ghast/ambient10 sounds/mob/happy_ghast/ambient11 sounds/mob/happy_ghast/ambient12 sounds/mob/happy_ghast/ambient13 sounds/mob/happy_ghast/ambient14  | 
neutral | 
| mob.happy_ghast.death (max_distance = 16.0)  | 
sounds/mob/happy_ghast/death | neutral | 
| mob.happy_ghast.goggles_down (max_distance = 16.0)  | 
sounds/mob/happy_ghast/goggles_down | neutral | 
| mob.happy_ghast.goggles_up (max_distance = 16.0)  | 
sounds/mob/happy_ghast/goggles_up | neutral | 
| mob.happy_ghast.harness_equip (max_distance = 16.0)  | 
sounds/mob/happy_ghast/harness_equip | neutral | 
| mob.happy_ghast.harness_unequip (max_distance = 16.0)  | 
sounds/mob/happy_ghast/harness_unequip | neutral | 
| mob.happy_ghast.hurt (max_distance = 16.0)  | 
sounds/mob/happy_ghast/hurt1 sounds/mob/happy_ghast/hurt2 sounds/mob/happy_ghast/hurt3 sounds/mob/happy_ghast/hurt4 sounds/mob/happy_ghast/hurt5 sounds/mob/happy_ghast/hurt6  | 
neutral | 
| mob.happy_ghast.ride (min_distance = 5.0)  | 
sounds/mob/happy_ghast/ghast_ride | neutral | 
| mob.hoglin.ambient | sounds/mob/hoglin/idle1, volume = 0.65, load_on_low_memory = true sounds/mob/hoglin/idle2, volume = 0.9 sounds/mob/hoglin/idle3, volume = 0.9 sounds/mob/hoglin/idle4, volume = 0.7 sounds/mob/hoglin/idle4, volume = 0.9 sounds/mob/hoglin/idle5, volume = 0.9 sounds/mob/hoglin/idle6, volume = 0.9 sounds/mob/hoglin/idle7, volume = 0.9 sounds/mob/hoglin/idle8, volume = 0.9 sounds/mob/hoglin/idle9, volume = 0.9 sounds/mob/hoglin/idle10, volume = 0.9 sounds/mob/hoglin/idle11, volume = 0.9  | 
hostile | 
| mob.hoglin.angry | sounds/mob/hoglin/angry1, volume = 1.0, load_on_low_memory = true sounds/mob/hoglin/angry2, volume = 1.0 sounds/mob/hoglin/angry3, volume = 1.0 sounds/mob/hoglin/angry4, volume = 1.0 sounds/mob/hoglin/angry4, volume = 1.0 sounds/mob/hoglin/angry5, volume = 1.0 sounds/mob/hoglin/angry6, volume = 1.0  | 
hostile | 
| mob.hoglin.attack | sounds/mob/hoglin/attack1, volume = 0.8, load_on_low_memory = true sounds/mob/hoglin/attack2, volume = 0.8 sounds/mob/hoglin/attack1, volume = 0.8, pitch = 0.8 sounds/mob/hoglin/attack2, volume = 0.8, pitch = 0.8  | 
hostile | 
| mob.hoglin.converted_to_zombified | sounds/mob/hoglin/converted1 sounds/mob/hoglin/converted2  | 
hostile | 
| mob.hoglin.death | sounds/mob/hoglin/death1, volume = 0.9, load_on_low_memory = true sounds/mob/hoglin/death2, volume = 0.9 sounds/mob/hoglin/death3, volume = 0.9  | 
hostile | 
| mob.hoglin.howl | sounds/mob/hoglin/howl1, volume = 0.9, load_on_low_memory = true sounds/mob/hoglin/howl2, volume = 0.9 sounds/mob/hoglin/howl3, volume = 0.9 sounds/mob/hoglin/howl4, volume = 0.9 sounds/mob/hoglin/howl5, volume = 0.9  | 
hostile | 
| mob.hoglin.hurt | sounds/mob/hoglin/hurt1, volume = 0.9, load_on_low_memory = true sounds/mob/hoglin/hurt2, volume = 0.9 sounds/mob/hoglin/hurt3, volume = 0.9 sounds/mob/hoglin/hurt4, volume = 0.9  | 
hostile | 
| mob.hoglin.retreat | sounds/mob/hoglin/retreat1, volume = 0.9, load_on_low_memory = true sounds/mob/hoglin/retreat2, volume = 0.9 sounds/mob/hoglin/retreat3, volume = 0.9 sounds/mob/hoglin/idle11, volume = 0.9  | 
hostile | 
| mob.hoglin.step | sounds/mob/hoglin/step1, volume = 1.0, load_on_low_memory = true sounds/mob/hoglin/step2, volume = 1.0 sounds/mob/hoglin/step3, volume = 1.0 sounds/mob/hoglin/step4, volume = 1.0 sounds/mob/hoglin/step5, volume = 1.0 sounds/mob/hoglin/step6, volume = 1.0  | 
hostile | 
| mob.horse.angry | sounds/mob/horse/angry1 | neutral | 
| mob.horse.armor | sounds/mob/horse/armor | neutral | 
| mob.horse.breathe | sounds/mob/horse/breathe1 sounds/mob/horse/breathe2 sounds/mob/horse/breathe3  | 
neutral | 
| mob.horse.death | sounds/mob/horse/death | neutral | 
| mob.horse.donkey.angry | sounds/mob/horse/donkey/angry1 sounds/mob/horse/donkey/angry2  | 
neutral | 
| mob.horse.donkey.death | sounds/mob/horse/donkey/death | neutral | 
| mob.horse.donkey.hit | sounds/mob/horse/donkey/hit1 sounds/mob/horse/donkey/hit2 sounds/mob/horse/donkey/hit3  | 
neutral | 
| mob.horse.donkey.idle | sounds/mob/horse/donkey/idle1 sounds/mob/horse/donkey/idle2 sounds/mob/horse/donkey/idle3  | 
neutral | 
| mob.horse.eat | sounds/mob/horse/eat1 sounds/mob/horse/eat2 sounds/mob/horse/eat3 sounds/mob/horse/eat4 sounds/mob/horse/eat5  | 
neutral | 
| mob.horse.gallop | sounds/mob/horse/gallop1 sounds/mob/horse/gallop2 sounds/mob/horse/gallop3 sounds/mob/horse/gallop4  | 
neutral | 
| mob.horse.hit | sounds/mob/horse/hit1 sounds/mob/horse/hit2 sounds/mob/horse/hit3 sounds/mob/horse/hit4  | 
neutral | 
| mob.horse.horse_armor_unequip | sounds/mob/horse/horse_armor_unequip | neutral | 
| mob.horse.idle | sounds/mob/horse/idle1 sounds/mob/horse/idle2 sounds/mob/horse/idle3  | 
neutral | 
| mob.horse.jump | sounds/mob/horse/jump | neutral | 
| mob.horse.land | sounds/mob/horse/land | neutral | 
| mob.horse.leather | sounds/mob/horse/leather | neutral | 
| mob.horse.skeleton.death | sounds/mob/horse/skeleton/death | neutral | 
| mob.horse.skeleton.hit | sounds/mob/horse/skeleton/hit1 sounds/mob/horse/skeleton/hit2 sounds/mob/horse/skeleton/hit3 sounds/mob/horse/skeleton/hit4  | 
neutral | 
| mob.horse.skeleton.idle | sounds/mob/horse/skeleton/idle1 sounds/mob/horse/skeleton/idle2 sounds/mob/horse/skeleton/idle3  | 
neutral | 
| mob.horse.soft | sounds/mob/horse/soft1 sounds/mob/horse/soft2 sounds/mob/horse/soft3 sounds/mob/horse/soft4 sounds/mob/horse/soft5 sounds/mob/horse/soft6  | 
neutral | 
| mob.horse.wood | sounds/mob/horse/wood1 sounds/mob/horse/wood2 sounds/mob/horse/wood3 sounds/mob/horse/wood4 sounds/mob/horse/wood5 sounds/mob/horse/wood6  | 
neutral | 
| mob.horse.zombie.death | sounds/mob/horse/zombie/death | neutral | 
| mob.horse.zombie.hit | sounds/mob/horse/zombie/hit1 sounds/mob/horse/zombie/hit2 sounds/mob/horse/zombie/hit3 sounds/mob/horse/zombie/hit4  | 
neutral | 
| mob.horse.zombie.idle | sounds/mob/horse/zombie/idle1 sounds/mob/horse/zombie/idle2 sounds/mob/horse/zombie/idle3  | 
neutral | 
| mob.husk.ambient | sounds/mob/husk/idle1 sounds/mob/husk/idle2 sounds/mob/husk/idle3  | 
hostile | 
| mob.husk.convert_to_zombie | sounds/mob/husk/convert1 sounds/mob/husk/convert2  | 
hostile | 
| mob.husk.death | sounds/mob/husk/death1 sounds/mob/husk/death2  | 
hostile | 
| mob.husk.hurt | sounds/mob/husk/hurt1 sounds/mob/husk/hurt2  | 
hostile | 
| mob.husk.step | sounds/mob/husk/step1 sounds/mob/husk/step2 sounds/mob/husk/step3 sounds/mob/husk/step4 sounds/mob/husk/step5  | 
hostile | 
| mob.irongolem.crack | sounds/mob/irongolem/crack1, volume = 0.8 sounds/mob/irongolem/crack2, volume = 0.8 sounds/mob/irongolem/crack1, volume = 0.8, pitch = 0.8 sounds/mob/irongolem/crack2, volume = 0.8, pitch = 0.8  | 
neutral | 
| mob.irongolem.death | sounds/mob/irongolem/death | hostile | 
| mob.irongolem.hit | sounds/mob/irongolem/hit1 sounds/mob/irongolem/hit2 sounds/mob/irongolem/hit3 sounds/mob/irongolem/hit4  | 
hostile | 
| mob.irongolem.repair | sounds/mob/irongolem/repair | neutral | 
| mob.irongolem.throw | sounds/mob/irongolem/throw | hostile | 
| mob.irongolem.walk | sounds/mob/irongolem/walk1 sounds/mob/irongolem/walk2 sounds/mob/irongolem/walk3 sounds/mob/irongolem/walk4  | 
hostile | 
| mob.llama.angry | sounds/mob/llama/angry1 | neutral | 
| mob.llama.carpet_unequip | sounds/mob/llama/carpet_unequip | neutral | 
| mob.llama.death | sounds/mob/llama/death1 sounds/mob/llama/death2  | 
neutral | 
| mob.llama.eat | sounds/mob/llama/eat1 sounds/mob/llama/eat2 sounds/mob/llama/eat3  | 
neutral | 
| mob.llama.hurt | sounds/mob/llama/hurt1 sounds/mob/llama/hurt2 sounds/mob/llama/hurt3  | 
neutral | 
| mob.llama.idle | sounds/mob/llama/idle1 sounds/mob/llama/idle2 sounds/mob/llama/idle3 sounds/mob/llama/idle4 sounds/mob/llama/idle5  | 
neutral | 
| mob.llama.spit | sounds/mob/llama/spit1 sounds/mob/llama/spit2  | 
neutral | 
| mob.llama.step | sounds/mob/llama/step1 sounds/mob/llama/step2 sounds/mob/llama/step3 sounds/mob/llama/step4 sounds/mob/llama/step5  | 
neutral | 
| mob.llama.swag | sounds/mob/llama/swag | neutral | 
| mob.magmacube.big | sounds/mob/magmacube/big1 sounds/mob/magmacube/big2, load_on_low_memory = true sounds/mob/magmacube/big3 sounds/mob/magmacube/big4  | 
hostile | 
| mob.magmacube.jump | sounds/mob/magmacube/jump1 sounds/mob/magmacube/jump2 sounds/mob/magmacube/jump3 sounds/mob/magmacube/jump4  | 
hostile | 
| mob.magmacube.small | sounds/mob/magmacube/small1 sounds/mob/magmacube/small2, load_on_low_memory = true sounds/mob/magmacube/small3 sounds/mob/magmacube/small4 sounds/mob/magmacube/small5  | 
hostile | 
| mob.mooshroom.convert | sounds/mob/mooshroom/convert1, volume = 0.75 sounds/mob/mooshroom/convert2, volume = 0.75  | 
neutral | 
| mob.mooshroom.eat | sounds/mob/mooshroom/eat1, volume = 1.0 sounds/mob/mooshroom/eat2, volume = 1.0 sounds/mob/mooshroom/eat3, volume = 1.0 sounds/mob/mooshroom/eat4, volume = 1.0 sounds/mob/mooshroom/eat1, pitch = 0.95 sounds/mob/mooshroom/eat2, pitch = 0.95 sounds/mob/mooshroom/eat3, pitch = 0.95 sounds/mob/mooshroom/eat4, pitch = 0.95 sounds/mob/mooshroom/eat1, pitch = 1.05 sounds/mob/mooshroom/eat2, pitch = 1.05 sounds/mob/mooshroom/eat3, pitch = 1.05 sounds/mob/mooshroom/eat4, pitch = 1.05  | 
neutral | 
| mob.mooshroom.suspicious_milk | sounds/mob/mooshroom/milk1, volume = 1.0 sounds/mob/mooshroom/milk2, volume = 1.0 sounds/mob/mooshroom/milk3, volume = 1.0 sounds/mob/mooshroom/milk1, pitch = 0.9 sounds/mob/mooshroom/milk2, pitch = 0.9 sounds/mob/mooshroom/milk3, pitch = 0.9 sounds/mob/mooshroom/milk1, pitch = 1.1 sounds/mob/mooshroom/milk2, pitch = 1.1 sounds/mob/mooshroom/milk3, pitch = 1.1  | 
neutral | 
| mob.ocelot.death | sounds/mob/cat/ocelot/death1, volume = 0.45, pitch = 1.0 sounds/mob/cat/ocelot/death2, volume = 0.45, pitch = 1.0 sounds/mob/cat/ocelot/death3, volume = 0.45, pitch = 1.0  | 
neutral | 
| mob.ocelot.idle | sounds/mob/cat/ocelot/idle1, volume = 0.3 sounds/mob/cat/ocelot/idle2, volume = 0.3 sounds/mob/cat/ocelot/idle3, volume = 0.35 sounds/mob/cat/ocelot/idle4, volume = 0.45  | 
neutral | 
| mob.panda.bite | sounds/mob/panda/bite1 sounds/mob/panda/bite2 sounds/mob/panda/bite3  | 
hostile | 
| mob.panda.cant_breed | sounds/mob/panda/cant_breed1 sounds/mob/panda/cant_breed2 sounds/mob/panda/cant_breed3 sounds/mob/panda/cant_breed4 sounds/mob/panda/cant_breed5  | 
neutral | 
| mob.panda.death | sounds/mob/panda/death1 sounds/mob/panda/death2 sounds/mob/panda/death3 sounds/mob/panda/death4  | 
hostile | 
| mob.panda.eat | sounds/mob/panda/eat1 sounds/mob/panda/eat2 sounds/mob/panda/eat3 sounds/mob/panda/eat4 sounds/mob/panda/eat5, volume = 0.85 sounds/mob/panda/eat6 sounds/mob/panda/eat7 sounds/mob/panda/eat8 sounds/mob/panda/eat9 sounds/mob/panda/eat10 sounds/mob/panda/eat11 sounds/mob/panda/eat12  | 
neutral | 
| mob.panda.hurt | sounds/mob/panda/hurt1 sounds/mob/panda/hurt2 sounds/mob/panda/hurt3 sounds/mob/panda/hurt4 sounds/mob/panda/hurt5 sounds/mob/panda/hurt6  | 
hostile | 
| mob.panda.idle | sounds/mob/panda/idle1 sounds/mob/panda/idle2 sounds/mob/panda/idle3 sounds/mob/panda/idle4 sounds/mob/panda/nosebreath1 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2  | 
neutral | 
| mob.panda.idle.aggressive | sounds/mob/panda/aggressive1 sounds/mob/panda/aggressive2 sounds/mob/panda/aggressive3 sounds/mob/panda/aggressive4, volume = 0.8 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2  | 
neutral | 
| mob.panda.idle.worried | sounds/mob/panda/worried2 sounds/mob/panda/worried3 sounds/mob/panda/worried4 sounds/mob/panda/worried5 sounds/mob/panda/worried6 sounds/mob/panda/pant2  | 
neutral | 
| mob.panda.presneeze | sounds/mob/panda/pre_sneeze | neutral | 
| mob.panda.sneeze | sounds/mob/panda/sneeze1 sounds/mob/panda/sneeze2 sounds/mob/panda/sneeze3  | 
neutral | 
| mob.panda.step | sounds/mob/panda/step1 sounds/mob/panda/step2 sounds/mob/panda/step3 sounds/mob/panda/step4 sounds/mob/panda/step5  | 
neutral | 
| mob.panda_baby.idle | sounds/mob/panda/idle1 sounds/mob/panda/idle2 sounds/mob/panda/idle3 sounds/mob/panda/idle4 sounds/mob/panda/nosebreath1 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2  | 
neutral | 
| mob.parrot.death | sounds/mob/parrot/death1 sounds/mob/parrot/death2 sounds/mob/parrot/death3 sounds/mob/parrot/death4  | 
neutral | 
| mob.parrot.eat | sounds/mob/parrot/eat1 sounds/mob/parrot/eat2 sounds/mob/parrot/eat3  | 
neutral | 
| mob.parrot.fly | sounds/mob/parrot/fly1 sounds/mob/parrot/fly2 sounds/mob/parrot/fly3 sounds/mob/parrot/fly4 sounds/mob/parrot/fly5 sounds/mob/parrot/fly6 sounds/mob/parrot/fly7 sounds/mob/parrot/fly8  | 
neutral | 
| mob.parrot.hurt | sounds/mob/parrot/hurt1 sounds/mob/parrot/hurt2  | 
neutral | 
| mob.parrot.idle | sounds/mob/parrot/idle1 sounds/mob/parrot/idle2 sounds/mob/parrot/idle3 sounds/mob/parrot/idle4 sounds/mob/parrot/idle5 sounds/mob/parrot/idle6  | 
neutral | 
| mob.parrot.imitate_creaking | sounds/mob/parrot/imitate_creaking | hostile | 
| mob.parrot.step | sounds/mob/parrot/step1 sounds/mob/parrot/step2 sounds/mob/parrot/step3 sounds/mob/parrot/step4 sounds/mob/parrot/step5  | 
neutral | 
| mob.phantom.bite | sounds/mob/phantom/bite1 sounds/mob/phantom/bite2  | 
hostile | 
| mob.phantom.death | sounds/mob/phantom/death1 sounds/mob/phantom/death2 sounds/mob/phantom/death3  | 
hostile | 
| mob.phantom.flap | sounds/mob/phantom/flap1 sounds/mob/phantom/flap2 sounds/mob/phantom/flap3 sounds/mob/phantom/flap4 sounds/mob/phantom/flap5 sounds/mob/phantom/flap6  | 
hostile | 
| mob.phantom.hurt | sounds/mob/phantom/hurt1 sounds/mob/phantom/hurt2 sounds/mob/phantom/hurt3  | 
hostile | 
| mob.phantom.idle | sounds/mob/phantom/idle1 sounds/mob/phantom/idle2 sounds/mob/phantom/idle3 sounds/mob/phantom/idle4 sounds/mob/phantom/idle5  | 
hostile | 
| mob.phantom.swoop | sounds/mob/phantom/swoop1 sounds/mob/phantom/swoop2 sounds/mob/phantom/swoop3 sounds/mob/phantom/swoop4  | 
hostile | 
| mob.pig.boost | sounds/mob/pig/boost1 sounds/mob/pig/boost2 sounds/mob/pig/boost3 sounds/mob/pig/boost4long sounds/mob/pig/boost5long  | 
neutral | 
| mob.pig.death | sounds/mob/pig/death | neutral | 
| mob.pig.say | sounds/mob/pig/say1, load_on_low_memory = true sounds/mob/pig/say2 sounds/mob/pig/say3  | 
neutral | 
| mob.pig.step | sounds/mob/pig/step1 sounds/mob/pig/step2 sounds/mob/pig/step3 sounds/mob/pig/step4 sounds/mob/pig/step5  | 
neutral | 
| mob.piglin.admiring_item | sounds/mob/piglin/admire1, volume = 0.8, load_on_low_memory = true sounds/mob/piglin/admire2, volume = 0.8 sounds/mob/piglin/celebrate2, volume = 0.8 sounds/mob/piglin/celebrate4, volume = 0.85  | 
hostile | 
| mob.piglin.ambient | sounds/mob/piglin/idle1, volume = 0.8, load_on_low_memory = true sounds/mob/piglin/idle2, volume = 0.75 sounds/mob/piglin/idle3, volume = 0.8 sounds/mob/piglin/idle4, volume = 0.8 sounds/mob/piglin/idle5, volume = 0.8  | 
hostile | 
| mob.piglin.angry | sounds/mob/piglin/angry1, volume = 0.7, load_on_low_memory = true sounds/mob/piglin/angry2, volume = 0.7 sounds/mob/piglin/angry3, volume = 0.7 sounds/mob/piglin/angry4, volume = 0.7  | 
