Data component format/food

    • [NBT Compound / JSON Object] minecraft:food: The food stats for this consumable item. Has no effect unless the item can be consumed (i.e. the item has the consumable component).
      • [Int] nutrition: The number of food points restored by this item when eaten. Must be a non-negative integer.
      • [Float] saturation: The amount of saturation restored by this item when eaten.
      • [Boolean] can_always_eat: If true, this item can be eaten even if the player is not hungry. Defaults to false.