hostile | 
| mob.piglin.celebrate | sounds/mob/piglin/celebrate1, volume = 0.8, load_on_low_memory = true sounds/mob/piglin/celebrate2, volume = 0.8 sounds/mob/piglin/celebrate3, volume = 0.75 sounds/mob/piglin/celebrate4, volume = 0.8  | 
hostile | 
| mob.piglin.converted_to_zombified | sounds/mob/piglin/converted1, volume = 1.0, load_on_low_memory = true sounds/mob/piglin/converted2, volume = 1.0  | 
hostile | 
| mob.piglin.death | sounds/mob/piglin/death1, volume = 0.7, load_on_low_memory = true sounds/mob/piglin/death2, volume = 0.7 sounds/mob/piglin/death3, volume = 0.8 sounds/mob/piglin/death4, volume = 0.8  | 
hostile | 
| mob.piglin.hurt | sounds/mob/piglin/hurt1, volume = 0.7, load_on_low_memory = true sounds/mob/piglin/hurt2, volume = 0.7 sounds/mob/piglin/hurt3, volume = 0.7  | 
hostile | 
| mob.piglin.jealous | sounds/mob/piglin/jealous1, volume = 0.8, load_on_low_memory = true sounds/mob/piglin/jealous2, volume = 0.8 sounds/mob/piglin/jealous3, volume = 0.8 sounds/mob/piglin/jealous4, volume = 0.8 sounds/mob/piglin/jealous5, volume = 0.8  | 
hostile | 
| mob.piglin.retreat | sounds/mob/piglin/retreat1, volume = 0.8, load_on_low_memory = true sounds/mob/piglin/retreat2, volume = 0.8 sounds/mob/piglin/retreat3, volume = 0.8 sounds/mob/piglin/retreat4, volume = 0.8  | 
hostile | 
| mob.piglin.step | sounds/mob/piglin/step1, volume = 0.75, load_on_low_memory = true sounds/mob/piglin/step2, volume = 0.75 sounds/mob/piglin/step3, volume = 0.75 sounds/mob/piglin/step4, volume = 0.75 sounds/mob/piglin/step5, volume = 0.75  | 
hostile | 
| mob.piglin_brute.ambient | sounds/mob/piglin_brute/idle1, volume = 0.8, load_on_low_memory = true sounds/mob/piglin_brute/idle2, volume = 0.75 sounds/mob/piglin_brute/idle3, volume = 0.8 sounds/mob/piglin_brute/idle4, volume = 0.8 sounds/mob/piglin_brute/idle5, volume = 0.8  | 
hostile | 
| mob.piglin_brute.angry | sounds/mob/piglin_brute/angry1, volume = 0.7, load_on_low_memory = true sounds/mob/piglin_brute/angry2, volume = 0.7 sounds/mob/piglin_brute/angry3, volume = 0.7 sounds/mob/piglin_brute/angry4, volume = 0.7  | 
hostile | 
| mob.piglin_brute.converted_to_zombified | sounds/mob/piglin/converted1, volume = 1.0, load_on_low_memory = true sounds/mob/piglin/converted2, volume = 1.0  | 
hostile | 
| mob.piglin_brute.death | sounds/mob/piglin_brute/death1, volume = 0.7, load_on_low_memory = true sounds/mob/piglin_brute/death2, volume = 0.7 sounds/mob/piglin_brute/death3, volume = 0.8  | 
hostile | 
| mob.piglin_brute.hurt | sounds/mob/piglin_brute/hurt1, volume = 0.7, load_on_low_memory = true sounds/mob/piglin_brute/hurt2, volume = 0.7 sounds/mob/piglin_brute/hurt3, volume = 0.7  | 
hostile | 
| mob.piglin_brute.step | sounds/mob/piglin_brute/step1, volume = 0.75, load_on_low_memory = true sounds/mob/piglin_brute/step2, volume = 0.75 sounds/mob/piglin_brute/step3, volume = 0.75 sounds/mob/piglin_brute/step4, volume = 0.75 sounds/mob/piglin_brute/step5, volume = 0.75  | 
hostile | 
| mob.pillager.celebrate | sounds/mob/pillager/celebrate1 sounds/mob/pillager/celebrate2 sounds/mob/pillager/celebrate3 sounds/mob/pillager/celebrate4 sounds/mob/pillager/horn_celebrate  | 
hostile | 
| mob.pillager.death | sounds/mob/pillager/death1, load_on_low_memory = true sounds/mob/pillager/death2  | 
hostile | 
| mob.pillager.hurt | sounds/mob/pillager/hurt1, load_on_low_memory = true sounds/mob/pillager/hurt2 sounds/mob/pillager/hurt3  | 
hostile | 
| mob.pillager.idle | sounds/mob/pillager/idle1 sounds/mob/pillager/idle2 sounds/mob/pillager/idle3 sounds/mob/pillager/idle4  | 
hostile | 
| mob.player.hurt_drown | sounds/mob/player/hurt/drown1 sounds/mob/player/hurt/drown2, load_on_low_memory = true sounds/mob/player/hurt/drown3 sounds/mob/player/hurt/drown4  | 
player | 
| mob.player.hurt_freeze | sounds/mob/player/hurt/freeze_hurt1 sounds/mob/player/hurt/freeze_hurt2, load_on_low_memory = true sounds/mob/player/hurt/freeze_hurt3 sounds/mob/player/hurt/freeze_hurt4 sounds/mob/player/hurt/freeze_hurt5  | 
player | 
| mob.player.hurt_on_fire | sounds/mob/player/hurt/fire_hurt1 sounds/mob/player/hurt/fire_hurt2, load_on_low_memory = true sounds/mob/player/hurt/fire_hurt3  | 
player | 
| mob.polarbear.death | sounds/mob/polarbear/death1 sounds/mob/polarbear/death2 sounds/mob/polarbear/death3  | 
hostile | 
| mob.polarbear.hurt | sounds/mob/polarbear/hurt1 sounds/mob/polarbear/hurt2 sounds/mob/polarbear/hurt3 sounds/mob/polarbear/hurt4  | 
hostile | 
| mob.polarbear.idle | sounds/mob/polarbear/idle1 sounds/mob/polarbear/idle2 sounds/mob/polarbear/idle3 sounds/mob/polarbear/idle4  | 
neutral | 
| mob.polarbear.step | sounds/mob/polarbear/step1 sounds/mob/polarbear/step2 sounds/mob/polarbear/step3 sounds/mob/polarbear/step4  | 
neutral | 
| mob.polarbear.warning | sounds/mob/polarbear/warning1 sounds/mob/polarbear/warning2 sounds/mob/polarbear/warning3 sounds/mob/polarbear/warning4  | 
hostile | 
| mob.polarbear_baby.idle | sounds/mob/polarbear_baby/idle1 sounds/mob/polarbear_baby/idle2 sounds/mob/polarbear_baby/idle3 sounds/mob/polarbear_baby/idle4  | 
neutral | 
| mob.rabbit.death | sounds/mob/rabbit/bunnymurder, volume = 0.5 | neutral | 
| mob.rabbit.hop | sounds/mob/rabbit/hop1, volume = 0.1 sounds/mob/rabbit/hop2, volume = 0.1 sounds/mob/rabbit/hop3, volume = 0.1 sounds/mob/rabbit/hop4, volume = 0.1  | 
neutral | 
| mob.rabbit.hurt | sounds/mob/rabbit/hurt1, volume = 0.5 sounds/mob/rabbit/hurt2, volume = 0.5 sounds/mob/rabbit/hurt3, volume = 0.5 sounds/mob/rabbit/hurt4, volume = 0.5  | 
neutral | 
| mob.rabbit.idle | sounds/mob/rabbit/idle1, volume = 0.25 sounds/mob/rabbit/idle2, volume = 0.25 sounds/mob/rabbit/idle3, volume = 0.25 sounds/mob/rabbit/idle4, volume = 0.25  | 
neutral | 
| mob.ravager.ambient | sounds/mob/ravager/idle1 sounds/mob/ravager/idle2 sounds/mob/ravager/idle3 sounds/mob/ravager/idle4 sounds/mob/ravager/idle5 sounds/mob/ravager/idle6 sounds/mob/ravager/idle7 sounds/mob/ravager/idle8  | 
hostile | 
| mob.ravager.bite | sounds/mob/ravager/bite1 sounds/mob/ravager/bite2 sounds/mob/ravager/bite3, load_on_low_memory = true  | 
hostile | 
| mob.ravager.celebrate | sounds/mob/ravager/celebrate1 sounds/mob/ravager/celebrate2  | 
hostile | 
| mob.ravager.death | sounds/mob/ravager/death1 sounds/mob/ravager/death2 sounds/mob/ravager/death3  | 
hostile | 
| mob.ravager.hurt | sounds/mob/ravager/hurt1 sounds/mob/ravager/hurt2 sounds/mob/ravager/hurt3 sounds/mob/ravager/hurt4  | 
hostile | 
| mob.ravager.roar | sounds/mob/ravager/roar1, load_on_low_memory = true sounds/mob/ravager/roar2 sounds/mob/ravager/roar3 sounds/mob/ravager/roar4  | 
hostile | 
| mob.ravager.step | sounds/mob/ravager/step1 sounds/mob/ravager/step2 sounds/mob/ravager/step3 sounds/mob/ravager/step4 sounds/mob/ravager/step5  | 
hostile | 
| mob.ravager.stun | sounds/mob/ravager/stun1, load_on_low_memory = true sounds/mob/ravager/stun2 sounds/mob/ravager/stun3  | 
hostile | 
| mob.sheep.say | sounds/mob/sheep/say1 sounds/mob/sheep/say2, load_on_low_memory = true sounds/mob/sheep/say3  | 
neutral | 
| mob.sheep.shear | sounds/mob/sheep/shear | player | 
| mob.sheep.step | sounds/mob/sheep/step1 sounds/mob/sheep/step2 sounds/mob/sheep/step3 sounds/mob/sheep/step4 sounds/mob/sheep/step5  | 
neutral | 
| mob.shulker.ambient | sounds/mob/shulker/ambient1 sounds/mob/shulker/ambient2 sounds/mob/shulker/ambient3 sounds/mob/shulker/ambient4 sounds/mob/shulker/ambient5 sounds/mob/shulker/ambient6 sounds/mob/shulker/ambient7  | 
hostile | 
| mob.shulker.bullet.hit | sounds/mob/shulker/shulker_bullet/hit1 sounds/mob/shulker/shulker_bullet/hit2 sounds/mob/shulker/shulker_bullet/hit3 sounds/mob/shulker/shulker_bullet/hit4  | 
hostile | 
| mob.shulker.close | sounds/mob/shulker/close1 sounds/mob/shulker/close2 sounds/mob/shulker/close3 sounds/mob/shulker/close4 sounds/mob/shulker/close5  | 
hostile | 
| mob.shulker.close.hurt | sounds/mob/shulker/hurt_close1 sounds/mob/shulker/hurt_close2 sounds/mob/shulker/hurt_close3 sounds/mob/shulker/hurt_close4 sounds/mob/shulker/hurt_close5  | 
hostile | 
| mob.shulker.death | sounds/mob/shulker/death1 sounds/mob/shulker/death2 sounds/mob/shulker/death3 sounds/mob/shulker/death4  | 
hostile | 
| mob.shulker.hurt | sounds/mob/shulker/hurt1 sounds/mob/shulker/hurt2 sounds/mob/shulker/hurt3 sounds/mob/shulker/hurt4  | 
hostile | 
| mob.shulker.open | sounds/mob/shulker/open1 sounds/mob/shulker/open2 sounds/mob/shulker/open3 sounds/mob/shulker/open4, load_on_low_memory = true sounds/mob/shulker/open5  | 
hostile | 
| mob.shulker.shoot | sounds/mob/shulker/shoot1, volume = 2.0 sounds/mob/shulker/shoot2, volume = 2.0 sounds/mob/shulker/shoot3, volume = 2.0 sounds/mob/shulker/shoot4, volume = 2.0  | 
hostile | 
| mob.shulker.teleport | sounds/mob/endermen/portal sounds/mob/endermen/portal2  | 
hostile | 
| mob.silverfish.hit | sounds/mob/silverfish/hit1 sounds/mob/silverfish/hit2 sounds/mob/silverfish/hit3  | 
hostile | 
| mob.silverfish.kill | sounds/mob/silverfish/kill | hostile | 
| mob.silverfish.say | sounds/mob/silverfish/say1 sounds/mob/silverfish/say2 sounds/mob/silverfish/say3 sounds/mob/silverfish/say4  | 
hostile | 
| mob.silverfish.step | sounds/mob/silverfish/step1 sounds/mob/silverfish/step2 sounds/mob/silverfish/step3 sounds/mob/silverfish/step4  | 
hostile | 
| mob.skeleton.convert_to_stray | sounds/mob/stray/convert1 sounds/mob/stray/convert2 sounds/mob/stray/convert3  | 
neutral | 
| mob.skeleton.death | sounds/mob/skeleton/death | hostile | 
| mob.skeleton.hurt | sounds/mob/skeleton/hurt1 sounds/mob/skeleton/hurt2 sounds/mob/skeleton/hurt3 sounds/mob/skeleton/hurt4  | 
hostile | 
| mob.skeleton.say | sounds/mob/skeleton/say1 sounds/mob/skeleton/say2 sounds/mob/skeleton/say3, load_on_low_memory = true  | 
hostile | 
| mob.skeleton.step | sounds/mob/skeleton/step1, load_on_low_memory = true sounds/mob/skeleton/step2 sounds/mob/skeleton/step3 sounds/mob/skeleton/step4  | 
hostile | 
| mob.slime.attack | sounds/mob/slime/attack1 sounds/mob/slime/attack2  | 
hostile | 
| mob.slime.big | sounds/mob/slime/big1 sounds/mob/slime/big2, load_on_low_memory = true sounds/mob/slime/big3 sounds/mob/slime/big4  | 
hostile | 
| mob.slime.death | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4  | 
hostile | 
| mob.slime.hurt | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4  | 
hostile | 
| mob.slime.jump | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4  | 
hostile | 
| mob.slime.small | sounds/mob/slime/small1 sounds/mob/slime/small2, load_on_low_memory = true sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5  | 
hostile | 
| mob.slime.squish | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4  | 
hostile | 
| mob.sniffer.death | sounds/mob/sniffer/death1 sounds/mob/sniffer/death2  | 
neutral | 
| mob.sniffer.digging | sounds/mob/sniffer/longdig1 sounds/mob/sniffer/longdig2  | 
neutral | 
| mob.sniffer.drop_seed | sounds/random/pop, volume = 0.8, pitch = 0.6 sounds/random/pop, volume = 0.8, pitch = 0.7 sounds/random/pop, volume = 0.8, pitch = 0.8  | 
neutral | 
| mob.sniffer.eat | sounds/mob/sniffer/eat1, volume = 0.7 sounds/mob/sniffer/eat2, volume = 0.7 sounds/mob/sniffer/eat3, volume = 0.7  | 
neutral | 
| mob.sniffer.happy | sounds/mob/sniffer/happy1 sounds/mob/sniffer/happy2 sounds/mob/sniffer/happy3 sounds/mob/sniffer/happy4 sounds/mob/sniffer/happy5  | 
neutral | 
| mob.sniffer.hurt | sounds/mob/sniffer/hurt1 sounds/mob/sniffer/hurt2 sounds/mob/sniffer/hurt3  | 
neutral | 
| mob.sniffer.idle | sounds/mob/sniffer/idle1 sounds/mob/sniffer/idle2 sounds/mob/sniffer/idle3 sounds/mob/sniffer/idle4 sounds/mob/sniffer/idle5 sounds/mob/sniffer/idle6 sounds/mob/sniffer/idle7 sounds/mob/sniffer/idle8 sounds/mob/sniffer/idle9 sounds/mob/sniffer/idle10 sounds/mob/sniffer/idle11  | 
neutral | 
| mob.sniffer.long_sniff | sounds/mob/sniffer/sniffing1 sounds/mob/sniffer/sniffing2 sounds/mob/sniffer/sniffing3  | 
neutral | 
| mob.sniffer.plop | sounds/mob/sniffer/plop | neutral | 
| mob.sniffer.searching | sounds/mob/sniffer/searching1, volume = 1.0 sounds/mob/sniffer/searching1, volume = 0.8 sounds/mob/sniffer/searching2, volume = 1.0 sounds/mob/sniffer/searching2, volume = 0.8 sounds/mob/sniffer/searching3, volume = 1.0 sounds/mob/sniffer/searching3, volume = 0.8 sounds/mob/sniffer/searching4, volume = 1.0 sounds/mob/sniffer/searching4, volume = 0.8 sounds/mob/sniffer/searching5, volume = 1.0 sounds/mob/sniffer/searching5, volume = 0.8 sounds/mob/sniffer/searching6, volume = 1.0 sounds/mob/sniffer/searching6, volume = 0.8  | 
neutral | 
| mob.sniffer.sniffsniff | sounds/mob/sniffer/scenting1 sounds/mob/sniffer/scenting2 sounds/mob/sniffer/scenting3  | 
neutral | 
| mob.sniffer.stand_up | sounds/mob/sniffer/digging_stop1 sounds/mob/sniffer/digging_stop2  | 
neutral | 
| mob.sniffer.step | sounds/mob/sniffer/step1 sounds/mob/sniffer/step2 sounds/mob/sniffer/step3 sounds/mob/sniffer/step4 sounds/mob/sniffer/step5 sounds/mob/sniffer/step6  | 
neutral | 
| mob.snowgolem.death | sounds/mob/snowgolem/death1 sounds/mob/snowgolem/death2 sounds/mob/snowgolem/death3  | 
neutral | 
| mob.snowgolem.hurt | sounds/mob/snowgolem/hurt1 sounds/mob/snowgolem/hurt2 sounds/mob/snowgolem/hurt3  | 
neutral | 
| mob.snowgolem.shoot | sounds/random/bow | neutral | 
| mob.spider.death | sounds/mob/spider/death | hostile | 
| mob.spider.say | sounds/mob/spider/say1 sounds/mob/spider/say2 sounds/mob/spider/say3 sounds/mob/spider/say4, load_on_low_memory = true  | 
hostile | 
| mob.spider.step | sounds/mob/spider/step1, load_on_low_memory = true sounds/mob/spider/step2 sounds/mob/spider/step3 sounds/mob/spider/step4  | 
hostile | 
| mob.squid.ambient | sounds/mob/squid/ambient1 sounds/mob/squid/ambient2 sounds/mob/squid/ambient3 sounds/mob/squid/ambient4 sounds/mob/squid/ambient5  | 
neutral | 
| mob.squid.death | sounds/mob/squid/death1 sounds/mob/squid/death2 sounds/mob/squid/death3  | 
neutral | 
| mob.squid.hurt | sounds/mob/squid/hurt1 sounds/mob/squid/hurt2 sounds/mob/squid/hurt3 sounds/mob/squid/hurt4  | 
neutral | 
| mob.squid.ink_squirt | sounds/mob/squid/squirt1 sounds/mob/squid/squirt2 sounds/mob/squid/squirt3  | 
neutral | 
| mob.stray.ambient | sounds/mob/stray/idle1 sounds/mob/stray/idle2 sounds/mob/stray/idle3 sounds/mob/stray/idle4  | 
hostile | 
| mob.stray.death | sounds/mob/stray/death1 sounds/mob/stray/death2  | 
hostile | 
| mob.stray.hurt | sounds/mob/stray/hurt1 sounds/mob/stray/hurt2 sounds/mob/stray/hurt3 sounds/mob/stray/hurt4  | 
hostile | 
| mob.stray.step | sounds/mob/stray/step1 sounds/mob/stray/step2 sounds/mob/stray/step3 sounds/mob/stray/step4  | 
hostile | 
| mob.strider.death | sounds/mob/strider/death1, load_on_low_memory = true sounds/mob/strider/death2 sounds/mob/strider/death3 sounds/mob/strider/death4  | 
neutral | 
| mob.strider.eat | sounds/mob/strider/eat1 sounds/mob/strider/eat2 sounds/mob/strider/eat3  | 
neutral | 
| mob.strider.hurt | sounds/mob/strider/hurt1, load_on_low_memory = true sounds/mob/strider/hurt2 sounds/mob/strider/hurt3 sounds/mob/strider/hurt4  | 
neutral | 
| mob.strider.idle | sounds/mob/strider/idle1, load_on_low_memory = true sounds/mob/strider/idle2 sounds/mob/strider/idle3 sounds/mob/strider/idle4 sounds/mob/strider/idle5 sounds/mob/strider/idle6  | 
neutral | 
| mob.strider.panic | sounds/mob/strider/panic1 sounds/mob/strider/panic2 sounds/mob/strider/panic3 sounds/mob/strider/panic4 sounds/mob/strider/panic5  | 
neutral | 
| mob.strider.step | sounds/mob/strider/step1 sounds/mob/strider/step2 sounds/mob/strider/step3 sounds/mob/strider/step4 sounds/mob/strider/step5  | 
neutral | 
| mob.strider.step_lava | sounds/mob/strider/step_lava1 sounds/mob/strider/step_lava2 sounds/mob/strider/step_lava3 sounds/mob/strider/step_lava4 sounds/mob/strider/step_lava5 sounds/mob/strider/step_lava6  | 
neutral | 
| mob.strider.tempt | sounds/mob/strider/tempt1 sounds/mob/strider/tempt2 sounds/mob/strider/tempt3 sounds/mob/strider/tempt4 sounds/mob/strider/tempt5  | 
neutral | 
| mob.tadpole.convert_to_frog | sounds/mob/frog/idle1, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle2, volume = 0.82, pitch = 0.9 sounds/mob/frog/idle3, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle4, volume = 0.8, pitch = 0.95 sounds/mob/frog/idle5, volume = 0.85, pitch = 0.9 sounds/mob/frog/idle6, volume = 0.9, pitch = 0.9 sounds/mob/frog/idle7, volume = 0.7, pitch = 0.9 sounds/mob/frog/idle8, volume = 0.3, pitch = 0.9  | 
neutral | 
| mob.tadpole.death | sounds/mob/tadpole/death1, volume = 0.65 sounds/mob/tadpole/death2, volume = 0.65  | 
neutral | 
| mob.tadpole.hurt | sounds/mob/tadpole/hurt1 sounds/mob/tadpole/hurt2 sounds/mob/tadpole/hurt3 sounds/mob/tadpole/hurt4  | 
neutral | 
| mob.turtle.ambient | sounds/mob/turtle/idle1 sounds/mob/turtle/idle2 sounds/mob/turtle/idle3  | 
neutral | 
| mob.turtle.death | sounds/mob/turtle/death1 sounds/mob/turtle/death2 sounds/mob/turtle/death3  | 
neutral | 
| mob.turtle.hurt | sounds/mob/turtle/hurt1 sounds/mob/turtle/hurt2 sounds/mob/turtle/hurt3 sounds/mob/turtle/hurt4 sounds/mob/turtle/hurt5  | 
neutral | 
| mob.turtle.step | sounds/mob/turtle/walk1 sounds/mob/turtle/walk2  | 
neutral | 
| mob.turtle.swim | sounds/mob/turtle/swim1 sounds/mob/turtle/swim2 sounds/mob/turtle/swim3 sounds/mob/turtle/swim4 sounds/mob/turtle/swim5  | 
neutral | 
| mob.turtle_baby.born | sounds/mob/turtle_baby/egg_hatched1 sounds/mob/turtle_baby/egg_hatched2 sounds/mob/turtle_baby/egg_hatched3  | 
neutral | 
| mob.turtle_baby.death | sounds/mob/turtle_baby/death1 sounds/mob/turtle_baby/death2  | 
neutral | 
| mob.turtle_baby.hurt | sounds/mob/turtle_baby/hurt1 sounds/mob/turtle_baby/hurt2  | 
neutral | 
| mob.turtle_baby.step | sounds/mob/turtle_baby/shamble1 sounds/mob/turtle_baby/shamble2 sounds/mob/turtle_baby/shamble3 sounds/mob/turtle_baby/shamble4  | 
neutral | 
| mob.unsaddle | sounds/armor/unsaddle | neutral | 
| mob.vex.ambient | sounds/mob/vex/idle1 sounds/mob/vex/idle2 sounds/mob/vex/idle3 sounds/mob/vex/idle4  | 
hostile | 
| mob.vex.charge | sounds/mob/vex/charge1 sounds/mob/vex/charge2 sounds/mob/vex/charge3  | 
hostile | 
| mob.vex.death | sounds/mob/vex/death1 sounds/mob/vex/death2  | 
hostile | 
| mob.vex.hurt | sounds/mob/vex/hurt1 sounds/mob/vex/hurt2  | 
hostile | 
| mob.villager.death | sounds/mob/villager/death | neutral | 
| mob.villager.haggle | sounds/mob/villager/haggle1 sounds/mob/villager/haggle2 sounds/mob/villager/haggle3  | 
neutral | 
| mob.villager.hit | sounds/mob/villager/hit1 sounds/mob/villager/hit2 sounds/mob/villager/hit3 sounds/mob/villager/hit4  | 
neutral | 
| mob.villager.idle | sounds/mob/villager/idle1 sounds/mob/villager/idle2 sounds/mob/villager/idle3  | 
neutral | 
| mob.villager.no | sounds/mob/villager/no1 sounds/mob/villager/no2 sounds/mob/villager/no3  | 
neutral | 
| mob.villager.yes | sounds/mob/villager/yes1 sounds/mob/villager/yes2 sounds/mob/villager/yes3  | 
neutral | 
| mob.vindicator.celebrate | sounds/mob/vindication_illager/celebrate1 sounds/mob/vindication_illager/celebrate2  | 
hostile | 
| mob.vindicator.death | sounds/mob/vindication_illager/death1 sounds/mob/vindication_illager/death2  | 
hostile | 
| mob.vindicator.hurt | sounds/mob/vindication_illager/hurt1 sounds/mob/vindication_illager/hurt2 sounds/mob/vindication_illager/hurt3  | 
hostile | 
| mob.vindicator.idle | sounds/mob/vindication_illager/idle1 sounds/mob/vindication_illager/idle2 sounds/mob/vindication_illager/idle3 sounds/mob/vindication_illager/idle4 sounds/mob/vindication_illager/idle5  | 
hostile | 
| mob.wanderingtrader.death | sounds/mob/wandering_trader/death | neutral | 
| mob.wanderingtrader.disappeared | sounds/mob/wandering_trader/disappeared1 sounds/mob/wandering_trader/disappeared2  | 
neutral | 
| mob.wanderingtrader.drink_milk | sounds/mob/wandering_trader/drink_milk1 sounds/mob/wandering_trader/drink_milk2 sounds/mob/wandering_trader/drink_milk3 sounds/mob/wandering_trader/drink_milk4 sounds/mob/wandering_trader/drink_milk5  | 
neutral | 
| mob.wanderingtrader.drink_potion | sounds/mob/wandering_trader/drink_potion | neutral | 
| mob.wanderingtrader.haggle | sounds/mob/wandering_trader/haggle1 sounds/mob/wandering_trader/haggle2 sounds/mob/wandering_trader/haggle3  | 
neutral | 
| mob.wanderingtrader.hurt | sounds/mob/wandering_trader/hurt1 sounds/mob/wandering_trader/hurt2 sounds/mob/wandering_trader/hurt3 sounds/mob/wandering_trader/hurt4  | 
neutral | 
| mob.wanderingtrader.idle | sounds/mob/wandering_trader/idle1 sounds/mob/wandering_trader/idle2 sounds/mob/wandering_trader/idle3 sounds/mob/wandering_trader/idle4 sounds/mob/wandering_trader/idle5  | 
neutral | 
| mob.wanderingtrader.no | sounds/mob/wandering_trader/no1 sounds/mob/wandering_trader/no2 sounds/mob/wandering_trader/no3 sounds/mob/wandering_trader/no4 sounds/mob/wandering_trader/no5  | 
neutral | 
| mob.wanderingtrader.reappeared | sounds/mob/wandering_trader/reappeared1 sounds/mob/wandering_trader/reappeared2  | 
neutral | 
| mob.wanderingtrader.yes | sounds/mob/wandering_trader/yes1 sounds/mob/wandering_trader/yes2 sounds/mob/wandering_trader/yes3 sounds/mob/wandering_trader/yes4  | 
neutral | 
| mob.warden.agitated (max_distance = 80.0)  | 
sounds/mob/warden/agitated_1 sounds/mob/warden/agitated_2 sounds/mob/warden/agitated_3 sounds/mob/warden/agitated_4 sounds/mob/warden/agitated_5 sounds/mob/warden/agitated_6  | 
hostile | 
| mob.warden.angry (max_distance = 80.0)  | 
sounds/mob/warden/angry_1 sounds/mob/warden/angry_2 sounds/mob/warden/angry_3 sounds/mob/warden/angry_4 sounds/mob/warden/angry_5 sounds/mob/warden/angry_6  | 
hostile | 
| mob.warden.attack (max_distance = 80.0)  | 
sounds/mob/warden/attack_impact_1 sounds/mob/warden/attack_impact_2  | 
hostile | 
| mob.warden.clicking (max_distance = 80.0)  | 
sounds/mob/warden/tendril_clicks_1 sounds/mob/warden/tendril_clicks_2 sounds/mob/warden/tendril_clicks_3 sounds/mob/warden/tendril_clicks_4 sounds/mob/warden/tendril_clicks_5 sounds/mob/warden/tendril_clicks_6  | 
hostile | 
| mob.warden.death | sounds/mob/warden/death_1 sounds/mob/warden/death_2  | 
hostile | 
| mob.warden.dig (max_distance = 80.0)  | 
sounds/mob/warden/dig | hostile | 
| mob.warden.emerge (max_distance = 80.0)  | 
sounds/mob/warden/emerge | hostile | 
| mob.warden.heartbeat (max_distance = 80.0)  | 
sounds/mob/warden/heartbeat_1 sounds/mob/warden/heartbeat_2 sounds/mob/warden/heartbeat_3 sounds/mob/warden/heartbeat_4  | 
hostile | 
| mob.warden.hurt | sounds/mob/warden/hurt_1 sounds/mob/warden/hurt_2 sounds/mob/warden/hurt_3 sounds/mob/warden/hurt_4  | 
hostile | 
| mob.warden.idle (max_distance = 64.0)  | 
sounds/mob/warden/idle_1 sounds/mob/warden/idle_2 sounds/mob/warden/idle_3 sounds/mob/warden/idle_4 sounds/mob/warden/idle_5 sounds/mob/warden/idle_6 sounds/mob/warden/idle_7 sounds/mob/warden/idle_8 sounds/mob/warden/idle_9 sounds/mob/warden/idle_10 sounds/mob/warden/idle_11 sounds/mob/warden/idle_12  | 
hostile | 
| mob.warden.listening (max_distance = 160.0)  | 
sounds/mob/warden/listening_1 sounds/mob/warden/listening_2 sounds/mob/warden/listening_3 sounds/mob/warden/listening_4 sounds/mob/warden/listening_5  | 
hostile | 
| mob.warden.listening_angry (max_distance = 160.0)  | 
sounds/mob/warden/listening_angry_1 sounds/mob/warden/listening_angry_2 sounds/mob/warden/listening_angry_3 sounds/mob/warden/listening_angry_4 sounds/mob/warden/listening_angry_5  | 
hostile | 
| mob.warden.nearby_close (max_distance = 80.0)  | 
sounds/mob/warden/nearby_close_1 sounds/mob/warden/nearby_close_2 sounds/mob/warden/nearby_close_3 sounds/mob/warden/nearby_close_4  | 
hostile | 
| mob.warden.nearby_closer (max_distance = 80.0)  | 
sounds/mob/warden/nearby_closer_1 sounds/mob/warden/nearby_closer_2 sounds/mob/warden/nearby_closer_3  | 
hostile | 
| mob.warden.nearby_closest (max_distance = 80.0)  | 
sounds/mob/warden/nearby_closest_1 sounds/mob/warden/nearby_closest_2 sounds/mob/warden/nearby_closest_3  | 
hostile | 
| mob.warden.roar (max_distance = 48.0)  | 
sounds/mob/warden/roar_1 sounds/mob/warden/roar_2 sounds/mob/warden/roar_3 sounds/mob/warden/roar_4 sounds/mob/warden/roar_5  | 
hostile | 
| mob.warden.sniff (max_distance = 80.0)  | 
sounds/mob/warden/sniff_1 sounds/mob/warden/sniff_2 sounds/mob/warden/sniff_3 sounds/mob/warden/sniff_4  | 
hostile | 
| mob.warden.sonic_boom (max_distance = 160.0)  | 
sounds/mob/warden/sonic_boom1 sounds/mob/warden/sonic_boom2 sounds/mob/warden/sonic_boom3 sounds/mob/warden/sonic_boom4  | 
hostile | 
| mob.warden.sonic_charge (max_distance = 160.0)  | 
sounds/mob/warden/sonic_charge1 sounds/mob/warden/sonic_charge2 sounds/mob/warden/sonic_charge3 sounds/mob/warden/sonic_charge4  | 
hostile | 
| mob.warden.step (max_distance = 160.0)  | 
sounds/mob/warden/step_1 sounds/mob/warden/step_2 sounds/mob/warden/step_3 sounds/mob/warden/step_4  | 
hostile | 
| mob.witch.ambient | sounds/mob/witch/ambient5, pitch = 0.7, load_on_low_memory = true sounds/mob/witch/ambient1 sounds/mob/witch/ambient2 sounds/mob/witch/ambient3 sounds/mob/witch/ambient4 sounds/mob/witch/ambient5  | 
hostile | 
| mob.witch.celebrate | sounds/mob/witch/celebrate sounds/mob/witch/ambient1 sounds/mob/witch/ambient4  | 
hostile | 
| mob.witch.death | sounds/mob/witch/death1 sounds/mob/witch/death2 sounds/mob/witch/death3  | 
hostile | 
| mob.witch.drink | sounds/mob/witch/drink1 sounds/mob/witch/drink2 sounds/mob/witch/drink3 sounds/mob/witch/drink4  | 
hostile | 
| mob.witch.hurt | sounds/mob/witch/hurt1 sounds/mob/witch/hurt2 sounds/mob/witch/hurt3  | 
hostile | 
| mob.witch.throw | sounds/mob/witch/throw1 sounds/mob/witch/throw2 sounds/mob/witch/throw3  | 
hostile | 
| mob.wither.ambient | sounds/mob/wither/idle1 sounds/mob/wither/idle2 sounds/mob/wither/idle3 sounds/mob/wither/idle4  | 
hostile | 
| mob.wither.break_block | sounds/mob/zombie/woodbreak | hostile | 
| mob.wither.death | sounds/mob/wither/death | hostile | 
| mob.wither.hurt | sounds/mob/wither/hurt1 sounds/mob/wither/hurt2 sounds/mob/wither/hurt3 sounds/mob/wither/hurt4  | 
hostile | 
| mob.wither.shoot | sounds/mob/wither/shoot, load_on_low_memory = true | hostile | 
| mob.wither.spawn | sounds/mob/wither/spawn | hostile | 
| mob.wolf.bark | sounds/mob/wolf/bark1 sounds/mob/wolf/bark2 sounds/mob/wolf/bark3  | 
neutral | 
| mob.wolf.big.bark | sounds/mob/wolf/big/bark1 sounds/mob/wolf/big/bark2 sounds/mob/wolf/big/bark3  | 
neutral | 
| mob.wolf.big.death | sounds/mob/wolf/big/death | neutral | 
| mob.wolf.big.growl | sounds/mob/wolf/big/growl1 sounds/mob/wolf/big/growl2 sounds/mob/wolf/big/growl3  | 
neutral | 
| mob.wolf.big.hurt | sounds/mob/wolf/big/hurt1 sounds/mob/wolf/big/hurt2 sounds/mob/wolf/big/hurt3  | 
neutral | 
| mob.wolf.big.panting | sounds/mob/wolf/big/panting | neutral | 
| mob.wolf.big.whine | sounds/mob/wolf/big/whine | neutral | 
| mob.wolf.cute.bark | sounds/mob/wolf/cute/bark1 sounds/mob/wolf/cute/bark2 sounds/mob/wolf/cute/bark3  | 
neutral | 
| mob.wolf.cute.death | sounds/mob/wolf/cute/death | neutral | 
| mob.wolf.cute.growl | sounds/mob/wolf/cute/growl1 sounds/mob/wolf/cute/growl2 sounds/mob/wolf/cute/growl3  | 
neutral | 
| mob.wolf.cute.hurt | sounds/mob/wolf/cute/hurt1 sounds/mob/wolf/cute/hurt2 sounds/mob/wolf/cute/hurt3  | 
neutral | 
| mob.wolf.cute.panting | sounds/mob/wolf/cute/panting | neutral | 
| mob.wolf.cute.whine | sounds/mob/wolf/cute/whine | neutral | 
| mob.wolf.death | sounds/mob/wolf/death | neutral | 
| mob.wolf.growl | sounds/mob/wolf/growl1 sounds/mob/wolf/growl2 sounds/mob/wolf/growl3  | 
neutral | 
| mob.wolf.grumpy.bark | sounds/mob/wolf/grumpy/bark1 sounds/mob/wolf/grumpy/bark2 sounds/mob/wolf/grumpy/bark3  | 
neutral | 
| mob.wolf.grumpy.death | sounds/mob/wolf/grumpy/death | neutral | 
| mob.wolf.grumpy.growl | sounds/mob/wolf/grumpy/growl1 sounds/mob/wolf/grumpy/growl2 sounds/mob/wolf/grumpy/growl3  | 
neutral | 
| mob.wolf.grumpy.hurt | sounds/mob/wolf/grumpy/hurt1 sounds/mob/wolf/grumpy/hurt2 sounds/mob/wolf/grumpy/hurt3  | 
neutral | 
| mob.wolf.grumpy.panting | sounds/mob/wolf/grumpy/panting | neutral | 
| mob.wolf.grumpy.whine | sounds/mob/wolf/grumpy/whine | neutral | 
| mob.wolf.hurt | sounds/mob/wolf/hurt1 sounds/mob/wolf/hurt2 sounds/mob/wolf/hurt3  | 
neutral | 
| mob.wolf.mad.bark | sounds/mob/wolf/mad/bark1 sounds/mob/wolf/mad/bark2 sounds/mob/wolf/mad/bark3  | 
neutral | 
| mob.wolf.mad.death | sounds/mob/wolf/mad/death | neutral | 
| mob.wolf.mad.growl | sounds/mob/wolf/mad/growl1 sounds/mob/wolf/mad/growl2 sounds/mob/wolf/mad/growl3  | 
neutral | 
| mob.wolf.mad.hurt | sounds/mob/wolf/mad/hurt1 sounds/mob/wolf/mad/hurt2 sounds/mob/wolf/mad/hurt3  | 
neutral | 
| mob.wolf.mad.panting | sounds/mob/wolf/mad/panting | neutral | 
| mob.wolf.mad.whine | sounds/mob/wolf/mad/whine | neutral | 
| mob.wolf.panting | sounds/mob/wolf/panting | neutral | 
| mob.wolf.puglin.bark | sounds/mob/wolf/puglin/bark1 sounds/mob/wolf/puglin/bark2 sounds/mob/wolf/puglin/bark3  | 
neutral | 
| mob.wolf.puglin.death | sounds/mob/wolf/puglin/death | neutral | 
| mob.wolf.puglin.growl | sounds/mob/wolf/puglin/growl1 sounds/mob/wolf/puglin/growl2 sounds/mob/wolf/puglin/growl3  | 
neutral | 
| mob.wolf.puglin.hurt | sounds/mob/wolf/puglin/hurt1 sounds/mob/wolf/puglin/hurt2 sounds/mob/wolf/puglin/hurt3  | 
neutral | 
| mob.wolf.puglin.panting | sounds/mob/wolf/puglin/panting | neutral | 
| mob.wolf.puglin.whine | sounds/mob/wolf/puglin/whine | neutral | 
| mob.wolf.sad.bark | sounds/mob/wolf/sad/bark1 sounds/mob/wolf/sad/bark2 sounds/mob/wolf/sad/bark3  | 
neutral | 
| mob.wolf.sad.death | sounds/mob/wolf/sad/death | neutral | 
| mob.wolf.sad.growl | sounds/mob/wolf/sad/growl1 sounds/mob/wolf/sad/growl2 sounds/mob/wolf/sad/growl3  | 
neutral | 
| mob.wolf.sad.hurt | sounds/mob/wolf/sad/hurt1 sounds/mob/wolf/sad/hurt2 sounds/mob/wolf/sad/hurt3  | 
neutral | 
| mob.wolf.sad.panting | sounds/mob/wolf/sad/panting | neutral | 
| mob.wolf.sad.whine | sounds/mob/wolf/sad/whine | neutral | 
| mob.wolf.shake | sounds/mob/wolf/shake | neutral | 
| mob.wolf.step | sounds/mob/wolf/step1 sounds/mob/wolf/step2 sounds/mob/wolf/step3 sounds/mob/wolf/step4 sounds/mob/wolf/step5  | 
neutral | 
| mob.wolf.whine | sounds/mob/wolf/whine | neutral | 
| mob.zoglin.angry | sounds/mob/zoglin/angry1 sounds/mob/zoglin/angry2 sounds/mob/zoglin/angry3  | 
hostile | 
| mob.zoglin.attack | sounds/mob/zoglin/attack1 sounds/mob/zoglin/attack2  | 
hostile | 
| mob.zoglin.death | sounds/mob/zoglin/death1 sounds/mob/zoglin/death2 sounds/mob/zoglin/death3  | 
hostile | 
| mob.zoglin.hurt | sounds/mob/zoglin/hurt1, load_on_low_memory = true sounds/mob/zoglin/hurt2 sounds/mob/zoglin/hurt3  | 
hostile | 
| mob.zoglin.idle | sounds/mob/zoglin/idle1, load_on_low_memory = true sounds/mob/zoglin/idle2 sounds/mob/zoglin/idle3 sounds/mob/zoglin/idle4 sounds/mob/zoglin/idle5 sounds/mob/zoglin/idle6  | 
hostile | 
| mob.zoglin.step | sounds/mob/zoglin/step1 sounds/mob/zoglin/step2 sounds/mob/zoglin/step3 sounds/mob/zoglin/step4 sounds/mob/zoglin/step5  | 
hostile | 
| mob.zombie.death | sounds/mob/zombie/death | hostile | 
| mob.zombie.hurt | sounds/mob/zombie/hurt1 sounds/mob/zombie/hurt2  | 
hostile | 
| mob.zombie.remedy | sounds/mob/zombie/remedy | hostile | 
| mob.zombie.say | sounds/mob/zombie/say1 sounds/mob/zombie/say2, load_on_low_memory = true sounds/mob/zombie/say3  | 
hostile | 
| mob.zombie.step | sounds/mob/zombie/step1 sounds/mob/zombie/step2 sounds/mob/zombie/step3 sounds/mob/zombie/step4 sounds/mob/zombie/step5  | 
hostile | 
| mob.zombie.unfect | sounds/mob/zombie/unfect | hostile | 
| mob.zombie.wood | sounds/mob/zombie/wood1 sounds/mob/zombie/wood2 sounds/mob/zombie/wood3 sounds/mob/zombie/wood4  | 
hostile | 
| mob.zombie.woodbreak | sounds/mob/zombie/woodbreak | hostile | 
| mob.zombie_villager.death | sounds/mob/zombie_villager/death | hostile | 
| mob.zombie_villager.hurt | sounds/mob/zombie_villager/hurt1 sounds/mob/zombie_villager/hurt2  | 
hostile | 
| mob.zombie_villager.say | sounds/mob/zombie_villager/say1 sounds/mob/zombie_villager/say2, load_on_low_memory = true sounds/mob/zombie_villager/say3  | 
hostile | 
| mob.zombiepig.zpig | sounds/mob/zombiepig/zpig1 sounds/mob/zombiepig/zpig2 sounds/mob/zombiepig/zpig3 sounds/mob/zombiepig/zpig4  | 
hostile | 
| mob.zombiepig.zpigangry | sounds/mob/zombiepig/zpigangry1 sounds/mob/zombiepig/zpigangry2 sounds/mob/zombiepig/zpigangry3 sounds/mob/zombiepig/zpigangry4  | 
hostile | 
| mob.zombiepig.zpigdeath | sounds/mob/zombiepig/zpigdeath | hostile | 
| mob.zombiepig.zpighurt | sounds/mob/zombiepig/zpighurt1, load_on_low_memory = true sounds/mob/zombiepig/zpighurt2  | 
hostile | 
| music.game | sounds/music/game/calm1, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/calm2, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/calm3, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/hal1, volume = 0.1, stream = true, load_on_low_memory = true sounds/music/game/hal2, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/hal3, volume = 0.1, stream = true, load_on_low_memory = true sounds/music/game/hal4, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/nuance1, volume = 0.3, stream = true, load_on_low_memory = true sounds/music/game/nuance2, volume = 0.3, stream = true, load_on_low_memory = true sounds/music/game/piano1, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/piano2, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/piano3, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/one_more_day, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/floating_dream, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/comforting_memories, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/featherfall, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/komorebi, volume = 0.8, stream = true, load_on_low_memory = true sounds/music/game/puzzlebox, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/watcher, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/yakusoku, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/below_and_above, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/broken_clocks, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/fireflies, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/lilypad, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/os_piano, volume = 0.4, stream = true, load_on_low_memory = true  | 
music | 
| music.game.basalt_deltas | sounds/music/game/nether/so_below, weight = 7, volume = 0.5, stream = true, load_on_low_memory = true sounds/music/game/nether/nether1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.creative | sounds/music/game/creative/creative1, volume = 0.1, stream = true, load_on_low_memory = true sounds/music/game/creative/creative2, volume = 0.1, stream = true, load_on_low_memory = true sounds/music/game/creative/creative3, volume = 0.1, stream = true, load_on_low_memory = true sounds/music/game/creative/creative4, volume = 0.1, stream = true, load_on_low_memory = true sounds/music/game/creative/creative5, volume = 0.1, stream = true, load_on_low_memory = true sounds/music/game/creative/creative6, volume = 0.1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.credits | sounds/music/game/end/credits, volume = 0.1, stream = true, load_on_low_memory = true | music | 
| music.game.crimson_forest | sounds/music/game/nether/chrysopoeia, weight = 7, volume = 0.5, stream = true, load_on_low_memory = true sounds/music/game/nether/nether1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.deep_dark | sounds/music/game/ancestry, stream = true | music | 
| music.game.dripstone_caves | sounds/music/game/wending, weight = 2, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/infinite_amethyst, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/an_ordinary_day, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal4, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance2, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.end | sounds/music/game/end/end, volume = 0.2, stream = true, load_on_low_memory = true | music | 
| music.game.endboss | sounds/music/game/end/boss, volume = 0.3, stream = true, load_on_low_memory = true | music | 
| music.game.frozen_peaks | sounds/music/game/stand_tall, weight = 2, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/one_more_day, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/piano1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/piano2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/piano3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.grove | sounds/music/game/comforting_memories, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/infinite_amethyst, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/wending, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/piano3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/calm1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/calm2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/calm3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance2, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.jagged_peaks | sounds/music/game/floating_dream, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/stand_tall, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/wending, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/piano1, stream = true, load_on_low_memory = true sounds/music/game/piano2, stream = true, load_on_low_memory = true sounds/music/game/piano3, stream = true, load_on_low_memory = true sounds/music/game/nuance1, stream = true, load_on_low_memory = true sounds/music/game/nuance2, stream = true, load_on_low_memory = true sounds/music/game/hal1, stream = true, load_on_low_memory = true sounds/music/game/hal2, stream = true, load_on_low_memory = true  | 
music | 
| music.game.lush_caves | sounds/music/game/an_ordinary_day, weight = 2, volume = 0.4, stream = true sounds/music/game/left_to_bloom, weight = 4, volume = 0.4, stream = true sounds/music/game/one_more_day, weight = 2, volume = 0.4, stream = true sounds/music/game/floating_dream, weight = 2, volume = 0.4, stream = true sounds/music/game/piano3, weight = 2, stream = true sounds/music/game/calm1, weight = 2, stream = true sounds/music/game/calm2, weight = 2, stream = true sounds/music/game/calm3, weight = 2, stream = true sounds/music/game/aerie, volume = 0.4, stream = true sounds/music/game/firebugs, volume = 0.4, stream = true sounds/music/game/labyrinthine, volume = 0.4, stream = true  | 
music | 
| music.game.meadow | sounds/music/game/one_more_day, weight = 2, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/left_to_bloom, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.nether | sounds/music/game/nether/nether1, volume = 0.15, stream = true, load_on_low_memory = true sounds/music/game/nether/nether2, volume = 0.15, stream = true, load_on_low_memory = true sounds/music/game/nether/nether3, volume = 0.15, stream = true, load_on_low_memory = true sounds/music/game/nether/nether4, volume = 0.15, stream = true, load_on_low_memory = true  | 
music | 
| music.game.nether_wastes | sounds/music/game/nether/rubedo, weight = 6, volume = 0.5, stream = true, load_on_low_memory = true sounds/music/game/nether/nether1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.snowy_slopes | sounds/music/game/an_ordinary_day, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/stand_tall, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/one_more_day, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal3, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.soulsand_valley | sounds/music/game/nether/so_below, weight = 7, volume = 0.5, stream = true, load_on_low_memory = true sounds/music/game/nether/nether1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nether/nether4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.stony_peaks | sounds/music/game/stand_tall, weight = 2, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/wending, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/piano1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/piano2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/piano3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| music.game.swamp_music | sounds/music/game/aerie, stream = true sounds/music/game/firebugs, stream = true sounds/music/game/labyrinthine, stream = true  | 
music | 
| music.game.warped_forest | music | |
| music.game.water | sounds/music/game/water/axolotl, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/water/dragon_fish, volume = 0.2, stream = true, load_on_low_memory = true sounds/music/game/water/shuniji, volume = 0.2, stream = true, load_on_low_memory = true  | 
music | 
| music.game_and_wild_equal_chance | sounds/music/game/calm1, volume = 0.2, stream = true sounds/music/game/calm2, volume = 0.2, stream = true sounds/music/game/calm3, volume = 0.2, stream = true sounds/music/game/hal1, volume = 0.1, stream = true sounds/music/game/hal2, volume = 0.2, stream = true sounds/music/game/hal3, volume = 0.1, stream = true sounds/music/game/hal4, volume = 0.2, stream = true sounds/music/game/nuance1, volume = 0.3, stream = true sounds/music/game/nuance2, volume = 0.3, stream = true sounds/music/game/piano1, volume = 0.2, stream = true sounds/music/game/piano2, volume = 0.2, stream = true sounds/music/game/piano3, volume = 0.2, stream = true sounds/music/game/one_more_day, volume = 0.4, stream = true sounds/music/game/floating_dream, volume = 0.4, stream = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true sounds/music/game/comforting_memories, volume = 0.4, stream = true sounds/music/game/aerie, volume = 0.4, stream = true sounds/music/game/firebugs, volume = 0.4, stream = true sounds/music/game/labyrinthine, volume = 0.4, stream = true  | 
music | 
| music.game_and_wild_favor_game | sounds/music/game/calm1, weight = 3, volume = 0.2, stream = true sounds/music/game/calm2, weight = 3, volume = 0.2, stream = true sounds/music/game/calm3, weight = 3, volume = 0.2, stream = true sounds/music/game/hal1, weight = 3, volume = 0.1, stream = true sounds/music/game/hal2, weight = 3, volume = 0.2, stream = true sounds/music/game/hal3, weight = 3, volume = 0.1, stream = true sounds/music/game/hal4, weight = 3, volume = 0.2, stream = true sounds/music/game/nuance1, weight = 3, volume = 0.3, stream = true sounds/music/game/nuance2, weight = 3, volume = 0.3, stream = true sounds/music/game/piano1, weight = 3, volume = 0.2, stream = true sounds/music/game/piano2, weight = 3, volume = 0.2, stream = true sounds/music/game/piano3, weight = 3, volume = 0.2, stream = true sounds/music/game/one_more_day, weight = 3, volume = 0.4, stream = true sounds/music/game/floating_dream, weight = 3, volume = 0.4, stream = true sounds/music/game/left_to_bloom, weight = 3, volume = 0.4, stream = true sounds/music/game/comforting_memories, weight = 3, volume = 0.4, stream = true sounds/music/game/aerie, volume = 0.4, stream = true sounds/music/game/firebugs, volume = 0.4, stream = true sounds/music/game/labyrinthine, volume = 0.4, stream = true  | 
music | 
| music.menu | sounds/music/game/below_and_above, volume = 0.3, stream = true sounds/music/game/fireflies, volume = 0.3, stream = true sounds/music/game/broken_clocks, volume = 0.3, stream = true sounds/music/game/os_piano, volume = 0.3, stream = true sounds/music/game/tears, volume = 0.3, stream = true sounds/music/game/lilypad, volume = 0.3, stream = true sounds/music/menu/menu1, volume = 0.3, stream = true sounds/music/menu/menu2, volume = 0.3, stream = true sounds/music/menu/menu3, volume = 0.3, stream = true sounds/music/menu/menu4, volume = 0.3, stream = true  | 
music | 
| music.overworld.bamboo_jungle | music/game/bromeliad, weight = 2, volume = 0.4, stream = true music/game/hal1, stream = true music/game/hal2, stream = true music/game/hal3, stream = true music/game/hal4, stream = true music/game/left_to_bloom, volume = 0.4, stream = true music/game/nuance1, stream = true music/game/nuance2, stream = true music/game/piano1, stream = true music/game/piano2, stream = true music/game/piano3, stream = true  | 
music | 
| music.overworld.cherry_grove | sounds/music/game/bromeliad, weight = 3, volume = 0.4, stream = true sounds/music/game/calm1, stream = true sounds/music/game/calm2, stream = true sounds/music/game/calm3, stream = true sounds/music/game/echo_in_the_wind, weight = 3, volume = 0.4, stream = true sounds/music/game/featherfall, weight = 3, volume = 0.4, stream = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true sounds/music/game/below_and_above, weight = 2, volume = 0.4, stream = true  | 
music | 
| music.overworld.deep_dark | sounds/music/game/ancestry, stream = true sounds/music/game/deeper, volume = 0.4, stream = true  | 
music | 
| music.overworld.desert | sounds/music/game/crescent_dunes, weight = 3, volume = 0.4, stream = true sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/one_more_day, volume = 0.4, stream = true sounds/music/game/fireflies, weight = 2, volume = 0.4, stream = true  | 
music | 
| music.overworld.dripstone_caves | sounds/music/game/wending, weight = 2, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/infinite_amethyst, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/an_ordinary_day, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal4, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/deeper, volume = 0.4, stream = true sounds/music/game/eld_unknown, weight = 2, volume = 0.4, stream = true sounds/music/game/endless, weight = 2, volume = 0.4, stream = true sounds/music/game/pokopoko, weight = 2, volume = 0.8, stream = true  | 
music | 
| music.overworld.flower_forest | sounds/music/game/bromeliad, volume = 0.4, stream = true sounds/music/game/echo_in_the_wind, volume = 0.4, stream = true sounds/music/game/featherfall, weight = 2, volume = 0.4, stream = true sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true  | 
music | 
| music.overworld.forest | sounds/music/game/broken_clocks, weight = 2, volume = 0.4, stream = true sounds/music/game/bromeliad, volume = 0.4, stream = true sounds/music/game/calm2, volume = 0.4, stream = true sounds/music/game/comforting_memories, volume = 0.4, stream = true sounds/music/game/hal4, volume = 0.4, stream = true sounds/music/game/piano1, volume = 0.4, stream = true sounds/music/game/floating_dream, volume = 0.4, stream = true sounds/music/game/hal3, volume = 0.4, stream = true sounds/music/game/nuance1, volume = 0.4, stream = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true sounds/music/game/hal2, volume = 0.4, stream = true sounds/music/game/piano3, volume = 0.4, stream = true sounds/music/game/calm1, volume = 0.4, stream = true sounds/music/game/one_more_day, volume = 0.4, stream = true sounds/music/game/nuance2, volume = 0.4, stream = true sounds/music/game/hal1, volume = 0.4, stream = true sounds/music/game/aerie, volume = 0.4, stream = true sounds/music/game/firebugs, volume = 0.4, stream = true sounds/music/game/labyrinthine, volume = 0.4, stream = true sounds/music/game/calm3, volume = 0.4, stream = true sounds/music/game/piano2, volume = 0.4, stream = true  | 
– | 
| music.overworld.grove | sounds/music/game/comforting_memories, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/infinite_amethyst, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/wending, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/eld_unknown, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/endless, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/pokopoko, volume = 0.8, stream = true, load_on_low_memory = true sounds/music/game/piano3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/calm1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/calm2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/calm3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/nuance2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/lilypad, weight = 2, volume = 0.4, stream = true, load_on_low_memory = true  | 
music | 
| music.overworld.jagged_peaks | sounds/music/game/floating_dream, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/stand_tall, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/wending, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/eld_unknown, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/endless, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/pokopoko, volume = 0.8, stream = true, load_on_low_memory = true sounds/music/game/piano1, stream = true, load_on_low_memory = true sounds/music/game/piano2, stream = true, load_on_low_memory = true sounds/music/game/piano3, stream = true, load_on_low_memory = true sounds/music/game/nuance1, stream = true, load_on_low_memory = true sounds/music/game/nuance2, stream = true, load_on_low_memory = true sounds/music/game/hal1, stream = true, load_on_low_memory = true sounds/music/game/hal2, stream = true, load_on_low_memory = true  | 
music | 
| music.overworld.jungle | sounds/music/game/bromeliad, weight = 3, volume = 0.4, stream = true sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/left_to_bloom, volume = 0.4 sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/piano1, stream = true sounds/music/game/piano2, stream = true sounds/music/game/piano3, stream = true  | 
music | 
| music.overworld.jungle_edge | sounds/music/game/bromeliad, weight = 2, volume = 0.4, stream = true sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/left_to_bloom, volume = 0.4, stream = true sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/piano1, stream = true sounds/music/game/piano2, stream = true sounds/music/game/piano3, stream = true  | 
music | 
| music.overworld.lush_caves | sounds/music/game/an_ordinary_day, weight = 2, volume = 0.4, stream = true sounds/music/game/left_to_bloom, weight = 4, volume = 0.4, stream = true sounds/music/game/one_more_day, weight = 2, volume = 0.4, stream = true sounds/music/game/echo_in_the_wind, weight = 2, volume = 0.4, stream = true sounds/music/game/floating_dream, weight = 2, volume = 0.4, stream = true sounds/music/game/piano3, weight = 2, stream = true sounds/music/game/calm1, weight = 2, stream = true sounds/music/game/calm2, weight = 2, stream = true sounds/music/game/calm3, weight = 2, stream = true sounds/music/game/aerie, volume = 0.4, stream = true sounds/music/game/firebugs, volume = 0.4, stream = true sounds/music/game/labyrinthine, volume = 0.4, stream = true sounds/music/game/featherfall, weight = 2, volume = 0.4, stream = true sounds/music/game/os_piano, weight = 2, volume = 0.4, stream = true  | 
music | 
| music.overworld.mesa | sounds/music/game/crescent_dunes, weight = 2, volume = 0.4, stream = true sounds/music/game/echo_in_the_wind, volume = 0.4, stream = true sounds/music/game/featherfall, volume = 0.4, stream = true sounds/music/game/hal1, stream = true sounds/music/game/hal2, stream = true sounds/music/game/hal3, stream = true sounds/music/game/hal4, stream = true sounds/music/game/nuance1, stream = true sounds/music/game/nuance2, stream = true sounds/music/game/one_more_day, volume = 0.4, stream = true sounds/music/game/piano1, stream = true sounds/music/game/piano2, stream = true sounds/music/game/piano3, stream = true  | 
music | 
| music.overworld.snowy_slopes | sounds/music/game/an_ordinary_day, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/stand_tall, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/one_more_day, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/pokopoko, volume = 0.8, stream = true, load_on_low_memory = true  | 
music | 
| music.overworld.stony_peaks | sounds/music/game/stand_tall, weight = 2, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/wending, weight = 1, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/eld_unknown, weight = 2, volume = 0.4, load_on_low_memory = true sounds/music/game/endless, volume = 0.4, stream = true, load_on_low_memory = true sounds/music/game/piano1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/piano2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/piano3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal1, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal2, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal3, weight = 1, stream = true, load_on_low_memory = true sounds/music/game/hal4, weight = 1, stream = true, load_on_low_memory = true  | 
music | 
| note.banjo (max_distance = 48.0)  | 
sounds/note/banjo, load_on_low_memory = true | record | 
| note.bass (max_distance = 48.0)  | 
sounds/note/bass, load_on_low_memory = true | record | 
| note.bassattack (max_distance = 48.0)  | 
sounds/note/bassattack, load_on_low_memory = true | record | 
| note.bd (max_distance = 48.0)  | 
sounds/note/bd, load_on_low_memory = true | record | 
| note.bell (max_distance = 48.0)  | 
sounds/note/bell, load_on_low_memory = true | record | 
| note.bit (max_distance = 48.0)  | 
sounds/note/bit, load_on_low_memory = true | record | 
| note.chime (max_distance = 48.0)  | 
sounds/note/icechime, load_on_low_memory = true | record | 
| note.cow_bell (max_distance = 48.0)  | 
sounds/note/cow_bell, load_on_low_memory = true | record | 
| note.creeper (max_distance = 48.0)  | 
sounds/random/fuse | record | 
| note.didgeridoo (max_distance = 48.0)  | 
sounds/note/didgeridoo, load_on_low_memory = true | record | 
| note.enderdragon (max_distance = 48.0)  | 
sounds/mob/enderdragon/growl1 sounds/mob/enderdragon/growl2 sounds/mob/enderdragon/growl3 sounds/mob/enderdragon/growl4  | 
record | 
| note.flute (max_distance = 48.0)  | 
sounds/note/flute, load_on_low_memory = true | record | 
| note.guitar (max_distance = 48.0)  | 
sounds/note/guitar, load_on_low_memory = true | record | 
| note.harp (max_distance = 48.0)  | 
sounds/note/harp, load_on_low_memory = true | record | 
| note.hat (max_distance = 48.0)  | 
sounds/note/hat, load_on_low_memory = true | record | 
| note.iron_xylophone (max_distance = 48.0)  | 
sounds/note/iron_xylophone, load_on_low_memory = true | record | 
| note.piglin (max_distance = 48.0)  | 
sounds/mob/piglin/angry1 sounds/mob/piglin/angry2 sounds/mob/piglin/angry3 sounds/mob/piglin/angry4  | 
record | 
| note.pling (max_distance = 48.0)  | 
sounds/note/pling, load_on_low_memory = true | record | 
| note.skeleton (max_distance = 48.0)  | 
sounds/mob/skeleton/step1 sounds/mob/skeleton/step2 sounds/mob/skeleton/step3 sounds/mob/skeleton/step4  | 
record | 
| note.snare (max_distance = 48.0)  | 
sounds/note/snare, load_on_low_memory = true | record | 
| note.witherskeleton (max_distance = 48.0)  | 
sounds/mob/wither_skeleton/step1 sounds/mob/wither_skeleton/step2 sounds/mob/wither_skeleton/step3 sounds/mob/wither_skeleton/step4  | 
record | 
| note.xylophone (max_distance = 48.0)  | 
sounds/note/xylobone, load_on_low_memory = true | record | 
| note.zombie (max_distance = 48.0)  | 
sounds/mob/zombie/say1 sounds/mob/zombie/say2 sounds/mob/zombie/say3  | 
record | 
| ominous_bottle.end_use | sounds/item/ominous_bottle/dispose | block | 
| ominous_item_spawner.about_to_spawn_item | sounds/block/trial_spawner/about_to_spawn_item | block | 
| ominous_item_spawner.spawn_item | sounds/block/trial_spawner/spawn_item1 sounds/block/trial_spawner/spawn_item2 sounds/block/trial_spawner/spawn_item3  | 
block | 
| ominous_item_spawner.spawn_item_begin | sounds/block/trial_spawner/spawn_item_begin1 sounds/block/trial_spawner/spawn_item_begin2 sounds/block/trial_spawner/spawn_item_begin3  | 
block | 
| open.bamboo_wood_door | sounds/block/bamboo_wood_door/toggle1, volume = 0.9 sounds/block/bamboo_wood_door/toggle2, volume = 0.9 sounds/block/bamboo_wood_door/toggle3, volume = 0.9 sounds/block/bamboo_wood_door/toggle4, volume = 0.9  | 
block | 
| open.bamboo_wood_fence_gate | sounds/block/bamboo_wood_fence/toggle1, volume = 0.9, pitch = 1.1 sounds/block/bamboo_wood_fence/toggle2, volume = 0.9, pitch = 1.1 sounds/block/bamboo_wood_fence/toggle3, volume = 0.9, pitch = 1.1 sounds/block/bamboo_wood_fence/toggle4, volume = 0.9, pitch = 1.1  | 
block | 
| open.bamboo_wood_trapdoor | sounds/block/bamboo_wood_trapdoor/toggle1 sounds/block/bamboo_wood_trapdoor/toggle2 sounds/block/bamboo_wood_trapdoor/toggle3 sounds/block/bamboo_wood_trapdoor/toggle4  | 
block | 
| open.cherry_wood_door | sounds/block/cherry_wood_door/toggle1 sounds/block/cherry_wood_door/toggle2 sounds/block/cherry_wood_door/toggle3 sounds/block/cherry_wood_door/toggle4  | 
block | 
| open.cherry_wood_fence_gate | sounds/block/cherry_wood_fence_gate/toggle1 sounds/block/cherry_wood_fence_gate/toggle2 sounds/block/cherry_wood_fence_gate/toggle3 sounds/block/cherry_wood_fence_gate/toggle4  | 
block | 
| open.cherry_wood_trapdoor | sounds/block/cherry_wood_trapdoor/toggle1 sounds/block/cherry_wood_trapdoor/toggle2 sounds/block/cherry_wood_trapdoor/toggle3 sounds/block/cherry_wood_trapdoor/toggle4  | 
block | 
| open.fence_gate | sounds/block/fence_gate/open1, volume = 0.9 sounds/block/fence_gate/open2, volume = 0.9  | 
block | 
| open.iron_door | sounds/block/iron_door/open1, volume = 0.9 sounds/block/iron_door/open2, volume = 0.9 sounds/block/iron_door/open3, volume = 0.9 sounds/block/iron_door/open4, volume = 0.9  | 
block | 
| open.iron_trapdoor | sounds/block/iron_trapdoor/open1, volume = 0.9 sounds/block/iron_trapdoor/open2, volume = 0.9 sounds/block/iron_trapdoor/open3, volume = 0.9 sounds/block/iron_trapdoor/open4, volume = 0.9  | 
block | 
| open.nether_wood_door | sounds/block/nether_wood_door/toggle1 sounds/block/nether_wood_door/toggle2 sounds/block/nether_wood_door/toggle3 sounds/block/nether_wood_door/toggle4  | 
block | 
| open.nether_wood_fence_gate | sounds/block/nether_wood_fence/toggle1 sounds/block/nether_wood_fence/toggle2 sounds/block/nether_wood_fence/toggle3 sounds/block/nether_wood_fence/toggle4  | 
block | 
| open.nether_wood_trapdoor | sounds/block/nether_wood_trapdoor/toggle1 sounds/block/nether_wood_trapdoor/toggle2 sounds/block/nether_wood_trapdoor/toggle3 sounds/block/nether_wood_trapdoor/toggle4  | 
block | 
| open.wooden_door | sounds/block/wooden_door/open1, volume = 0.9 sounds/block/wooden_door/open2, volume = 0.9  | 
block | 
| open.wooden_trapdoor | sounds/block/wooden_trapdoor/open1, volume = 0.9 sounds/block/wooden_trapdoor/open2, volume = 0.9 sounds/block/wooden_trapdoor/open3, volume = 0.9 sounds/block/wooden_trapdoor/open4, volume = 0.9 sounds/block/wooden_trapdoor/open5, volume = 0.9  | 
block | 
| open_door.copper | sounds/block/copper_door/toggle1 sounds/block/copper_door/toggle2 sounds/block/copper_door/toggle3  | 
block | 
| open_trapdoor.copper | sounds/block/copper_trapdoor/toggle1 sounds/block/copper_trapdoor/toggle2 sounds/block/copper_trapdoor/toggle3 sounds/block/copper_trapdoor/toggle4  | 
block | 
| particle.soul_escape (max_distance = 12.0)  | 
sounds/particle/soulspeed1, volume = 0.25 sounds/particle/soulspeed2, volume = 0.25 sounds/particle/soulspeed3, volume = 0.25 sounds/particle/soulspeed4, volume = 0.25 sounds/particle/soulspeed5, volume = 0.25 sounds/particle/soulspeed6, volume = 0.25 sounds/particle/soulspeed7, volume = 0.25 sounds/particle/soulspeed8, volume = 0.25 sounds/particle/soulspeed9, volume = 0.25 sounds/particle/soulspeed10, volume = 0.25 sounds/particle/soulspeed11, volume = 0.25 sounds/particle/soulspeed12, volume = 0.25 sounds/particle/soulspeed13, volume = 0.25  | 
player | 
| pick_berries.cave_vines | sounds/block/sweet_berry_bush/pick_from_bush1 sounds/block/sweet_berry_bush/pick_from_bush2  | 
block | 
| pickup.chiseled_bookshelf | sounds/block/chiseled_bookshelf/pickup1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup1, volume = 0.8, pitch = 0.8 sounds/block/chiseled_bookshelf/pickup1, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/pickup2, volume = 0.8 sounds/block/chiseled_bookshelf/pickup2, volume = 0.8, pitch = 0.8 sounds/block/chiseled_bookshelf/pickup2, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/pickup3, volume = 0.8 sounds/block/chiseled_bookshelf/pickup3, volume = 0.8, pitch = 0.8 sounds/block/chiseled_bookshelf/pickup3, volume = 0.8, pitch = 1.1  | 
block | 
| pickup_enchanted.chiseled_bookshelf | sounds/block/chiseled_bookshelf/pickup_enchanted1, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted1, volume = 0.8, pitch = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted1, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/pickup_enchanted2, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted2, volume = 0.8, pitch = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted2, volume = 0.8, pitch = 1.1 sounds/block/chiseled_bookshelf/pickup_enchanted3, volume = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted3, volume = 0.8, pitch = 0.8 sounds/block/chiseled_bookshelf/pickup_enchanted3, volume = 0.8, pitch = 1.1  | 
block | 
| place.amethyst_block | sounds/block/amethyst/place1, volume = 1.0 sounds/block/amethyst/place2, volume = 1.0 sounds/block/amethyst/place3, volume = 1.0 sounds/block/amethyst/place4, volume = 1.0  | 
block | 
| place.amethyst_cluster | sounds/block/amethyst_cluster/place1, volume = 0.9 sounds/block/amethyst_cluster/place2, volume = 0.9 sounds/block/amethyst_cluster/place3, volume = 0.9 sounds/block/amethyst_cluster/place4, volume = 0.9  | 
block | 
| place.azalea | sounds/block/azalea/break1 sounds/block/azalea/break2 sounds/block/azalea/break3 sounds/block/azalea/break4 sounds/block/azalea/break5 sounds/block/azalea/break6  | 
block | 
| place.azalea_leaves | sounds/block/azalea_leaves/break1 sounds/block/azalea_leaves/break2 sounds/block/azalea_leaves/break3 sounds/block/azalea_leaves/break4 sounds/block/azalea_leaves/break5 sounds/block/azalea_leaves/break6 sounds/block/azalea_leaves/break7  | 
block | 
| place.bamboo_wood | sounds/block/bamboo_wood/break1, volume = 0.9 sounds/block/bamboo_wood/break2, volume = 0.9 sounds/block/bamboo_wood/break3, volume = 0.9 sounds/block/bamboo_wood/break4, volume = 0.9 sounds/block/bamboo_wood/break5, volume = 0.9  | 
block | 
| place.big_dripleaf | sounds/block/big_dripleaf/break1 sounds/block/big_dripleaf/break2 sounds/block/big_dripleaf/break3 sounds/block/big_dripleaf/break4 sounds/block/big_dripleaf/break5 sounds/block/big_dripleaf/break6  | 
block | 
| place.calcite | sounds/block/calcite/place1, volume = 0.94 sounds/block/calcite/place2, volume = 0.94 sounds/block/calcite/place3, volume = 0.94 sounds/block/calcite/place4, volume = 0.94  | 
block | 
| place.cherry_leaves | sounds/block/cherry_leaves/break1 sounds/block/cherry_leaves/break2 sounds/block/cherry_leaves/break3 sounds/block/cherry_leaves/break4 sounds/block/cherry_leaves/break5  | 
block | 
| place.cherry_wood | sounds/block/cherry_wood/break1 sounds/block/cherry_wood/break2 sounds/block/cherry_wood/break3 sounds/block/cherry_wood/break4 sounds/block/cherry_wood/break5  | 
block | 
| place.chiseled_bookshelf | sounds/block/chiseled_bookshelf/break1, volume = 1.0 sounds/block/chiseled_bookshelf/break2, volume = 1.0 sounds/block/chiseled_bookshelf/break3, volume = 1.0 sounds/block/chiseled_bookshelf/break4, volume = 1.0 sounds/block/chiseled_bookshelf/break5, volume = 1.0 sounds/block/chiseled_bookshelf/break6, volume = 1.0  | 
block | 
| place.copper | sounds/block/copper/break1 sounds/block/copper/break2 sounds/block/copper/break3 sounds/block/copper/break4  | 
block | 
| place.copper_bulb | sounds/block/copper_bulb/place1 sounds/block/copper_bulb/place2 sounds/block/copper_bulb/place3 sounds/block/copper_bulb/place4  | 
block | 
| place.deepslate | sounds/block/deepslate/place1 sounds/block/deepslate/place2 sounds/block/deepslate/place3 sounds/block/deepslate/place4 sounds/block/deepslate/place5 sounds/block/deepslate/place6  | 
block | 
| place.deepslate_bricks | sounds/block/deepslate_bricks/place1 sounds/block/deepslate_bricks/place2 sounds/block/deepslate_bricks/place3 sounds/block/deepslate_bricks/place4 sounds/block/deepslate_bricks/place5 sounds/block/deepslate_bricks/place6  | 
block | 
| place.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6  | 
block | 
| place.dripstone_block | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5  | 
block | 
| place.hanging_roots | sounds/block/hanging_roots/break1 sounds/block/hanging_roots/break2 sounds/block/hanging_roots/break3 sounds/block/hanging_roots/break4  | 
block | 
| place.iron | sounds/block/iron/break1 sounds/block/iron/break2 sounds/block/iron/break3 sounds/block/iron/break4 sounds/block/iron/break5 sounds/block/iron/break6 sounds/block/iron/break7 sounds/block/iron/break8  | 
block | 
| place.large_amethyst_bud | sounds/block/amethyst_cluster/place1, volume = 0.75 sounds/block/amethyst_cluster/place2, volume = 0.75 sounds/block/amethyst_cluster/place3, volume = 0.75 sounds/block/amethyst_cluster/place4, volume = 0.75  | 
block | 
| place.medium_amethyst_bud | sounds/block/amethyst_cluster/place1, volume = 0.5 sounds/block/amethyst_cluster/place2, volume = 0.5 sounds/block/amethyst_cluster/place3, volume = 0.5 sounds/block/amethyst_cluster/place4, volume = 0.5  | 
block | 
| place.moss | sounds/block/moss/break1 sounds/block/moss/break2 sounds/block/moss/break3 sounds/block/moss/break4 sounds/block/moss/break5  | 
block | 
| place.nether_wood | sounds/block/nether_wood/break1 sounds/block/nether_wood/break2 sounds/block/nether_wood/break3 sounds/block/nether_wood/break4  | 
block | 
| place.pink_petals | sounds/block/cherry_leaves/break1, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break2, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break3, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break4, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/break5, volume = 0.8, pitch = 1.2  | 
block | 
| place.pointed_dripstone | sounds/block/dripstone/break1 sounds/block/dripstone/break2 sounds/block/dripstone/break3 sounds/block/dripstone/break4 sounds/block/dripstone/break5  | 
block | 
| place.powder_snow | sounds/block/powder_snow/break1 sounds/block/powder_snow/break2 sounds/block/powder_snow/break3 sounds/block/powder_snow/break4 sounds/block/powder_snow/break5 sounds/block/powder_snow/break6 sounds/block/powder_snow/break7  | 
block | 
| place.sculk | sounds/block/sculk/place1 sounds/block/sculk/place2 sounds/block/sculk/place3 sounds/block/sculk/place4 sounds/block/sculk/place5  | 
block | 
| place.sculk_catalyst | sounds/block/sculk_catalyst/place1 sounds/block/sculk_catalyst/place2 sounds/block/sculk_catalyst/place3 sounds/block/sculk_catalyst/place4 sounds/block/sculk_catalyst/place5  | 
block | 
| place.sculk_sensor | sounds/block/sculk_sensor/place1 sounds/block/sculk_sensor/place2 sounds/block/sculk_sensor/place3 sounds/block/sculk_sensor/place4 sounds/block/sculk_sensor/place5  | 
block | 
| place.sculk_shrieker | sounds/block/sculk_shrieker/place1 sounds/block/sculk_shrieker/place2 sounds/block/sculk_shrieker/place3 sounds/block/sculk_shrieker/place4 sounds/block/sculk_shrieker/place5  | 
block | 
| place.small_amethyst_bud | sounds/block/amethyst_cluster/place1, volume = 0.4 sounds/block/amethyst_cluster/place2, volume = 0.4 sounds/block/amethyst_cluster/place3, volume = 0.4 sounds/block/amethyst_cluster/place4, volume = 0.4  | 
block | 
| place.sponge | sounds/block/sponge/break1 sounds/block/sponge/break2 sounds/block/sponge/break3 sounds/block/sponge/break4  | 
block | 
| place.spore_blossom | sounds/block/spore_blossom/break1 sounds/block/spore_blossom/break2 sounds/block/spore_blossom/break3 sounds/block/spore_blossom/break4 sounds/block/spore_blossom/break5  | 
block | 
| place.suspicious_gravel | sounds/block/suspicious_gravel/place1 sounds/block/suspicious_gravel/place2 sounds/block/suspicious_gravel/place3 sounds/block/suspicious_gravel/place4  | 
block | 
| place.suspicious_sand | sounds/block/suspicious_sand/place1 sounds/block/suspicious_sand/place2 sounds/block/suspicious_sand/place3 sounds/block/suspicious_sand/place4 sounds/block/suspicious_sand/place5  | 
block | 
| place.tuff | sounds/block/tuff/break1, volume = 1.0 sounds/block/tuff/break2, volume = 1.0 sounds/block/tuff/break3, volume = 1.0 sounds/block/tuff/break4, volume = 1.0  | 
block | 
| place.tuff_bricks | sounds/block/tuff_bricks/place1 sounds/block/tuff_bricks/place2 sounds/block/tuff_bricks/place3 sounds/block/tuff_bricks/place4 sounds/block/tuff_bricks/place5  | 
block | 
| place.wet_sponge | sounds/block/sponge/wet_sponge/break1 sounds/block/sponge/wet_sponge/break2 sounds/block/sponge/wet_sponge/break3 sounds/block/sponge/wet_sponge/break4  | 
block | 
| portal.portal | sounds/portal/portal | block | 
| portal.travel | sounds/portal/travel | ambient | 
| portal.trigger | sounds/portal/trigger | ambient | 
| power.off.sculk_sensor | sounds/block/sculk_sensor/sculk_clicking_stop1 sounds/block/sculk_sensor/sculk_clicking_stop2 sounds/block/sculk_sensor/sculk_clicking_stop3 sounds/block/sculk_sensor/sculk_clicking_stop4 sounds/block/sculk_sensor/sculk_clicking_stop5  | 
block | 
| power.on.sculk_sensor | sounds/block/sculk_sensor/sculk_clicking1 sounds/block/sculk_sensor/sculk_clicking2 sounds/block/sculk_sensor/sculk_clicking3 sounds/block/sculk_sensor/sculk_clicking4 sounds/block/sculk_sensor/sculk_clicking5 sounds/block/sculk_sensor/sculk_clicking6  | 
block | 
| pumpkin.carve | sounds/block/pumpkin/carve1 sounds/block/pumpkin/carve2  | 
block | 
| raid.horn (max_distance = 128.0)  | 
sounds/event/raid/raidhorn_01, volume = 10.0, load_on_low_memory = true sounds/event/raid/raidhorn_02, volume = 10.0 sounds/event/raid/raidhorn_03, volume = 10.0 sounds/event/raid/raidhorn_04, volume = 10.0  | 
hostile | 
| random.anvil_break | sounds/random/anvil_break | block | 
| random.anvil_land | sounds/random/anvil_land | block | 
| random.anvil_use | sounds/random/anvil_use | block | 
| random.bow | sounds/random/bow | player | 
| random.bowhit | sounds/random/bowhit1, load_on_low_memory = true sounds/random/bowhit2 sounds/random/bowhit3 sounds/random/bowhit4  | 
player | 
| random.break | sounds/random/break, load_on_low_memory = true | player | 
| random.burp | sounds/random/burp | player | 
| random.chestclosed | sounds/random/chestclosed | block | 
| random.chestopen | sounds/random/chestopen | block | 
| random.click | sounds/random/click, volume = 0.2, load_on_low_memory = true | ui | 
| random.door_close | sounds/random/door_close, volume = 0.4, pitch = 1.0, load_on_low_memory = true sounds/random/door_close, volume = 0.4, pitch = 1.1 sounds/random/door_close, volume = 0.4, pitch = 0.9  | 
block | 
| random.door_open | sounds/random/door_open, volume = 0.4, pitch = 1.0, load_on_low_memory = true sounds/random/door_open, volume = 0.4, pitch = 1.1 sounds/random/door_open, volume = 0.4, pitch = 0.9  | 
block | 
| random.drink | sounds/random/drink | player | 
| random.drink_honey | sounds/random/drink_honey1, load_on_low_memory = true sounds/random/drink_honey2 sounds/random/drink_honey3, volume = 0.35 sounds/random/drink_honey3, volume = 0.75  | 
player | 
| random.eat | sounds/random/eat1, load_on_low_memory = true sounds/random/eat2 sounds/random/eat3  | 
player | 
| random.enderchestclosed | sounds/block/enderchest/close | block | 
| random.enderchestopen | sounds/block/enderchest/open | block | 
| random.explode | sounds/random/explode1, load_on_low_memory = true sounds/random/explode2 sounds/random/explode3 sounds/random/explode4  | 
block | 
| random.fizz | sounds/random/fizz | block | 
| random.fuse | sounds/random/fuse, load_on_low_memory = true | block | 
| random.glass | sounds/random/glass1 sounds/random/glass2 sounds/random/glass3  | 
block | 
| random.hurt | sounds/random/hurt, load_on_low_memory = true | player | 
| random.levelup | sounds/random/levelup, load_on_low_memory = true | player | 
| random.lever_click | sounds/random/click, volume = 0.3, load_on_low_memory = true | block | 
| random.orb | sounds/random/orb, load_on_low_memory = true | player | 
| random.pop | sounds/random/pop | player | 
| random.pop2 | sounds/random/pop2 | player | 
| random.potion.brewed | sounds/block/brewing_stand/brew1 sounds/block/brewing_stand/brew2  | 
block | 
| random.screenshot | sounds/random/happy_cam3 | ui | 
| random.shulkerboxclosed | sounds/block/shulker_box/close | block | 
| random.shulkerboxopen | sounds/block/shulker_box/open | block | 
| random.splash | sounds/random/splash, load_on_low_memory = true | player | 
| random.stone_click | sounds/random/click, volume = 0.3, load_on_low_memory = true | block | 
| random.swim | sounds/random/swim1 sounds/random/swim2 sounds/random/swim3 sounds/random/swim4, load_on_low_memory = true  | 
player | 
| random.toast | sounds/random/toast | ui | 
| random.toast_recipe_unlocking_in | sounds/random/toast_recipe_unlocking_in | ui | 
| random.toast_recipe_unlocking_out | sounds/random/toast_recipe_unlocking_out | ui | 
| random.totem | sounds/random/use_totem | player | 
| random.wood_click | sounds/random/wood_click, volume = 0.3, load_on_low_memory = true | block | 
| record.11 (max_distance = 64.0)  | 
sounds/music/game/records/11, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.13 (max_distance = 64.0)  | 
sounds/music/game/records/13, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.5 (max_distance = 64.0)  | 
sounds/music/game/records/5, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.blocks (max_distance = 64.0)  | 
sounds/music/game/records/blocks, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.cat (max_distance = 64.0)  | 
sounds/music/game/records/cat, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.chirp (max_distance = 64.0)  | 
sounds/music/game/records/chirp, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.creator (max_distance = 64.0)  | 
sounds/music/game/records/creator, volume = 0.5, stream = true | record | 
| record.creator_music_box (max_distance = 64.0)  | 
sounds/music/game/records/creator_music_box, volume = 0.5, stream = true | record | 
| record.far (max_distance = 64.0)  | 
sounds/music/game/records/far, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.mall (max_distance = 64.0)  | 
sounds/music/game/records/mall, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.mellohi (max_distance = 64.0)  | 
sounds/music/game/records/mellohi, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.otherside (max_distance = 64.0)  | 
sounds/music/game/records/otherside, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.pigstep (max_distance = 64.0)  | 
sounds/music/game/records/pigstep_master, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.precipice (max_distance = 64.0)  | 
sounds/music/game/records/precipice, volume = 0.5, stream = true | record | 
| record.relic (max_distance = 64.0)  | 
sounds/music/game/records/relic, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.stal (max_distance = 64.0)  | 
sounds/music/game/records/stal, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.strad (max_distance = 64.0)  | 
sounds/music/game/records/strad, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.tears (max_distance = 64.0)  | 
sounds/music/game/records/tears, volume = 0.5, stream = true | – | 
| record.wait (max_distance = 64.0)  | 
sounds/music/game/records/wait, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| record.ward (max_distance = 64.0)  | 
sounds/music/game/records/ward, volume = 0.5, stream = true, load_on_low_memory = true | record | 
| resonate.amethyst_block | sounds/block/amethyst/resonate1, volume = 3.0 sounds/block/amethyst/resonate2, volume = 3.0 sounds/block/amethyst/resonate3, volume = 3.0 sounds/block/amethyst/resonate4, volume = 3.0  | 
block | 
| respawn_anchor.ambient (max_distance = 7.0)  | 
sounds/block/respawn_anchor/ambient1 sounds/block/respawn_anchor/ambient2 sounds/block/respawn_anchor/ambient3  | 
block | 
| respawn_anchor.charge | sounds/block/respawn_anchor/charge1 sounds/block/respawn_anchor/charge2 sounds/block/respawn_anchor/charge3  | 
block | 
| respawn_anchor.deplete | sounds/block/respawn_anchor/deplete1 sounds/block/respawn_anchor/deplete2  | 
block | 
| respawn_anchor.set_spawn | sounds/block/respawn_anchor/set_spawn1 sounds/block/respawn_anchor/set_spawn2 sounds/block/respawn_anchor/set_spawn3  | 
block | 
| scrape | sounds/item/axe/scrape1 sounds/item/axe/scrape2 sounds/item/axe/scrape3  | 
neutral | 
| shatter.decorated_pot | sounds/block/decorated_pot/shatter1, volume = 1.0 sounds/block/decorated_pot/shatter2, volume = 1.0 sounds/block/decorated_pot/shatter3, volume = 1.0 sounds/block/decorated_pot/shatter4, volume = 1.0 sounds/block/decorated_pot/shatter5, volume = 1.0  | 
block | 
| shriek.sculk_shrieker (max_distance = 32.0)  | 
sounds/block/sculk_shrieker/shriek1, volume = 0.85 sounds/block/sculk_shrieker/shriek2, volume = 0.85 sounds/block/sculk_shrieker/shriek3, volume = 0.85 sounds/block/sculk_shrieker/shriek4, volume = 0.85 sounds/block/sculk_shrieker/shriek5, volume = 0.85  | 
block | 
| sign.dye.use | sounds/item/dye/dye, load_on_low_memory = true | – | 
| sign.ink_sac.use | sounds/item/ink_sac/ink_sac1, load_on_low_memory = true sounds/item/ink_sac/ink_sac2 sounds/item/ink_sac/ink_sac3  | 
– | 
| smithing_table.use | sounds/random/smithing_table1, load_on_low_memory = true sounds/random/smithing_table2 sounds/random/smithing_table3  | 
block | 
| sponge.absorb | sounds/block/sponge/absorb1 sounds/block/sponge/absorb2 sounds/block/sponge/absorb3  | 
block | 
| spread.sculk | sounds/block/sculk/spread1 sounds/block/sculk/spread2 sounds/block/sculk/spread3 sounds/block/sculk/spread4 sounds/block/sculk/spread5  | 
neutral | 
| step.amethyst_block | sounds/block/amethyst/step1, volume = 1.0 sounds/block/amethyst/step2, volume = 1.0 sounds/block/amethyst/step3, volume = 1.0 sounds/block/amethyst/step4, volume = 1.0 sounds/block/amethyst/step5, volume = 1.0 sounds/block/amethyst/step6, volume = 1.0 sounds/block/amethyst/step7, volume = 1.0 sounds/block/amethyst/step8, volume = 1.0 sounds/block/amethyst/step9, volume = 1.0 sounds/block/amethyst/step10, volume = 1.0 sounds/block/amethyst/step11, volume = 1.0 sounds/block/amethyst/step12, volume = 1.0 sounds/block/amethyst/step13, volume = 1.0 sounds/block/amethyst/step14, volume = 1.0  | 
player | 
| step.amethyst_cluster | sounds/block/amethyst/step1, volume = 1.0 sounds/block/amethyst/step2, volume = 1.0 sounds/block/amethyst/step3, volume = 1.0 sounds/block/amethyst/step4, volume = 1.0 sounds/block/amethyst/step5, volume = 1.0 sounds/block/amethyst/step6, volume = 1.0 sounds/block/amethyst/step7, volume = 1.0 sounds/block/amethyst/step8, volume = 1.0 sounds/block/amethyst/step9, volume = 1.0 sounds/block/amethyst/step10, volume = 1.0 sounds/block/amethyst/step11, volume = 1.0 sounds/block/amethyst/step12, volume = 1.0 sounds/block/amethyst/step13, volume = 1.0 sounds/block/amethyst/step14, volume = 1.0  | 
player | 
| step.ancient_debris | sounds/step/ancient_debris3, load_on_low_memory = true sounds/step/ancient_debris1 sounds/step/ancient_debris2 sounds/step/ancient_debris4 sounds/step/ancient_debris5  | 
player | 
| step.azalea | sounds/block/azalea/step1 sounds/block/azalea/step2 sounds/block/azalea/step3 sounds/block/azalea/step4 sounds/block/azalea/step5 sounds/block/azalea/step6  | 
player | 
| step.azalea_leaves | sounds/block/azalea_leaves/step1 sounds/block/azalea_leaves/step2 sounds/block/azalea_leaves/step3 sounds/block/azalea_leaves/step4 sounds/block/azalea_leaves/step5  | 
player | 
| step.bamboo_wood | sounds/block/bamboo_wood/step1 sounds/block/bamboo_wood/step2 sounds/block/bamboo_wood/step3 sounds/block/bamboo_wood/step4 sounds/block/bamboo_wood/step5 sounds/block/bamboo_wood/step6  | 
player | 
| step.bamboo_wood_hanging_sign | sounds/block/bamboo_wood_hanging_sign/step1 sounds/block/bamboo_wood_hanging_sign/step2 sounds/block/bamboo_wood_hanging_sign/step3 sounds/block/bamboo_wood_hanging_sign/step4  | 
player | 
| step.basalt | sounds/step/basalt3, load_on_low_memory = true sounds/step/basalt1 sounds/step/basalt2 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6  | 
player | 
| step.big_dripleaf | sounds/block/big_dripleaf/step1 sounds/block/big_dripleaf/step2 sounds/block/big_dripleaf/step3 sounds/block/big_dripleaf/step4 sounds/block/big_dripleaf/step5 sounds/block/big_dripleaf/step6  | 
player | 
| step.bone_block | sounds/step/bone_block3, load_on_low_memory = true sounds/step/bone_block1 sounds/step/bone_block2 sounds/step/bone_block4 sounds/step/bone_block5  | 
player | 
| step.calcite | sounds/block/calcite/step1, volume = 1.0 sounds/block/calcite/step2, volume = 1.0 sounds/block/calcite/step3, volume = 1.0 sounds/block/calcite/step4, volume = 1.0 sounds/block/calcite/step5, volume = 1.0 sounds/block/calcite/step6, volume = 1.0  | 
player | 
| step.candle | sounds/block/candle/step1 sounds/block/candle/step2 sounds/block/candle/step3  | 
block | 
| step.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
player | 
| step.chain | sounds/step/chain3, load_on_low_memory = true sounds/step/chain1 sounds/step/chain2 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6  | 
player | 
| step.cherry_leaves | sounds/block/cherry_leaves/step1 sounds/block/cherry_leaves/step2 sounds/block/cherry_leaves/step3 sounds/block/cherry_leaves/step4 sounds/block/cherry_leaves/step5  | 
block | 
| step.cherry_wood | sounds/block/cherry_wood/step1 sounds/block/cherry_wood/step2 sounds/block/cherry_wood/step3 sounds/block/cherry_wood/step4 sounds/block/cherry_wood/step5 sounds/block/cherry_wood/step6  | 
player | 
| step.cherry_wood_hanging_sign | sounds/block/cherry_wood_hanging_sign/step1 sounds/block/cherry_wood_hanging_sign/step2 sounds/block/cherry_wood_hanging_sign/step3 sounds/block/cherry_wood_hanging_sign/step4  | 
player | 
| step.chiseled_bookshelf | sounds/block/chiseled_bookshelf/step1, volume = 1.0 sounds/block/chiseled_bookshelf/step2, volume = 1.0 sounds/block/chiseled_bookshelf/step3, volume = 1.0 sounds/block/chiseled_bookshelf/step4, volume = 1.0 sounds/block/chiseled_bookshelf/step5, volume = 1.0  | 
player | 
| step.cloth | sounds/step/cloth1, load_on_low_memory = true sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4  | 
player | 
| step.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6  | 
player | 
| step.copper_bulb | sounds/block/copper_bulb/step1 sounds/block/copper_bulb/step2 sounds/block/copper_bulb/step3 sounds/block/copper_bulb/step4 sounds/block/copper_bulb/step5 sounds/block/copper_bulb/step6  | 
block | 
| step.copper_grate | sounds/block/copper_grate/step1 sounds/block/copper_grate/step2 sounds/block/copper_grate/step3 sounds/block/copper_grate/step4 sounds/block/copper_grate/step5 sounds/block/copper_grate/step6  | 
block | 
| step.coral | sounds/step/coral3, load_on_low_memory = true sounds/step/coral1 sounds/step/coral2 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6  | 
player | 
| step.decorated_pot | sounds/block/decorated_pot/step1, volume = 1.0 sounds/block/decorated_pot/step2, volume = 1.0 sounds/block/decorated_pot/step3, volume = 1.0 sounds/block/decorated_pot/step4, volume = 1.0 sounds/block/decorated_pot/step5, volume = 1.0  | 
block | 
| step.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6  | 
player | 
| step.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5  | 
player | 
| step.dirt_with_roots | sounds/block/rooted_dirt/step1, load_on_low_memory = true sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6  | 
player | 
| step.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
player | 
| step.frog_spawn | sounds/block/frog_spawn/step1 sounds/block/frog_spawn/step2 sounds/block/frog_spawn/step3 sounds/block/frog_spawn/step4 sounds/block/frog_spawn/step5 sounds/block/frog_spawn/step6  | 
block | 
| step.froglight | sounds/block/froglight/step1 sounds/block/froglight/step2 sounds/block/froglight/step3 sounds/block/froglight/step4 sounds/block/froglight/step5 sounds/block/froglight/step6  | 
block | 
| step.grass | sounds/step/grass1, load_on_low_memory = true sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6  | 
player | 
| step.gravel | sounds/step/gravel1, volume = 0.3, load_on_low_memory = true sounds/step/gravel2, volume = 0.3 sounds/step/gravel3, volume = 0.3 sounds/step/gravel4, volume = 0.3  | 
player | 
| step.hanging_roots | sounds/block/hanging_roots/step1 sounds/block/hanging_roots/step2 sounds/block/hanging_roots/step3 sounds/block/hanging_roots/step4 sounds/block/hanging_roots/step5 sounds/block/hanging_roots/step6  | 
player | 
| step.hanging_sign | sounds/block/hanging_sign/step1 sounds/block/hanging_sign/step2 sounds/block/hanging_sign/step3 sounds/block/hanging_sign/step4  | 
player | 
| step.heavy_core | sounds/block/heavy_core/step1 sounds/block/heavy_core/step2 sounds/block/heavy_core/step3 sounds/block/heavy_core/step4  | 
player | 
| step.honey_block | sounds/step/honey_block3, load_on_low_memory = true sounds/step/honey_block1 sounds/step/honey_block2 sounds/step/honey_block4 sounds/step/honey_block5  | 
player | 
| step.iron | sounds/block/iron/step1 sounds/block/iron/step2 sounds/block/iron/step3 sounds/block/iron/step4  | 
player | 
| step.ladder | sounds/step/ladder1, load_on_low_memory = true sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5  | 
player | 
| step.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6  | 
player | 
| step.nether_brick | sounds/step/nether_brick3, load_on_low_memory = true sounds/step/nether_brick1 sounds/step/nether_brick2 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6  | 
player | 
| step.nether_gold_ore | sounds/step/nether_gold_ore3, load_on_low_memory = true sounds/step/nether_gold_ore1 sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5  | 
player | 
| step.nether_sprouts | sounds/step/nether_sprouts3, load_on_low_memory = true sounds/step/nether_sprouts1 sounds/step/nether_sprouts2 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5  | 
player | 
| step.nether_wart | sounds/step/nether_wart3, load_on_low_memory = true sounds/step/nether_wart1 sounds/step/nether_wart2 sounds/step/nether_wart4 sounds/step/nether_wart5  | 
player | 
| step.nether_wood | sounds/block/nether_wood/step1 sounds/block/nether_wood/step2 sounds/block/nether_wood/step3 sounds/block/nether_wood/step4 sounds/block/nether_wood/step5  | 
player | 
| step.nether_wood_hanging_sign | sounds/block/nether_wood_hanging_sign/step1 sounds/block/nether_wood_hanging_sign/step2 sounds/block/nether_wood_hanging_sign/step3 sounds/block/nether_wood_hanging_sign/step4  | 
player | 
| step.netherite | sounds/step/netherite3, load_on_low_memory = true sounds/step/netherite1 sounds/step/netherite2 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6  | 
player | 
| step.netherrack | sounds/step/netherrack3, load_on_low_memory = true sounds/step/netherrack1 sounds/step/netherrack2 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6  | 
player | 
| step.nylium | sounds/step/nylium3, load_on_low_memory = true sounds/step/nylium1 sounds/step/nylium2 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6  | 
player | 
| step.pink_petals | sounds/block/cherry_leaves/step1, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step2, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step3, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step4, volume = 0.8, pitch = 1.2 sounds/block/cherry_leaves/step5, volume = 0.8, pitch = 1.2  | 
player | 
| step.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
player | 
| step.powder_snow | sounds/block/powder_snow/step1 sounds/block/powder_snow/step2 sounds/block/powder_snow/step3 sounds/block/powder_snow/step4 sounds/block/powder_snow/step5 sounds/block/powder_snow/step6 sounds/block/powder_snow/step7 sounds/block/powder_snow/step8 sounds/block/powder_snow/step9 sounds/block/powder_snow/step10  | 
player | 
| step.roots | sounds/step/roots3, load_on_low_memory = true sounds/step/roots1 sounds/step/roots2 sounds/step/roots4 sounds/step/roots5  | 
player | 
| step.sand | sounds/step/sand1, load_on_low_memory = true sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5  | 
player | 
| step.sculk | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6  | 
neutral | 
| step.sculk_catalyst | sounds/block/sculk_catalyst/step1 sounds/block/sculk_catalyst/step2 sounds/block/sculk_catalyst/step3 sounds/block/sculk_catalyst/step4 sounds/block/sculk_catalyst/step5 sounds/block/sculk_catalyst/step6  | 
neutral | 
| step.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6  | 
player | 
| step.sculk_shrieker | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6  | 
block | 
| step.sculk_vein | sounds/block/sculk/step1 sounds/block/sculk/step2 sounds/block/sculk/step3 sounds/block/sculk/step4 sounds/block/sculk/step5 sounds/block/sculk/step6  | 
block | 
| step.shroomlight | sounds/step/shroomlight3, load_on_low_memory = true sounds/step/shroomlight1 sounds/step/shroomlight2 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6  | 
player | 
| step.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5  | 
player | 
| step.snow | sounds/step/snow1, load_on_low_memory = true sounds/step/snow2 sounds/step/snow3 sounds/step/snow4  | 
player | 
| step.soul_sand | sounds/step/soul_sand1 sounds/step/soul_sand2 sounds/step/soul_sand3, load_on_low_memory = true sounds/step/soul_sand4 sounds/step/soul_sand5  | 
player | 
| step.soul_soil | sounds/step/soul_soil3, load_on_low_memory = true sounds/step/soul_soil1 sounds/step/soul_soil2 sounds/step/soul_soil4 sounds/step/soul_soil5  | 
player | 
| step.sponge | sounds/block/sponge/step1 sounds/block/sponge/step2 sounds/block/sponge/step3 sounds/block/sponge/step4 sounds/block/sponge/step5 sounds/block/sponge/step6  | 
player | 
| step.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6  | 
player | 
| step.stem | sounds/step/stem3, load_on_low_memory = true sounds/step/stem1 sounds/step/stem2 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6  | 
player | 
| step.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6  | 
player | 
| step.suspicious_gravel | sounds/block/suspicious_gravel/step1 sounds/block/suspicious_gravel/step2 sounds/block/suspicious_gravel/step3 sounds/block/suspicious_gravel/step4  | 
player | 
| step.suspicious_sand | sounds/block/suspicious_sand/step1 sounds/block/suspicious_sand/step2 sounds/block/suspicious_sand/step3 sounds/block/suspicious_sand/step4 sounds/block/suspicious_sand/step5  | 
player | 
| step.tuff | sounds/block/tuff/step1, volume = 1.0 sounds/block/tuff/step2, volume = 1.0 sounds/block/tuff/step3, volume = 1.0 sounds/block/tuff/step4, volume = 1.0 sounds/block/tuff/step5, volume = 1.0 sounds/block/tuff/step6, volume = 1.0  | 
player | 
| step.tuff_bricks | sounds/block/tuff_bricks/step1 sounds/block/tuff_bricks/step2 sounds/block/tuff_bricks/step3 sounds/block/tuff_bricks/step4 sounds/block/tuff_bricks/step5 sounds/block/tuff_bricks/step6  | 
block | 
| step.vines | sounds/step/vines3, load_on_low_memory = true sounds/step/vines1 sounds/step/vines2 sounds/step/vines4 sounds/step/vines5  | 
player | 
| step.web | sounds/block/web/step1 sounds/block/web/step2 sounds/block/web/step3 sounds/block/web/step4 sounds/block/web/step5 sounds/block/web/step6  | 
block | 
| step.wet_sponge | sounds/block/sponge/wet_sponge/step1 sounds/block/sponge/wet_sponge/step2 sounds/block/sponge/wet_sponge/step3 sounds/block/sponge/wet_sponge/step4  | 
player | 
| step.wood | sounds/step/wood1, volume = 0.4 sounds/step/wood2, volume = 0.4 sounds/step/wood3, volume = 0.4 sounds/step/wood4, volume = 0.4 sounds/step/wood5, volume = 0.4 sounds/step/wood6, volume = 0.4, load_on_low_memory = true  | 
player | 
| tile.piston.in | sounds/tile/piston/in | block | 
| tile.piston.out | sounds/tile/piston/out | block | 
| tilt_down.big_dripleaf | sounds/block/big_dripleaf/tilt_down1 sounds/block/big_dripleaf/tilt_down2 sounds/block/big_dripleaf/tilt_down3 sounds/block/big_dripleaf/tilt_down4 sounds/block/big_dripleaf/tilt_down5  | 
block | 
| tilt_up.big_dripleaf | sounds/block/big_dripleaf/tilt_up1 sounds/block/big_dripleaf/tilt_up2 sounds/block/big_dripleaf/tilt_up3 sounds/block/big_dripleaf/tilt_up4  | 
block | 
| trial_spawner.ambient | sounds/block/trial_spawner/ambient1, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/ambient2, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/ambient3, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/ambient4, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/ambient5, volume = 1.0, pitch = 1.0  | 
block | 
| trial_spawner.ambient_ominous | sounds/block/trial_spawner/ambient_ominous1 sounds/block/trial_spawner/ambient_ominous2 sounds/block/trial_spawner/ambient_ominous3 sounds/block/trial_spawner/ambient_ominous4 sounds/block/trial_spawner/ambient_ominous5  | 
block | 
| trial_spawner.break | sounds/block/trial_spawner/break1, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/break2, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/break3, volume = 1.0, pitch = 1.0  | 
block | 
| trial_spawner.charge_activate | sounds/block/trial_spawner/charge_activate | block | 
| trial_spawner.close_shutter | sounds/block/trial_spawner/close_shutter, volume = 1.0, pitch = 1.0 | block | 
| trial_spawner.detect_player | sounds/block/trial_spawner/detect_player1, volume = 1.0, pitch = 0.95 sounds/block/trial_spawner/detect_player2, volume = 1.0, pitch = 0.95 sounds/block/trial_spawner/detect_player3, volume = 1.0, pitch = 0.95  | 
block | 
| trial_spawner.eject_item | sounds/block/trial_spawner/eject_item1, volume = 1.0, pitch = 1.0 | block | 
| trial_spawner.hit | sounds/block/trial_spawner/step1, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step2, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step3, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step4, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step5, volume = 1.0, pitch = 1.0  | 
block | 
| trial_spawner.open_shutter | sounds/block/trial_spawner/open_shutter, volume = 1.0, pitch = 1.0 | block | 
| trial_spawner.place | sounds/block/trial_spawner/place1, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/place2, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/place3, volume = 1.0, pitch = 1.0  | 
block | 
| trial_spawner.spawn_mob | sounds/block/trial_spawner/spawn1, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/spawn2, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/spawn3, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/spawn4, volume = 1.0, pitch = 1.0  | 
block | 
| trial_spawner.step | sounds/block/trial_spawner/step1, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step2, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step3, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step4, volume = 1.0, pitch = 1.0 sounds/block/trial_spawner/step5, volume = 1.0, pitch = 1.0  | 
block | 
| ui.cartography_table.take_result | sounds/ui/cartography_table/drawmap1, volume = 1.0 sounds/ui/cartography_table/drawmap2, volume = 1.0 sounds/ui/cartography_table/drawmap3, volume = 1.0  | 
block | 
| ui.drawer_close | sounds/ui/drawer/drawer_close, volume = 0.4 | ui | 
| ui.drawer_open | sounds/ui/drawer/drawer_open, volume = 0.4 | ui | 
| ui.hardcore_disable | sounds/ui/hardcore/hardcore_disable, volume = 0.4 | ui | 
| ui.hardcore_enable | sounds/ui/hardcore/hardcore_enable, volume = 0.4 | ui | 
| ui.hardcore_toggle_press | sounds/fire/ignite, volume = 0.5 | ui | 
| ui.loom.select_pattern | sounds/ui/loom/select_pattern1, volume = 1.0 sounds/ui/loom/select_pattern2, volume = 1.0 sounds/ui/loom/select_pattern3, volume = 1.0 sounds/ui/loom/select_pattern4, volume = 1.0 sounds/ui/loom/select_pattern5, volume = 1.0  | 
block | 
| ui.loom.take_result | sounds/ui/loom/take_result1, volume = 1.0 sounds/ui/loom/take_result2, volume = 1.0  | 
block | 
| ui.stonecutter.take_result | sounds/ui/stonecutter/cut1, volume = 1.0 sounds/ui/stonecutter/cut1, volume = 1.0, pitch = 0.92 sounds/ui/stonecutter/cut2, volume = 1.0 sounds/ui/stonecutter/cut2, volume = 1.0, pitch = 0.92  | 
block | 
| use.ancient_debris | sounds/step/ancient_debris1, load_on_low_memory = true sounds/step/ancient_debris2 sounds/step/ancient_debris3 sounds/step/ancient_debris4 sounds/step/ancient_debris5  | 
block | 
| use.basalt | sounds/step/basalt1, load_on_low_memory = true sounds/step/basalt2 sounds/step/basalt3 sounds/step/basalt4 sounds/step/basalt5 sounds/step/basalt6  | 
block | 
| use.bone_block | sounds/step/bone_block1, load_on_low_memory = true sounds/step/bone_block2 sounds/step/bone_block3 sounds/step/bone_block4 sounds/step/bone_block5  | 
block | 
| use.candle | sounds/block/candle/step1 sounds/block/candle/step2 sounds/block/candle/step3  | 
block | 
| use.cave_vines | sounds/step/vines1 sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
block | 
| use.chain | sounds/step/chain1, load_on_low_memory = true sounds/step/chain2 sounds/step/chain3 sounds/step/chain4 sounds/step/chain5 sounds/step/chain6  | 
block | 
| use.cloth | sounds/step/cloth1 sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4  | 
block | 
| use.copper | sounds/block/copper/step1 sounds/block/copper/step2 sounds/block/copper/step3 sounds/block/copper/step4 sounds/block/copper/step5 sounds/block/copper/step6  | 
block | 
| use.coral | sounds/step/coral1, load_on_low_memory = true sounds/step/coral2 sounds/step/coral3 sounds/step/coral4 sounds/step/coral5 sounds/step/coral6  | 
block | 
| use.deepslate | sounds/block/deepslate/step1 sounds/block/deepslate/step2 sounds/block/deepslate/step3 sounds/block/deepslate/step4 sounds/block/deepslate/step5 sounds/block/deepslate/step6  | 
block | 
| use.deepslate_bricks | sounds/block/deepslate_bricks/step1 sounds/block/deepslate_bricks/step2 sounds/block/deepslate_bricks/step3 sounds/block/deepslate_bricks/step4 sounds/block/deepslate_bricks/step5 sounds/block/deepslate_bricks/step6  | 
block | 
| use.dirt_with_roots | sounds/block/rooted_dirt/step1 sounds/block/rooted_dirt/step2 sounds/block/rooted_dirt/step3 sounds/block/rooted_dirt/step4 sounds/block/rooted_dirt/step5 sounds/block/rooted_dirt/step6  | 
block | 
| use.dripstone_block | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
block | 
| use.grass | sounds/block/grass/flatten1 sounds/block/grass/flatten2 sounds/block/grass/flatten3 sounds/block/grass/flatten4  | 
block | 
| use.gravel | sounds/step/gravel1 sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4  | 
block | 
| use.hanging_roots | sounds/block/hanging_roots/break1 sounds/block/hanging_roots/break2 sounds/block/hanging_roots/break3 sounds/block/hanging_roots/break4  | 
block | 
| use.honey_block | sounds/step/honey_block1, load_on_low_memory = true sounds/step/honey_block2 sounds/step/honey_block3 sounds/step/honey_block4 sounds/step/honey_block5  | 
block | 
| use.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5  | 
block | 
| use.moss | sounds/block/moss/step1 sounds/block/moss/step2 sounds/block/moss/step3 sounds/block/moss/step4 sounds/block/moss/step5 sounds/block/moss/step6  | 
block | 
| use.nether_brick | sounds/step/nether_brick1, load_on_low_memory = true sounds/step/nether_brick2 sounds/step/nether_brick3 sounds/step/nether_brick4 sounds/step/nether_brick5 sounds/step/nether_brick6  | 
block | 
| use.nether_gold_ore | sounds/step/nether_gold_ore1, load_on_low_memory = true sounds/step/nether_gold_ore2 sounds/step/nether_gold_ore3 sounds/step/nether_gold_ore4 sounds/step/nether_gold_ore5  | 
block | 
| use.nether_sprouts | sounds/step/nether_sprouts1, load_on_low_memory = true sounds/step/nether_sprouts2 sounds/step/nether_sprouts3 sounds/step/nether_sprouts4 sounds/step/nether_sprouts5  | 
block | 
| use.nether_wart | sounds/step/nether_wart1, load_on_low_memory = true sounds/step/nether_wart2 sounds/step/nether_wart3 sounds/step/nether_wart4 sounds/step/nether_wart5  | 
block | 
| use.netherite | sounds/step/netherite1, load_on_low_memory = true sounds/step/netherite2 sounds/step/netherite3 sounds/step/netherite4 sounds/step/netherite5 sounds/step/netherite6  | 
block | 
| use.netherrack | sounds/step/netherrack1, load_on_low_memory = true sounds/step/netherrack2 sounds/step/netherrack3 sounds/step/netherrack4 sounds/step/netherrack5 sounds/step/netherrack6  | 
block | 
| use.nylium | sounds/step/nylium1, load_on_low_memory = true sounds/step/nylium2 sounds/step/nylium3 sounds/step/nylium4 sounds/step/nylium5 sounds/step/nylium6  | 
block | 
| use.pointed_dripstone | sounds/block/dripstone/step1 sounds/block/dripstone/step2 sounds/block/dripstone/step3 sounds/block/dripstone/step4 sounds/block/dripstone/step5 sounds/block/dripstone/step6  | 
block | 
| use.roots | sounds/step/roots1, load_on_low_memory = true sounds/step/roots2 sounds/step/roots3 sounds/step/roots4 sounds/step/roots5  | 
block | 
| use.sand | sounds/step/sand1 sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5  | 
block | 
| use.sculk_sensor | sounds/block/sculk_sensor/step1 sounds/block/sculk_sensor/step2 sounds/block/sculk_sensor/step3 sounds/block/sculk_sensor/step4 sounds/block/sculk_sensor/step5 sounds/block/sculk_sensor/step6  | 
block | 
| use.shroomlight | sounds/step/shroomlight1, load_on_low_memory = true sounds/step/shroomlight2 sounds/step/shroomlight3 sounds/step/shroomlight4 sounds/step/shroomlight5 sounds/step/shroomlight6  | 
block | 
| use.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5  | 
block | 
| use.snow | sounds/step/snow1 sounds/step/snow2 sounds/step/snow3 sounds/step/snow4  | 
block | 
| use.soul_sand | sounds/step/soul_sand1, load_on_low_memory = true sounds/step/soul_sand2 sounds/step/soul_sand3 sounds/step/soul_sand4 sounds/step/soul_sand5  | 
block | 
| use.soul_soil | sounds/step/soul_soil1, load_on_low_memory = true sounds/step/soul_soil2 sounds/step/soul_soil3 sounds/step/soul_soil4 sounds/step/soul_soil5  | 
block | 
| use.spore_blossom | sounds/block/spore_blossom/step1 sounds/block/spore_blossom/step2 sounds/block/spore_blossom/step3 sounds/block/spore_blossom/step4 sounds/block/spore_blossom/step5 sounds/block/spore_blossom/step6  | 
block | 
| use.stem | sounds/step/stem1, load_on_low_memory = true sounds/step/stem2 sounds/step/stem3 sounds/step/stem4 sounds/step/stem5 sounds/step/stem6  | 
block | 
| use.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3 sounds/step/stone4 sounds/step/stone5 sounds/step/stone6  | 
block | 
| use.vines | sounds/step/vines1, load_on_low_memory = true sounds/step/vines2 sounds/step/vines3 sounds/step/vines4 sounds/step/vines5  | 
block | 
| use.wood | sounds/item/axe/strip1 sounds/item/axe/strip2 sounds/item/axe/strip3 sounds/item/axe/strip4  | 
block | 
| vault.activate | sounds/block/vault/activate, pitch = 0.95 | block | 
| vault.ambient | sounds/block/vault/ambient1 sounds/block/vault/ambient2 sounds/block/vault/ambient3  | 
block | 
| vault.break | sounds/block/vault/break1, pitch = 1.0 sounds/block/vault/break2, pitch = 1.0 sounds/block/vault/break3, pitch = 1.0 sounds/block/vault/break4, pitch = 1.0  | 
block | 
| vault.close_shutter | sounds/block/trial_spawner/close_shutter | block | 
| vault.deactivate | sounds/block/vault/deactivate | block | 
| vault.eject_item | sounds/block/vault/eject_item1 sounds/block/vault/eject_item2 sounds/block/vault/eject_item3  | 
block | 
| vault.hit | sounds/block/vault/step1 sounds/block/vault/step2 sounds/block/vault/step3 sounds/block/vault/step4 sounds/block/vault/step5 sounds/block/vault/step6 sounds/block/vault/step7 sounds/block/vault/step8  | 
block | 
| vault.insert_item | sounds/block/vault/insert | block | 
| vault.insert_item_fail | sounds/block/vault/insert_fail | block | 
| vault.open_shutter | sounds/block/vault/open_shutter | block | 
| vault.place | sounds/block/vault/place1 sounds/block/vault/place2 sounds/block/vault/place3 sounds/block/vault/place4  | 
block | 
| vault.reject_rewarded_player | sounds/block/vault/reject_rewarded_player | block | 
| vault.step | sounds/block/vault/step1 sounds/block/vault/step2 sounds/block/vault/step3 sounds/block/vault/step4 sounds/block/vault/step5 sounds/block/vault/step6 sounds/block/vault/step7 sounds/block/vault/step8  | 
block | 
| vr.stutterturn | sounds/vr/turn1 sounds/vr/turn2 sounds/vr/turn3 sounds/vr/turn4 sounds/vr/turn5  | 
player | 
| wind_charge.burst (max_distance = 32.0)  | 
sounds/item/wind_charge/wind_burst1 sounds/item/wind_charge/wind_burst2 sounds/item/wind_charge/wind_burst3  | 
player | 
Education
| Sound Event | Sound Files Used | Category | 
|---|---|---|
| balloon.pop | sounds/mob/balloon_pop, volume = 10.0 | neutral | 
| elemconstruct.active | sounds/block/elemconstruct_active | – | 
| lt.reaction.fire | sounds/fire/fire, volume = 2.0 | – | 
| sparkler.active | sounds/random/fuse, load_on_low_memory = true | – (sparkler) |